Lancer: In Golden Flame: Scalpel: Difference between revisions
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'''Share Code: 9U4JPN''' | '''Share Code: 9U4JPN''' | ||
» Janvier | » Janvier Mars※ // SCALPEL※ « | ||
Exiled Doctor, | Exiled Doctor, LL2 | ||
[ SKILL TRIGGERS ] | [ SKILL TRIGGERS ] | ||
Charm (+4), Make Someone Look Good (+ | Charm (+4), Make Someone Look Good (+4), | ||
Patch (+2), Stay Cool (+2) | Patch (+2), Stay Cool (+2) | ||
[ GEAR ] | [ GEAR ] | ||
Light Hardsuit, Light Signature, | Light Hardsuit, Light Signature, | ||
Light A/C, Sylphlex, | Light A/C, Sylphlex, | ||
Corrective, | Corrective, Patch | ||
[ BOND ] | [ BOND ] | ||
THE HARLEQUIN | THE HARLEQUIN | ||
Powers: MERCURIAL | Powers: MERCURIAL | ||
[ MECH SKILLS ] | [ MECH SKILLS ] | ||
GRIT:1 // H: | GRIT:1 // H:2 A:2 S:0 E:0 | ||
[ TALENTS ] | [ TALENTS ] | ||
Crack Shot | Crack Shot 3, Infiltrator 1, | ||
Field Analyst 1 | Field Analyst 1 | ||
[ LICENSES ] | [ LICENSES ] | ||
SSC Death’s Head | SSC Death’s Head 2 | ||
== LATERAL INCISION == | == LATERAL INCISION == |
Revision as of 15:23, 30 September 2024
SCALPEL
Share Code: 9U4JPN
» Janvier Mars※ // SCALPEL※ «
Exiled Doctor, LL2
[ SKILL TRIGGERS ]
Charm (+4), Make Someone Look Good (+4), Patch (+2), Stay Cool (+2)
[ GEAR ]
Light Hardsuit, Light Signature, Light A/C, Sylphlex, Corrective, Patch
[ BOND ]
THE HARLEQUIN Powers: MERCURIAL
[ MECH SKILLS ]
GRIT:1 // H:2 A:2 S:0 E:0
[ TALENTS ]
Crack Shot 3, Infiltrator 1, Field Analyst 1
[ LICENSES ]
SSC Death’s Head 2
LATERAL INCISION
-- GMS Everest @ LL1 -- [ LICENSES ]
SSC Death’s Head 1
[ CORE BONUSES ]
N/A
[ TALENTS ]
Crack Shot 2, Infiltrator 1, Field Analyst 1
[ STATS ]
HULL:1 AGI:2 SYS:0 ENGI:0 STRUCTURE:4 HP:15 ARMOR:0 STRESS:4 HEATCAP:6 REPAIR:5 TECH ATK:0 LIMITED:+0 SPD:5 EVA:10 EDEF:8 SENSE:10 SAVE:11
[ WEAPONS ]
MAIN MOUNT: Assault Rifle FLEX MOUNT: Missile Rack / Missile Rack HEAVY MOUNT: Anti-Materiel Rifle
[ SYSTEMS ]
EVA Module, Personalizations, Turret Drones x3, High-Stress Mag Clamps, Tracking Bug
Acheron Collective Clinics
Focus: Humanitarian
Goals: Expanding medical services available for Hell's Gate; establishing knowledge-share and communications network for system clinics/physicians
Efficiency +2
Influence +0
Clocks, Reserves, and Miscellany
Salvage Clock: 0 / 6
Reserves: --