Running Sheet Emmaline of York: Difference between revisions

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**56 x 3=159 (Tolknor)
**56 x 3=159 (Tolknor)
Emmaline owns 3 pair:Emmaline, Nightmare, Wicked
Emmaline owns 3 pair:Emmaline, Nightmare, Wicked
==='''Pente Plains Smoke Kit'''. 7===
Herb Container and smoking pipe.
[[File:Penteplains cig holder.jpg|200 px]]
*1 Animal Vitality
*1 Double Stamina
*2 Vs Guns
*1 alt-form-Not a single alternate form.  Item's general appearance can be personalized. 
**Changing its looks after the initial customization takes a long time and considerable use of smoking herbs to achieve.
*1 Ability-Transfer from connected container.
*1 Ability-Light Stick.  Will light herb in the pip or light as a flame.
** 7
==='''Pente Plain-Euphoria Plate'''  3 ===
[[File:Euphoria plate.jpg|200 px]]
*1 Animal Vitality.  Expresses as anything on the tray will stay fresh and will not rot, decay, mold or dry.  Insects and scavengers will stay away from it.  Except human scavengers of course.
*1 Ability: Clean product. Separates seeds, sticks and other product.
*1 Ability: Pipes and other items placed on the plate can be cleaned instantly.  Pipe and pipe piece residue will be stacked separately.
**3
==='''Van Real Glasses'''===
[[File:Glasses.jpg|300 px]]
Much of this product is technological.  The frames and glass are made of nearly indestructible materials as suitable for your campaign.  In the Jeweled Amber game the lens material is Hull Metal or Transparent Aluminum. The magical improvements make these incredibly expensive.
Design and appearance of the glasses vary wildly but the name remains the same for patent owner's rights.  Elayne gets her cut of every one!
====='''''Non Magical-2 pips'''''=====
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
====='''''Magical-6 pips'''''=====
*2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
*1 ability – See through Invisibly.
*1 ability -See through Illusions. 
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
*1 Ability-Binocular/Microscope vision
This is the 6 pip version as,sold commonly.  However many versions exist.


=='''Shadows{9}'''==
=='''Shadows{9}'''==

Revision as of 11:45, 9 October 2024

Emmaline of York

Father:

Mother:

Children:

Siblings: Timothy Elhue III[[1]]

Description:

Colors: Rearden & Red

Hobbies:

Ranks

  • Knight of York
  • Total Warrior-Field Captain
  • Princess of York

Points{433}

Total: 433= 209 Stats+122(65) Powers+40 Skills+ {30(100)}Items +(+0/0 allies/Enemies) +9 Shadows+3 Stuff +20 Storage

Statistics {209}

  • Psyche: 31
  • Strength:65
  • Endurance:88
  • Warfare:25

Powers {122(65) }

  • (50) 25 Advanced Imprint Amber-York  : Emmaline Spells
  • 5 (5) Advanced Plymouth  : Emmaline Spells
  • 10 Low Order Magey  : Emmaline Spells
  • 35 Shapechange
  • 15 Sorcery
  • 20 Conjuration
  • 10 Power Words  : Emmaline Spells
  • 0 Cantrips  : Emmaline Spells
  • (5) Stone of York-High Order Initiation-Object Imprint and summoning.
  • (5) Stone of Plymouth-Slight Shape Shift-Regeneration, slight facial features. Fingerprints. Eye colors.
  • 2 Thievish Skills  : Emmaline Spells

Skills- 40

  • 1 Weapon Master-Dagger
  • 2 Weapon Master-Sword
    • 1 Weapon Master - Rapier
    • 1 Weapon Master - Great Sword
  • 3 Doctor
    • 2 TW- Medical Treatment- Trauma Surgeon
    • 2 Pharmacology
    • 1
    • 1
  • 2 Veterinary Medicine
    • 1
    • 1
  • 2 Toxicology
    • 1 Poisons
    • 1 Poison Antidotes
  • 1
  • 2 Parkour
    • 1 TW-Acrobatics
    • 1 Gymnastics
  • 1
  • 1
  • 1
  • 2 Cooking-Yorkian
    • 1 TW-Cooking
    • 1 Sushi-Japanese Cooking
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Total Warrior Skills
  • 2 Construction
  • 2 Medical Treatment
  • 2 Personal Hobby
  • 1 Personal Hobby
  • 1 Hated Hobby-
  • 1 Food Preparation-Butchering.
  • 1 Mathematics & Physics
  • 1 Computer Tech & Programming
  • 1 Gardening and plant maintenance
  • 1 Debate & Legal Process
  • 1 Musical Performance and composition-Instrument varies per individual
  • 1 Acrobatics
  • 1 Cook-
  • 1 Pilot-Various technologies (While TW learn to operate some vehicles well, depending on their general assigned tech levels, , most do not learn that will a vast number of forms. However how to start and how to land a wide variety of vehicles is taught.

"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects."

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Nightmare-(Yorkian Warcat) (34)

  • 4 Vit
  • 4 Speed
  • 4 Stamina
  • 4 Com Mastery
  • 4 Invulnerable
  • 4 Deadly Dam
  • 2 Tongues
  • 2 Danger Sense
  • 4 Regen
  • 2 N/N Forms
    • 34 x 3 =102 (Tolknor)

Wears War Boots[[2]] as armored paws

Wicked-(Yorkian Warcat) 16 (34)

  • 4 Vit
  • 4 Speed
  • 4 Stamina
  • 4 Com Mastery
  • 4 Invulnerable
  • 4 Deadly Dam
  • 4 Tongues
  • 2 Danger Sense
  • 4 Regen
  • 2 N/N Forms:Warcat, Cat
  • 4 Rack & Use Spells
  • 6 Thievish Skills
  • 1 Ability:Blink 60'
  • 1 Ability:TK Needle Punch-Deadly Damage
  • 1 Ability:
  • 1 Ability:
    • 50 (34 Tolknor-Warcat) 16-Emmaline

York Family War Boots-Wicked (56)

  • 4 Amber Vit. Transfer 5
  • 4 Engine Speed. Transfer 5
  • 4 Endless Stamina. Transfer 5
  • 8 Invulnerable. Rearden
  • 4 Deadly Dam.
  • 4 Regen. Transfer 10
  • 2 N/N Forms: Collar, armored Paws
  • 1 Ability: Don/ Doff
    • 56 x 3=159 (Tolknor)

Items {30(100)}

Hat 7

  • 4 Invulnerable. Transfer 5
  • 2 N/N Forms: Red Hat, Rearder Helm
  • 1 Ability: Don/ Doff


Rearden Armor(15)

  • 2 Engine Speed. Expresses as extremely light metal.
  • 2 Endless Stamina. Expresses as extremly well designed and mobile
  • 8 Invulnerable. Nearly impenetrable.
  • 2 N/N Forms: body armor, Vorpal collar, vambraces
  • 1 Ability: Don/ Doff
    • 15x3=45 (Alexandir)

Warblade

  • 4 Amber Vit.
  • 4 Engine Speed.
  • 4 Endless Stamina.
  • 4 Invulnerable.
  • 4 Deadly Dam.
  • 2 N/N Forms: Broadsword, rapier, dagger, eating knife
  • 1 Ability: Call to hand, return.

York Family War Boots (56)

  • 4 Amber Vit. Transfer 5
  • 4 Engine Speed. Transfer 5
  • 4 Endless Stamina. Transfer 5
  • 8 Invulnerable. Rearden
  • 4 Deadly Dam.
  • 4 Regen. Transfer 10
  • 2 N/N Forms: Armored foot & Knee, Armored Boot
  • 1 Ability: Don/ Doff
    • 56 x 3=159 (Tolknor)

Emmaline owns 3 pair:Emmaline, Nightmare, Wicked

Pente Plains Smoke Kit. 7

Herb Container and smoking pipe.

  • 1 Animal Vitality
  • 1 Double Stamina
  • 2 Vs Guns
  • 1 alt-form-Not a single alternate form. Item's general appearance can be personalized.
    • Changing its looks after the initial customization takes a long time and considerable use of smoking herbs to achieve.
  • 1 Ability-Transfer from connected container.
  • 1 Ability-Light Stick. Will light herb in the pip or light as a flame.
    • 7

Pente Plain-Euphoria Plate 3

  • 1 Animal Vitality. Expresses as anything on the tray will stay fresh and will not rot, decay, mold or dry. Insects and scavengers will stay away from it. Except human scavengers of course.
  • 1 Ability: Clean product. Separates seeds, sticks and other product.
  • 1 Ability: Pipes and other items placed on the plate can be cleaned instantly. Pipe and pipe piece residue will be stacked separately.
    • 3

Van Real Glasses

Much of this product is technological. The frames and glass are made of nearly indestructible materials as suitable for your campaign. In the Jeweled Amber game the lens material is Hull Metal or Transparent Aluminum. The magical improvements make these incredibly expensive.

Design and appearance of the glasses vary wildly but the name remains the same for patent owner's rights. Elayne gets her cut of every one!

Non Magical-2 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
Magical-6 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision

This is the 6 pip version as,sold commonly. However many versions exist.

Shadows{9}

Stuff{3}

  • 3 GS

Miscellany