Bureau Noir: Brad: Difference between revisions
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|} | |} | ||
=Gear= | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="font-weight:bold; vertical-align:middle; color:#FFF;" | |||
! colspan="7" style="background-color:#000000; color:#ffffff;" | WEAPONS | |||
|- style="vertical-align:middle; font-size:x-small;" | |||
| Name | |||
| Range | |||
| Damage | |||
| Burst | |||
| Size | |||
| Qualities | |||
| Ammo | |||
|- style="vertical-align:middle;" | |||
| Tonfa Bangles | |||
| R | |||
| 1+7CD | |||
| - | |||
| 1H | |||
| Concealed 2, Parry 1 (or 2 w/ dual wield) | |||
| - | |||
|- style="vertical-align:middle;" | |||
| Smart MULTI Pistol | |||
| R/C | |||
| 1+8CD | |||
| 2/1 | |||
| Unb | |||
| Expert 1; Light MULTI*; Vicious 1 | |||
| Standard/Special* | |||
|- | |||
| Nanopulser | |||
| C | |||
| 1+5CD | |||
| 1 | |||
| 1H | |||
| Biotech, Subtle 3, Torrent, Vicious 2 (implanted) | |||
| - | |||
|} | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="4" style="text-align:center; background-color:#000000; color:#ffffff;" | AMMUNITION | |||
|- style="font-size:x-small;" | |||
| Name | |||
| Reloads | |||
| Type | |||
| Qualities | |||
|- | |||
| Armour Piercing | |||
| 3 | |||
| Standard | |||
| Piercing 2 | |||
|- | |||
| Stun | |||
| 1 | |||
| Standard | |||
| Biotech, Non-lethal, Stun | |||
|- | |||
| Banshee | |||
| 2 | |||
| Special | |||
| Area (Close), Deafening, Non-lethal, Stun, Terrifying 3 | |||
|- | |||
| Smoke Grenade | |||
| 3 | |||
| Grenade | |||
| Disposable, Indiscriminate (Close), Non-lethal, Speculative Fire, Smoke 2, Thrown | |||
|} | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="8" style="text-align:center; background-color:#000000; color:#ffffff;" | ARMOUR | |||
|- style="font-weight:bold;" | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Name | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Type | |||
| colspan="4" style="vertical-align:middle; font-size:small;" | Armour Soak | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | BTS | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Qualities | |||
|- | |||
| style="font-size:xx-small;" | Head | |||
| style="font-size:xx-small;" | Torso | |||
| style="font-size:xx-small;" | Arm | |||
| style="font-size:xx-small;" | Leg | |||
|- | |||
| Armoured Clothing | |||
| Civilian | |||
| 0 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 0 | |||
| Hidden Armour 2, TO-Camo, Kinematica | |||
|} | |||
=Talents= | |||
===Education=== | |||
* '''Disciplined Student''' | |||
If you generate at least one success when attempting an Education test, you may immediately roll an additional d20 and add the result to the test. | |||
===Observation=== | |||
* '''Sharp Senses''' | |||
You may reroll one d20 when making an Observation test, but must accept the new result. | |||
===Resistance=== | |||
* '''Sturdy''' | |||
When making Resistance tests, you may reroll any dice that did not generate a success on the initial roll, but must accept the new result. | |||
=Host= | |||
===Standard Lhost=== | |||
SPECIAL QUALITIES | |||
* '''Inured to Disease:''' immunity to the effects and symptoms of disease. Does not prevent being a carrier. | |||
===Augmentations=== | |||
* Cube |
Revision as of 23:35, 20 September 2024
WIP
Geist: TBD | Background | Lifepath |
Brad Haller
Faction: Minor Nation (America)
Heritage: Minor Nation (America)
Homeworld: Earth
Lifestyle: Middle
Earnings: 3 (Assets = 9)
Languages: English
Character Traits
Attributes and Skills
AGILITY (10) | AWARENESS (12) | BRAWN (10) | COORDINATION (9) | INTELLIGENCE (8) | PERSONALITY (9) | WILLPOWER (9) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acrobatics | 0/0 | Analysis | 1/0 | Athletics | 1/0 | Ballistics | 1/0 | Education | 3/1 | Animal Handling | 1/0 | Discipline | 1/0 |
Close Combat | 1/0 | Extraplanetary | 0/0 | Resistance | 4/1 | Pilot | 3/0 | Hacking | 1/0 | Command | 0/0 | ||
Stealth | 1/0 | Observation | 2/1 | Spacecraft | 0/0 | Medicine | 0/0 | Lifestyle | 1/0 | ||||
Survival | 2/0 | Psychology | 1/0 | Persuade |
1/0 | ||||||||
Thievery | 1/0 | Science | 0/0 | ||||||||||
Tech | 2/0 |
Statistics
Infinity Points: 4/4
Bonus Damage | |
---|---|
Infowar (Intelligence) | +0 |
Psywar (Personality) | +1 |
Melee (Brawn) |
+2 |
Ranged (Awareness) | +3 |
STRESS | Current |
Max | Soak |
Harm | ||
---|---|---|---|---|---|---|
Vigour |
14 | 14 | Armour | Wound | [ ] [ ] [ ] [ ] [ ] | |
Resolve | 10 | 10 | Morale | Metanoia | [ ] [ ] [ ] [ ] [ ] | |
Firewall | 9 | 9 | Security | Breach | [ ] [ ] [ ] [ ] [ ] | |
Cashflow | 9 | 9 | Earnings | 3 | Shortfall | [ ] [ ] [ ] [ ] [ ] |
ARMOUR | Head | Chest | Arms | Legs | BTS |
---|---|---|---|---|---|
Naked | 1 | 1 | 1 | 1 | 3 |
Medium Combat Armor | 2 | 3 | 2 | 2 | 3 |
Gear
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | Range | Damage | Burst | Size | Qualities | Ammo |
Tonfa Bangles | R | 1+7CD | - | 1H | Concealed 2, Parry 1 (or 2 w/ dual wield) | - |
Smart MULTI Pistol | R/C | 1+8CD | 2/1 | Unb | Expert 1; Light MULTI*; Vicious 1 | Standard/Special* |
Nanopulser | C | 1+5CD | 1 | 1H | Biotech, Subtle 3, Torrent, Vicious 2 (implanted) | - |
AMMUNITION | |||
---|---|---|---|
Name | Reloads | Type | Qualities |
Armour Piercing | 3 | Standard | Piercing 2 |
Stun | 1 | Standard | Biotech, Non-lethal, Stun |
Banshee | 2 | Special | Area (Close), Deafening, Non-lethal, Stun, Terrifying 3 |
Smoke Grenade | 3 | Grenade | Disposable, Indiscriminate (Close), Non-lethal, Speculative Fire, Smoke 2, Thrown |
ARMOUR | |||||||
---|---|---|---|---|---|---|---|
Name | Type | Armour Soak | BTS | Qualities | |||
Head | Torso | Arm | Leg | ||||
Armoured Clothing | Civilian | 0 | 1 | 1 | 1 | 0 | Hidden Armour 2, TO-Camo, Kinematica |
Talents
Education
- Disciplined Student
If you generate at least one success when attempting an Education test, you may immediately roll an additional d20 and add the result to the test.
Observation
- Sharp Senses
You may reroll one d20 when making an Observation test, but must accept the new result.
Resistance
- Sturdy
When making Resistance tests, you may reroll any dice that did not generate a success on the initial roll, but must accept the new result.
Host
Standard Lhost
SPECIAL QUALITIES
- Inured to Disease: immunity to the effects and symptoms of disease. Does not prevent being a carrier.
Augmentations
- Cube