Running Sheet Ireana Jesby: Difference between revisions
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'''Father:''' | '''Father:''' |
Latest revision as of 14:08, 3 August 2024
{?}
Father:
Mother:
Children:
Description:
Hobbies:
Ranks[edit]
- Hellmaiden Hendrake
- Hendrake Catrunner.
- Priestess - Cult of Benedict
- Knight of Amber- Graduate of Rasak
Points{209}[edit]
Total: 209= 90 Stats+ 39Powers+ 25 Skills+ {47()} Items +(+0/0 allies/Enemies) +6 Shadows+2 Stuff +0 Storage
Advancement[edit]
- Storage 25: psyche 5, 10 to Str, 10 to end
Statistics {90}[edit]
- Psyche: 20
- Strength: 22
- Endurance:23
- Warfare:25
Rasak added
Powers {39 }[edit]
- (35) Shapechange
- (20) Study of Logrus-20 pips before Attempting.
- 25 Woven logrus : Ireana Spells
- 10 Power Words : Ireana Spells
- 0 Cantrips : Ireana Spells
- 4 Thievish : Ireana Spells
Skills {25}[edit]
- 2
- 1
- 1
- 2
- 1
- 1
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2 HM-
- 1 HM-
- 1 HM-
- 2 HM-
- 1 HM-
- 1 HM-
- 1 HM-
- 1 HM-
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak- Medical Training
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
Hellcat 1[edit]
Hellcat 2[edit]
Hellcat 3[edit]
Hellcat 4[edit]
Hellcat 5[edit]
Hellcat 6[edit]
Items {47()}[edit]
Jesby-Ireana's Blade.Vastarin(37)[edit]
- 2 Chaos Vitality
- 4 Engine Speed. When on moving in peace or war or cooking.
- 4 Combat Mastery Transfer 5
- 4 Deadly Damage
- 2 Able to Speak. "Vastarin" Remembers ever son it has heard and can repeat it. Remembers every recipient it has heard or read by being in physical contact to.
- 2 Danger Sense. Transfer 5
- 1 Mold Shadow Stuff
- 4 Regeneration. Transfer 10
- 4 Limited Shape Shift:Long sword, kitchen chopping knife, kitchen carving knife, kitchen 7" knife, kitchen paring knife, oysters/clam blade. Bread knife,any foul news in food
- 4 N/N spells. :Ireana Spells
- 1 Ability: Detect poison, rot,or anything foil in food or during 500'
- 1 Ability: Cleanse everything within 50'
- 2 Ability- Call to Hand /Return
- 2 Ability-Replay Illusions of events it was present for.
- Total 37
"Vastarin" is a foodie. Irena is one two. The two of them can make a snack or a feat in a jiffy.
Graduate Cord[edit]
A symbolic uniform cord worn by graduates in all situations. 16" long.
No magical powers to begin with. It is often magicked later..
- A thin green & white cord added if the individual does a turn as an instructor.
- A red cord is added if they are a regular instructor.
Rasak Knife (12)[edit]
- 2 vitality
- 2 Mobility
- 4 Deadly Damage
- 1 N/N Forms: Rasak k knife. Various kitchen knives.
- 2 N/N Spells: Ireana Spells
- 1 Ability-1 Return to Hand/Return to Forge on death
- 12
Death Wheeler (12)[edit]
(44 pips Osric)
- Vitality 4 (superior materials and durability)
- Movement 2 (spinning Rings)
- Deadly Damage 4
- 1 Ability:Call to hand/Return
- 1 Alt Form: Personal Choice
- Shadowwide *4
Elite's Hat-8 pips[edit]
- 4 Pip Invulnerable
- 1 Ability- Only she can remove it.
- 2 N/N Forms: sack hat, slouch hat,Cavalier hat
- 1 Ability: Call/return
- 8
Walking set[edit]
Borrows boots, clamshell greeves,
Greaves 4(6)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 2 N/N Forms:Greeves, A collection of linked anklets
- 2 N/N Spells: Ireana Spells
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Boots 4(12)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 2 Vs Guns: mostly against road damage
- 2 N/N Forms:
- 2 N/N Spells: Ireana Spells
- 1 Ability: Call to Don/Return
- 4 x3=12 Benedict
Vorpal Collar 4(6)[edit]
- 1 Animal Vitality
- 4 Invulnerable: Mithril. Protection from Decapitation.
- 2 N/N Forms:Vorpal collars, neck less
- 2 N/N Spells: Ireana Spells
- 1 Ability: Call to don/Return
- 6x3=18 Benedict
Blades(2-16)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 4 Deadly Damage
- 1 Ability: Call to hand/Return
- 8x3=24 Benedict
Lyre-8 pips[edit]
A small stringed lyre made of some unknown wood. Mithril strings.
- 4 Invulnerable
- 1 Able to Speak -Remembers songs played and can repeat them.
- 2 N/N Forms:Lyre, Chaosian Long Harp, long flute
- 1 Ability-Variable amplification
- 6 pips
Lighter 6[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2 x3 Horde=6 Henry
Cigar Case 5[edit]
- 2 VS Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 5 Henry.
Cigar Box 7[edit]
- 2 Vs Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Items within can be summoned remotely by the owner.
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 7 Henry
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.
Pente Plains Smoke Kit. 7[edit]
Herb Container and smoking pipe.
- 1 Animal Vitality
- 1 Double Stamina
- 2 Vs Guns
- 1 alt-form-Not a single alternate form. Item's general appearance can be personalized.
- Changing its looks after the initial customization takes a long time and considerable use of smoking herbs to achieve.
- 1 Ability-Transfer from connected container.
- 1 Ability-Light Stick. Will light herb in the pip or light as a flame.
- 7
Created in the Pente Planes in the realm of Euphoria. A common and easy to attain item that can be easily customized.
Van Real Glasses. 8[edit]
Non Magical-2 pips[edit]
- 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
Magical-6 pips[edit]
- 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
- 1 ability – See through Invisibly.
- 1 ability -See through Illusions.
- 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
- 1 Ability-Binocular/Microscope vision
Shadows{6}[edit]
Stuff{2}[edit]
- 2 Good stuff
WC&LGA[edit]
Rank Warrior
Miscellany[edit]
=.