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| '''''Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' | | '''''Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' |
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| =='''Statistics {}'''== | | =='''Statistics {98}'''== |
| *Psyche: Amber | | *Psyche: 15 |
| *Strength: 21 | | *Strength: 21 |
| *Endurance:22 | | *Endurance:22 |
| *Warfare:40 Reader | | *Warfare:40 Reader |
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| | | Rasak Added |
| ==='''<big>Graduation Benefits</big>'''===
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| ====Items====
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| =====Graduate Cord=====
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| [[File:BPMC-cord.jpg|150px]]
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| A symbolic uniform cord worn by graduates in all situations. 16" long.
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| No magical powers to begin with. It is often magicked later..
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| *A thin green & white cord added if the individual does a turn as an instructor.
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| *A red cord is added if they are a regular instructor.
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| =====Rasak Knife (5)=====
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| [[File:BenBlade1.jpg|150px]]
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| *4 Deadly Damage 4
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| *1 Ability-1 Return to Hand/Return to Forge on death
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| **5 x3 horde 15. Benedict & The Rasak Graduates
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| Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
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| =====Death Wheeler (12)=====
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| (44 pips Osric)
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| [[File:Deathwheeler.jpg|500 px]]
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| *Vitality 4 (superior materials and durability)
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| *Movement 2 (spinning Rings)
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| *Deadly Damage 4
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| *1 Ability:Call to hand/Return
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| *1 Alt Form: Personal Choice
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| *Shadowwide *4
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| While a Death wheeler is presented they graduate they are a large cumbersome weapon. It is quite unbalanced and only become wieldly in the Death Wheeler katas. Most keep them in a rack at the Amber Headquarters on Adledross. They can be summoned to hand from there of course.
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| Aspen brought his home, A very decorative weapon for his collection.
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| ====Abilities====
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| Stats
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| *Add 5 pips to Warfare unless rank of ''Chaos or Human''. Minimum of ''Amber'' rank Warfare
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| *Add 3 pips to Endurance unless rank of ''Chaos or Human''. Minimum of ''Amber'' rank Endurance
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| *Add 2 pips to Strength unless rank of ''Chaos or Human''. Minimum of ''Amber'' rank Endurance
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| Skills
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| =='''Powers { }'''== | | =='''Powers { }'''== |
{?}
200px
Father:
Mother:
Children:
Description:
Hobbies:
Ranks
Points{}
Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Statistics {98}
- Psyche: 15
- Strength: 21
- Endurance:22
- Warfare:40 Reader
Rasak Added
Powers { }
Skills {26}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak- Medical Training
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
Shadows{}
Stuff{}
Miscellany