Running Sheet Warwick: Difference between revisions

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=='''Miscellany'''==
=='''Miscellany'''==
====Items====
=====Graduate Cord=====


[[File:BPMC-cord.jpg|150px]]
A symbolic uniform cord worn by graduates in all situations.  16" long.
No magical powers to begin with.  It is often magicked later..
*A thin green & white cord added if the individual does a turn as an instructor.
*A red cord is added if they are a regular instructor.
=====Rasak Knife (5)=====
[[File:BenBlade1.jpg|150px]]
*4 Deadly Damage 4
*1 Ability-1 Return to Hand/Return to Forge on death
**5  x3 horde 15. Benedict & The Rasak Graduates
Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long.  Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
=====Death Wheeler  (12)=====
(44 pips Osric)
[[File:Deathwheeler.jpg|500 px]]
*Vitality 4 (superior materials and durability)
*Movement 2 (spinning Rings)
*Deadly Damage 4
*1 Ability:Call to hand/Return
*1 Alt Form: Personal Choice
*Shadowwide *4
While a Death wheeler is presented they graduate they are a large cumbersome weapon. It is quite unbalanced and only become wieldly in the Death Wheeler katas. Most keep them in a rack at the Amber Headquarters on Adledross. They can be summoned to hand from there of course.
Aspen brought his home,  A very decorative weapon for his collection.





Revision as of 00:48, 1 September 2024

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200px

Father:

Mother:

Children:

Description:

Hobbies:

Ranks

Points{}

Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage

Statistics {230}

  • Psyche: 75
  • Strength:47
  • Endurance:68
  • Warfare:40

Rasak added

Powers { }

Skills

  • 1 Weapon Master-Spear
  • 2
    • 1
    • 1
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 1 Pip Skill-Rasak-Military Technology
  • 1 Pip Skill -Rasak-Military Command and Communications.
  • 1 Pip Skill-Rasak-Military Horsemanship
  • 1 Pip Skill-Rasak-Gymnastics
  • 1 Pip Skill-Rasak- Medical Training
  • 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Items {}

  • Signature piece

Shadows{}

Stuff{}

Miscellany

Abilities

Stats

  • Add 5 pips to Warfare unless rank of Chaos or Human. Minimum of Amber rank Warfare
  • Add 3 pips to Endurance unless rank of Chaos or Human. Minimum of Amber rank Endurance
  • Add 2 pips to Strength unless rank of Chaos or Human. Minimum of Amber rank Endurance

Skills