Walter Straub: Difference between revisions
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Revision as of 15:29, 12 September 2024
Character Name: | Walter Straub | ||
Player Name: | pstjmack | ||
Profession: | Paratrooper (Lieutenant) | ||
Nationality: | American | ||
Sex (Age): | Male (22) | ||
Education: | Highschool Diploma |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 8 | 40 | Looks tired/ill and has a hacking cough |
Constitution | 14 | 70 | |
Dexterity | 15 | 75 | Light on his feet |
Intelligence | 15 | 75 | His eyes don't miss any details |
Power | 9 | 45 | |
Charisma | 13 | 65 |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 11 | 11 |
Willpower (WP) | 9 | 9 |
Sanity (SAN) | 45 | 45 |
Breaking Point (BP) | 36 | 36 |
Damage Bonus: 0
Resources
Permanent | At Hand/Stowed/In Storage | 6/6/0 | Resources | (12) | 6/6/0 |
---|
Resource Check Boxes
Resources | O | O |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Personal | |
Sinclair | 11 |
Henry Barlow - Fence | 11 |
Communal | |
MI6 | 6 |
HMG | 6 |
Motivations and Mental Disorders
Pay the bills
Be effective on the job
Skills
Alertness (60)
Anthropology (0)
Appraise (60)
Archeology (0)
Art (Type) (0)
Artillery (0)
Athletics (30)
Craft (Locksmith) (60)
Demolitions (0)
Disguise (50)
Dodge (50)
Drive (Type) (20)
Espionage Training (Bagman) (60)
Firearms (60)
First Aid (30)
Foreign Language (Type) (0)
Harangue (40)
Heavy Machinery (10)
Heavy Weapons (0)
History (10)
Insight (50)
Law (Import/Export) (30)
Medicine (0)
Melee Weapons (30)
Military Science (0)
Natural World (10)
Navigate (10)
Occult (10)
Organizational Lore (Type) (0)
Persuade (20)
Pilot (Type) (0)
Psychoanalyze (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Science (Type) (0)
Search (50)
Stealth (60)
Surgery (0)
Survival (Type) (10)
Swim (20)
Unarmed Combat (40)
Unnatural (0)
Use Gadgets (0)
Physical Injuries and Ailments
Undiagnosed Stage 2 Lung Cancer
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
* | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes