Kestrel the Druid: Difference between revisions

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__NOTOC__
__NOTOC__
PLEASE DO NOT EDIT - COPY AND PASTE TO A NEW PAGE
 


==NAME==
==NAME==


'''Name:''' <br>
'''Name:''' Kestrel<br>
'''Alignment:''' <br>
'''Alignment:''' <br>
'''Gender:''' <br>
'''Gender:''' Male<br>
'''Race:''' <br>
'''Race:''' Half-Orc<br>
'''Class:''' <br>
'''Class:''' Druid <br>
'''Level:''' <br>
'''Level:''' 9<br>
'''Age:''' <br>
'''Age:''' <br>


Line 15: Line 15:


==Ability Scores==
==Ability Scores==
'''Strength:''' <br>
'''Strength:''' 12 (+1) <br>
'''Dexterity:'''<br>
'''Dexterity:''' 14 (+2) (+1 from variant race)<br>
'''Constitution:''' <br>
'''Constitution:''' 16 (+3) (+2 from variant race)<br>
'''Intelligence:''' <br>
'''Intelligence:''' 8 (-1)<br>
'''Wisdom:''' <br>
'''Wisdom:''' 18 (+4) (+1 from Fey Touched, +2 from ASI)<br>
'''Charisma:''' <br>
'''Charisma:''' 10 (+0) <br>
<br>
<br>
'''AC:''' <br>
'''AC:''' <br>
'''HP:'''<br>
'''HP:'''<br>
'''Hit Dice:''' <br>
'''Hit Dice:''' 9d8<br>
'''Speed:''' 30'br>
'''Speed:''' 30'br>
'''Proficiency:'''<br>
'''Proficiency:'''+4<br>
<br>
<br>
'''Melee Attack:''' (Str) / (Dex) if the weapon has Finesse<br>
'''Melee Attack:''' +1 (Str) / +2 (Dex) if the weapon has Finesse<br>
'''Ranged Attack:''' <br>
'''Ranged Attack:''' +2<br>
'''Spell Attack:''' <br>
'''Spell Attack:''' +8<br>
'''Spell Save DC:''' <br>
'''Spell Save DC:''' 16<br>


'''Initiative Bonus'''1<br>
'''Initiative Bonus'''<br>
'''Passive Perception''' <br>
'''Passive Perception''' <br>
'''Passive Insight''' <br>
'''Passive Insight''' <br>

Revision as of 20:25, 19 October 2024


NAME

Name: Kestrel
Alignment:
Gender: Male
Race: Half-Orc
Class: Druid
Level: 9
Age:

Description:

Ability Scores

Strength: 12 (+1)
Dexterity: 14 (+2) (+1 from variant race)
Constitution: 16 (+3) (+2 from variant race)
Intelligence: 8 (-1)
Wisdom: 18 (+4) (+1 from Fey Touched, +2 from ASI)
Charisma: 10 (+0)

AC:
HP:
Hit Dice: 9d8
Speed: 30'br> Proficiency:+4

Melee Attack: +1 (Str) / +2 (Dex) if the weapon has Finesse
Ranged Attack: +2
Spell Attack: +8
Spell Save DC: 16

Initiative Bonus
Passive Perception
Passive Insight

Spells

Spell Slots:
Level 1: 4
Level 2: 2


Cantrips known:

Spells Known/Prepared:
Level 1


Saving Throws

Strength:
Dexterity:
Constitution:
Intelligence:
Wisdom:
Charisma:

Languages Known

Proficiencies

Skills

Feats

Traits

Features

Saving Throws -


Background

Gear

Character Backstory