Walter Straub: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 163: Line 163:
Anthropology (0)
Anthropology (0)


Appraise (60)
Appraise (10)


Archeology (0)
Archeology (0)
Line 173: Line 173:
Athletics (70)
Athletics (70)


Craft (Electrical Engineering) (10)
Craft (Mechanics) (40)


Demolitions (0)
Demolitions (20)


Disguise (50)
Disguise (10)


Dodge (50)
Dodge (50)
Line 189: Line 189:
First Aid (50)
First Aid (50)


Foreign Language (Type) (0)
Foreign Language (French) (20)


Harangue (40)
Harangue (30)


Heavy Machinery (10)
Heavy Machinery (10)
Line 199: Line 199:
History (10)
History (10)


Insight (50)
Insight (30)


Law (Import/Export) (30)
Law (Type) (0)


Medicine (0)
Medicine (0)
Line 207: Line 207:
Melee Weapons (70)
Melee Weapons (70)


Military Science (Paratroop Officer) (40)
Military Science (Paratroop Officer) (60)


Natural World (10)
Natural World (10)
Line 217: Line 217:
Organizational Lore (Type) (0)
Organizational Lore (Type) (0)


Persuade (20)
Persuade (40)


Pilot (Type) (0)
Pilot (Type) (0)
Line 229: Line 229:
Ride (10)
Ride (10)


Scavenge (10)
Scavenge (30)


Science (Type) (0)
Science (Type) (0)

Revision as of 16:02, 12 September 2024

Character Name: Walter Straub
Player Name: pstjmack
Profession: Paratrooper (Lieutenant)
Nationality: American
Sex (Age): Male (22)
Education: Highschool Diploma

Statistics

Stat Rolls

Score x5 What Others Notice
Strength 13 65
Constitution 10 50
Dexterity 10 50
Intelligence 16 80 Razor sharp
Power 13 65
Charisma 13 65


Derived Attributes

Maximum Current
Hit Points (HP) 12 12
Willpower (WP) 13 13
Sanity (SAN) 65 65
Breaking Point (BP) 52 52


Damage Bonus: +1


Resources

Permanent At Hand/Stowed/In Storage 6/4/0 Resources (10) 6/4/0

Resource Check Boxes

Resources O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
Parents 13
Communal
His company 13

Motivations and Mental Disorders

Keep the men alive

Take the objective

Skills

Alertness (70)

Anthropology (0)

Appraise (10)

Archeology (0)

Art (Type) (0)

Artillery (0)

Athletics (70)

Craft (Mechanics) (40)

Demolitions (20)

Disguise (10)

Dodge (50)

Drive (Car/Jeep) (60)

Espionage Training (Type) (0)

Firearms (70)

First Aid (50)

Foreign Language (French) (20)

Harangue (30)

Heavy Machinery (10)

Heavy Weapons (0)

History (10)

Insight (30)

Law (Type) (0)

Medicine (0)

Melee Weapons (70)

Military Science (Paratroop Officer) (60)

Natural World (10)

Navigate (50)

Occult (10)

Organizational Lore (Type) (0)

Persuade (40)

Pilot (Type) (0)

Psychoanalyze (10)

Regional Lore (Type) (0)

Research (10)

Ride (10)

Scavenge (30)

Science (Type) (0)

Search (50)

Stealth (70)

Surgery (0)

Survival (Self-reliance) (50)

Swim (60)

Unarmed Combat (70)

Unnatural (0)

Use Gadgets (0)

Physical Injuries and Ailments


Undiagnosed Stage 2 Lung Cancer

Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment

Weapons

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots
* * *

Personal Details, Work Performance, Special Training and Other Notes