Father Aldros: Difference between revisions
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Line 37: | Line 37: | ||
*'''AC''': 7 | *'''AC''': 7 | ||
*'''Movement''': 30' | *'''Movement''': 30' | ||
'''Modifiers (already included)''' | '''Modifiers (already included)''' | ||
*Chainmail counts as '''Heavy Armor''' + '''Carrying Treasure''' status allows Movement of only 30' | *Chainmail counts as '''Heavy Armor''' + '''Carrying Treasure''' status allows Movement of only 30' | ||
*Chainmail grants AC 5 | *Chainmail grants AC 5 | ||
*+2 penalty for AC from DEX 5 | *+2 penalty for AC from DEX 5 | ||
'''Attacks''' | |||
*'''Mace''' | |||
::type: melee blunt | |||
::attack: 1d20-1 | |||
::damage: 1d6-1 | |||
=='''Saving Throws'''== | =='''Saving Throws'''== |
Revision as of 09:12, 28 October 2024
Father Aldros is a Cleric in the Morgansfort campaign.
Profile
- Race Class Level: Human Cleric 1
- XP (+5%): 1322 / 1500
- Alignment: Lawful Good
- Max Level: 14
- Current Status
- Condition: healthy, unimpaired
- HP: 3 / 3
- AC: 7
- Encumbrance: 1
- Movement: 30'
- Light: none
Attributes
- STR 8 (-1 melee, 1 in 6 open doors)
- INT 11 (native lang, literate)
- WIS 13 (+1 magic save, +5% xp)
- DEX 5 (+2 AC, -2 missile, -1 init)
- CON 11 (+0 HP)
- CHA 6 (-1 NPC, 3 max retainers, 6 loyalty)
Languages
- Common
Racial Abilities
- Maximum class progression.
Class Abilities
- May use all armor including shields.
- May use only blunt weapons.
- Turning the Undead.
Combat
- HP: 3 / 3
- AC: 7
- Movement: 30'
Modifiers (already included)
- Chainmail counts as Heavy Armor + Carrying Treasure status allows Movement of only 30'
- Chainmail grants AC 5
- +2 penalty for AC from DEX 5
Attacks
- Mace
- type: melee blunt
- attack: 1d20-1
- damage: 1d6-1
Saving Throws
- Death/Poison: 11
- Wands: 12
- Paralysis/Stone: 14
- Dragon Breath: 16
- Spells: 15
Modifiers (to be included manually)
- +1 bonus for save vs magic from WIS 13
Equipment
- Encumbrance: 1
- Armor
- Chainmail
- Weapons
- Mace
- Gear
- Backpack
- Holy Symbol
- Holy Water
- Rations (iron)
- Tinderbox
- Waterskin
Treasure & Cash
- Gold: 1
- Miscellaneous/Magic
- None. As yet.
Spells
No spells until level 2.
Character Motivations
Watch how the character behaves.