Walter Straub: Difference between revisions
| Line 164: | Line 164: | ||
Alertness ( | Alertness (70) | ||
Anthropology (0) | Anthropology (0) | ||
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Artillery (0) | Artillery (0) | ||
Athletics ( | Athletics (70) | ||
Craft ( | Craft (Electrical Engineering) (10) | ||
Demolitions (0) | Demolitions (0) | ||
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Dodge (50) | Dodge (50) | ||
Drive ( | Drive (Car/Jeep) (60) | ||
Espionage Training ( | Espionage Training (Type) (0) | ||
Firearms ( | Firearms (70) | ||
First Aid ( | First Aid (50) | ||
Foreign Language (Type) (0) | Foreign Language (Type) (0) | ||
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Medicine (0) | Medicine (0) | ||
Melee Weapons ( | Melee Weapons (70) | ||
Military Science ( | Military Science (Paratroop Officer) (40) | ||
Natural World (10) | Natural World (10) | ||
Navigate ( | Navigate (50) | ||
Occult (10) | Occult (10) | ||
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Search (50) | Search (50) | ||
Stealth ( | Stealth (70) | ||
Surgery (0) | Surgery (0) | ||
Survival ( | Survival (Self-reliance) (50) | ||
Swim ( | Swim (60) | ||
Unarmed Combat ( | Unarmed Combat (70) | ||
Unnatural (0) | Unnatural (0) | ||
Revision as of 15:46, 12 September 2024
| Character Name: | Walter Straub | ||
| Player Name: | pstjmack | ||
| Profession: | Paratrooper (Lieutenant) | ||
| Nationality: | American | ||
| Sex (Age): | Male (22) | ||
| Education: | Highschool Diploma |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 13 | 65 | |
| Constitution | 10 | 50 | |
| Dexterity | 10 | 50 | |
| Intelligence | 16 | 80 | Razor sharp |
| Power | 13 | 65 | |
| Charisma | 13 | 65 |
Derived Attributes
| Maximum | Current | |
|---|---|---|
| Hit Points (HP) | 12 | 12 |
| Willpower (WP) | 13 | 13 |
| Sanity (SAN) | 65 | 65 |
| Breaking Point (BP) | 52 | 52 |
Damage Bonus: +1
Resources
| Permanent | At Hand/Stowed/In Storage | 6/4/0 | Resources | (10) | 6/4/0 |
|---|
Resource Check Boxes
| Resources | O | O |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| Personal | |
| Sinclair | 11 |
| Henry Barlow - Fence | 11 |
| Communal | |
| MI6 | 6 |
| HMG | 6 |
Motivations and Mental Disorders
Pay the bills
Be effective on the job
Skills
Alertness (70)
Anthropology (0)
Appraise (60)
Archeology (0)
Art (Type) (0)
Artillery (0)
Athletics (70)
Craft (Electrical Engineering) (10)
Demolitions (0)
Disguise (50)
Dodge (50)
Drive (Car/Jeep) (60)
Espionage Training (Type) (0)
Firearms (70)
First Aid (50)
Foreign Language (Type) (0)
Harangue (40)
Heavy Machinery (10)
Heavy Weapons (0)
History (10)
Insight (50)
Law (Import/Export) (30)
Medicine (0)
Melee Weapons (70)
Military Science (Paratroop Officer) (40)
Natural World (10)
Navigate (50)
Occult (10)
Organizational Lore (Type) (0)
Persuade (20)
Pilot (Type) (0)
Psychoanalyze (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Science (Type) (0)
Search (50)
Stealth (70)
Surgery (0)
Survival (Self-reliance) (50)
Swim (60)
Unarmed Combat (70)
Unnatural (0)
Use Gadgets (0)
Physical Injuries and Ailments
Undiagnosed Stage 2 Lung Cancer
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
| Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
| * | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes