Running Sheet Marklin Franks: Difference between revisions
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=='''Stuff{3}'''== | =='''Stuff{3}'''== | ||
*3 Good Stuff | *3 Good Stuff | ||
=='''WC&LGA'''=== | |||
'''Scale Gladiator''' | |||
[[]] | |||
===Record=== | |||
*R: | |||
*Fights: | |||
====Wins==== | |||
*Win One. | |||
*Win Two. | |||
====Loses==== | |||
Defeat One. | |||
====Draw==== | |||
Draw One. | |||
=='''Miscellany'''== | =='''Miscellany'''== | ||
==='''Ludus Vexas Avaxala'''=== | ==='''Ludus Vexas Avaxala'''=== | ||
[[File:A-Marklin Franks2.jpg|200px]] | [[File:A-Marklin Franks2.jpg|200px]] |
Revision as of 02:24, 15 June 2024
Marlin Franks
Father:
Mother:
Children:
Description:
- tall and muscular. A runner. Acrobatic. A born leader
- Known to be a narcissist.
- Was married but outlived her.
- Devoted to the Ludus.Delighted out of his mind to have been grown young and sent to rasak.
- He was 178 when the came to him. He had been addicted to Longevity potions. Rasak cured him.
Hobbies:
Ranks
- Gladiator of Ang Ri
- member- Ludus Vexas Avaxala
- Knight of Amber - Graduate of Rasak
- Member of Recostak
Points{140}
Total:140 = 60 Stats+21 Powers+36 Skills+{0(74)} Items +(+4/4 allies/Enemies) +0 Shadows+3 Stuff +20 Storage
Advancement
- 20 in Storage.
Statistics {60}
- Psyche: Amber
- Strength: 21
- Endurance:16
- Warfare: 23
Powers {21}
- 0 Cantrips
- 5 Imagery
- 10 Power Words
- 6 Thievish
Skills {36}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak- Medical Training
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {0(74)}
Rasak Knife (5)
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Graduate Cord
A symbolic uniform cord worn by graduates in all situations. 16" long.
No magical powers to begin with. It is often magicked later..
Guard Outrits
Body Armor (18)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 2 Combat Reflexes
- 2 Vs Firearms
- 4 Deadly Damage
- 2 Rapid Healing
- 2 N/N Forms:
- 1 Ability: Call to Hand/Return
- 18 x3=54 Benedict
Leg Armor (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Greaves (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Vorpal Collar (6)
- 1 Animal Vitality
- 4 Invulnerable: Mithril. Protection from Decapitation.
- 1 Ability: Call to don/Return
- 6x3=18 Benedict
Boots(12)
- 1 Animal Vitality
- 2 Double Speed
- 1 Ability: Call to Don/Return
- 4 x3=12 Benedict
Blades(2-16)
- 1 Animal Vitality
- 2 Double Speed
- 4 Deadly Damage
- 1 Ability: Call to hand/Return
- 8x3=24 Benedict
Arming Clothes (5)
- 1 Animal Vitality.
- 2 Vs Firearms
- 2 N/N Forms: Arming garb, daily clothes, other wear.
- 5 x3=15
Shadows{}
Stuff{3}
- 3 Good Stuff
WC&LGA=
Scale Gladiator [[]]
Record
- R:
- Fights:
Wins
- Win One.
- Win Two.
Loses
Defeat One.
Draw
Draw One.