Bureau noir: Matryoshka: Difference between revisions

From RPGnet
Jump to navigation Jump to search
m vigour fix
No edit summary
Line 325: Line 325:
==Other Gear==
==Other Gear==


Breaking & Entering Kit<br>
*Breaking & Entering Kit
Chameleonwear<br>
*Chameleonwear
Combat Jump Pack<br>
*Combat Jump Pack
Optical Disruption Device<br>
*Optical Disruption Device
Recorder<br>
*Recorder
Second Skin<br>
*Second Skin
Stealth Repeater<br>
*Stealth Repeater
*x3 Fake ID 3
*Alethia Kit
*5 Cosmetics kits (49 uses remaining)
=Host=
=Host=


==Custom Lhost==
==Custom Lhost==
'''Base adjustments:''' -1 Coordination, +1 Agility
*'''Base adjustments:''' -1 Coordination, +1 Agility
*'''Quantronic''' Jump
*'''Head in the Cloud''': Can seek assistance from ALEPH as a standard action, getting +1 bonus momentum on any successful test, but must pass D2 Discipline or suffer Metanoia


===Augmentations===
===Augmentations===
* Cube 2.0 (silk)
* Cube 2.0 (silk)
* Quantronic Jump
* Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
* Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
* Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1
* Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1
Line 347: Line 351:


==Analysis==
==Analysis==
Pattern Recognition
*'''Pattern Recognition''' - The character may reroll one d20 when making an Analysis test, but must accept the new result.


==Lifestyle==
==Lifestyle==
Socialite<br>
*'''Socialite''' - The character may reroll one d20 when making a Lifestyle test, but must accept the new result.
Social Chameleon<br>
*'''Social Mimic''' - The character is skilled at blending into disparate cultures and social classes. There is no increase in difficulty for differences in social classes when passing as a class other than their own.


==Psychology==
==Psychology==
Alien Psychology Training<br>
*'''Counsellor''' - When making a Psychology test, the character may reroll any dice that did not generate a success on the initial roll, but they must accept the new result.
Counselor<br>
*'''Alien Specialist''' ''(Human)'' - The character has spent considerable time studying the psychology of a particular species other than their own. When making Psychology tests involving members of that species, the character gains +1d20 on their test. This talent can be taken multiple times, with each additional rank granting specialization with a new alien species. (For the purposes of this talent, the character can select artificial intelligences as a non-human species.)


==Stealth==
==Stealth==
Disguise<br>
*'''Scout''' - The character may reroll one d20 when making a Stealth test, but must accept the new result.
Impersonation<br>
*'''Disguise''' - The character has learned to capably impersonate a broad range of people, effectively blending into the background and acting like they belong. When making Stealth tests to make or use a disguise, they gain bonus Momentum equal to their ranks in Disguise.
Scout<br>
*'''Impersonation''' - When impersonating another, the character may substitute their Stealth skill for Persuade or Command tests.


=Other=
=Other=
==Fake IDs==
===L3: Jane Taube===
[[File:Jane taub.jpeg|x300px|text-bottom]]
Surprisingly world-wise middle-class girl from Luna, enthusiastic and chirpy.  Wears a signature silver jacket.
===L3: Arlequina Belo===
[[File:Arlequina.png|x300px|text-bottom]]
PanOceanian office lady with a 'secret' chaos gremlin side.  Generally wears office chic and completely unnecessary glasses.
===L3: Suzume Matou===
[[File:Suzume matou.jpeg|x300px|text-bottom]]
Submondo 'serial entrepreneur' and femme fatale with Yu Jing origins.  Tends to get in over her head in schemes that fall apart and get busted up by the authorities.


==XP==
==XP==

Revision as of 23:58, 29 September 2024

Shoulder Daemon Notes Glossary Lifepath Main Page

Matryoshka/Dolly

Faction: ALEPH
Heritage: Aspect
Foundation: Graceful

Lifestyle: Elite
Earnings: 7

Languages: English, French, German, Korean, Malay, Portuguese, Russian, Thai, Vietnamese
Age: 14 (from instantiation as an 'adult')

Character Traits

  • Spook
  • Cyborg
  • Sympathetic Ear
  • REDACTED
  • Memory Glitch
  • Phantom Memories
  • Cut Strings

Statistics

Infinity Points: 2/2

STRESS Current
Max Soak
Harm
Vigour
11 (10+1)
BTS +1 (+5 vs Bio) Wound [ ] [ ] [ ] [ ] [ ]
Resolve 12 (11+2-1) Morale - Metanoia [ ] [ ] [ ] [ ] [ ]
Firewall 13 (12+1) Security - Breach [ ] [ ] [ ] [ ] [ ]
Cashflow 4 (15) Earnings 7 Shortfall [ ] [ ] [ ] [ ] [ ]
ARMOUR Head Chest Arms Legs BTS
Light Combat Armour 1* 2 1 1 1
Armoured Clothing 0 1 1 1 0

[*]Head armour only applies if deployed and active - which is usually the case if she's wearing combat armour in the field

Attributes and Skills

AGILITY (11) AWARENESS (10) BRAWN (10) COORDINATION (8) INTELLIGENCE (10) PERSONALITY (9) WILLPOWER (10)
Acrobatics 1/1 Analysis 1/1 Athletics 0/0 Ballistics 1/1 Education 1/0 Animal Handling 0/0 Discipline 2/1
Close Combat 3/1 Extraplanetary 1/0 Resistance 1/0 Pilot 0/0 Hacking 1/0 Command 0/0
Stealth 4/3 Observation 1/1 Spacecraft 0/0 Medicine 0/0 Lifestyle 3/1
Survival 0/0 Psychology 3/1 Persuade
0/0
Thievery 1/1 Science 0/0
Tech 0/0
Bonus Damage
Infowar (Intelligence) +2
Psywar (Personality) +1
Melee (Brawn) +2
Ranged (Awareness) +2

Gear

Current Assets

Assets: 8

Armour and Weapons

WEAPONS
Name Range Damage Burst Size Qualities Ammo
Implanted Smart MULTI Pistol R/C 1+6CD 2/1(m) Unb Expert 1, Vicious 1, Light MULTI, Aug, Neural Standard/AP/Adhesive
Teseum Chopper Reach 1+7CD - Unb Non-Hackable, Piercing 4, Vicious 2 -
Nanopulser C 1+5CD 1 1H Biotech, Subtle 3, Torrent, Vicious 2 (illegal) -
Combi Rifle C/M 1+7CD 2 2H Expert 1, MULTI Light Mod, Vicious 1 Standard/AP/Adhesive
Grazeblade R/Thrown 1+6CD - 1H Breaker, Non-Hackable, Stun, Subtle 2, Toxic 3 -
Implanted Wetspike R 1+6CD - 1H Biotech, Piercing 1, Toxic 1, Subtle 3, Aug, Neural -
AMMUNITION
Name Reloads Type Qualities
Normal 5 Standard -
Adhesive 5 Standard Immobilizing, Knockdown, Nonlethal
Armour Piercing 5 Piercing 2 -
ARMOUR
Name Type Armour Soak BTS Maint. Qualities
Head Torso Arm Leg
Armoured Clothing Civilian 0 1 1 1 0 0 Hidden Armour 2
Light Combat Armour Combat 1 2 1 1 1 1 -

Other Gear

  • Breaking & Entering Kit
  • Chameleonwear
  • Combat Jump Pack
  • Optical Disruption Device
  • Recorder
  • Second Skin
  • Stealth Repeater
  • x3 Fake ID 3
  • Alethia Kit
  • 5 Cosmetics kits (49 uses remaining)

Host

Custom Lhost

  • Base adjustments: -1 Coordination, +1 Agility
  • Quantronic Jump
  • Head in the Cloud: Can seek assistance from ALEPH as a standard action, getting +1 bonus momentum on any successful test, but must pass D2 Discipline or suffer Metanoia

Augmentations

  • Cube 2.0 (silk)
  • Bioimmunity Organ (silk) [+4 BTS vs Biotech] - Aug - | -
  • Nannie-Pump (cyberware) [+1 BTS, +1 Resolve] - Aug, Comms | Maintenance: 1


Talents

Analysis

  • Pattern Recognition - The character may reroll one d20 when making an Analysis test, but must accept the new result.

Lifestyle

  • Socialite - The character may reroll one d20 when making a Lifestyle test, but must accept the new result.
  • Social Mimic - The character is skilled at blending into disparate cultures and social classes. There is no increase in difficulty for differences in social classes when passing as a class other than their own.

Psychology

  • Counsellor - When making a Psychology test, the character may reroll any dice that did not generate a success on the initial roll, but they must accept the new result.
  • Alien Specialist (Human) - The character has spent considerable time studying the psychology of a particular species other than their own. When making Psychology tests involving members of that species, the character gains +1d20 on their test. This talent can be taken multiple times, with each additional rank granting specialization with a new alien species. (For the purposes of this talent, the character can select artificial intelligences as a non-human species.)

Stealth

  • Scout - The character may reroll one d20 when making a Stealth test, but must accept the new result.
  • Disguise - The character has learned to capably impersonate a broad range of people, effectively blending into the background and acting like they belong. When making Stealth tests to make or use a disguise, they gain bonus Momentum equal to their ranks in Disguise.
  • Impersonation - When impersonating another, the character may substitute their Stealth skill for Persuade or Command tests.

Other

Fake IDs

L3: Jane Taube

Surprisingly world-wise middle-class girl from Luna, enthusiastic and chirpy. Wears a signature silver jacket.

L3: Arlequina Belo

PanOceanian office lady with a 'secret' chaos gremlin side. Generally wears office chic and completely unnecessary glasses.

L3: Suzume Matou

Submondo 'serial entrepreneur' and femme fatale with Yu Jing origins. Tends to get in over her head in schemes that fall apart and get busted up by the authorities.

XP

0/0

Allies and Contacts