Bureau Noir: Brad:Lifepath: Difference between revisions
Jump to navigation
Jump to search
EnigmaticOne (talk | contribs) |
EnigmaticOne (talk | contribs) |
||
Line 72: | Line 72: | ||
Continuing Special Forces. | Continuing Special Forces. | ||
* Mandatory: Ballistics | * Mandatory: +1 Ballistics, Survival | ||
* Optional: Education, Thievery | * Optional: Education, Thievery | ||
* Gear: Analysis Suite, AR Eye Implants, Breaking & Entering Kit | * Gear: Analysis Suite, AR Eye Implants, Breaking & Entering Kit |
Revision as of 02:31, 23 September 2024
Brad's Main Page |
DECISION ONE: BIRTH HOST
- 14 = Human
- -1 Brawn, +1 Personality
DECISION TWO: FACTION AND HERITAGE
- 1 LP for Minor Nation
- +1 Expertise: Education, Pilot
- Signature Skill: Education [+1 Focus, Disciplined Student Talent]
DECISION THREE: HOMEWORLD/HOMELAND
- 1 LP for Earth
- +1 Intelligence, Awareness
- +1 Expertise: Lifestyle
- Languages: 3 = English
DECISION FOUR: STATUS
- 1 LP for Upper and Frontier Life
- +1 Agility
- Earnings 4
- +1 Brawn
- +1 Expertise: Resistance
DECISION FIVE: YOUTH EVENT
- 1 LP for "Involved in a shooting"
DECISION SIX: EDUCATION
- 1 LP for Rural/Colonial Education
- +2 Awareness
- +1 Brawn
- -1 Personality
- Mandatory Skills: +1 Education, Pilot, Resistance, Survival, Tech
- Optional Skills: +1 Animal Handling, Observation
- Signature Skill: Observation [+1 Focus, Sharp Senses Talent]
- Gear: Survival Kit, Survival Rations (x3), Nav Suite (United States), Knife
DECISION SEVEN: ADOLESCENT EVENT
- 1 LP for "You became a champion in your sport of choice."
- +1 Expertise: Acrobatics
DECISION EIGHT: CAREERS
Career 1!
Spent 1 Life Point to roll on the Faction Career Table.
1 = Special Forces
- +2 Agility, Awareness, Brawn, Willpower
- +1 Coordination, Intelligence
- Mandatory: +1 Ballistics, Resistance, Survival
- Optional: +1 Close Combat, Discipline
- Signature Skill: Ballistics (+1 Focus)
- Talent: Marksman
- Gear: Assault Pistol (5 Standard Reloads), Climbing Plus, Garrotte, Medium Combat Armor
- Earnings Roll: 2 = No change.
- Career Time: 7 years
- Career Event: 5, 1 = A family member tells you a dark family secret. What has been hidden from you for all these years?
- Gained Trait: Manifest Destiny
Career 2!
Continuing Special Forces.
- Mandatory: +1 Ballistics, Survival
- Optional: Education, Thievery
- Gear: Analysis Suite, AR Eye Implants, Breaking & Entering Kit
- Earnings Roll: 5 = No change
- Career Time: 2 years
- Career Event: 5, 1 = A family member tells you a dark family secret. What has been hidden from you for all these years?
- Gained Trait: Manifest Destiny
DECISION NINE: FINAL CUSTOMIZATION
- Life Points Left: 2, spent both to increase Infinity Point Refresh to 4
- +2 to Personality
- +1 Expertise: Analysis, Psychology
- TBD Talent