Red Sun : Character creation: Difference between revisions
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'''Half-elf''' | '''Half-elf''' | ||
Attributes : +1 Dex, −1 Con | Attributes : +1 Dex, −1 Con<br> | ||
Height : 3 ¾ - 4 cubits<br> | |||
Weight : 2 ¼ talents | |||
'''Dwarf''' | '''Dwarf''' | ||
Attributes : +1 Str, −1 Dex, +2 Con, −2 Cha | Attributes : +1 Str, −1 Dex, +2 Con, −2 Cha<br> | ||
Height : 2 ¾ cubits<br> | |||
Weight : 3 talents | |||
'''Mul''' | '''Mul''' | ||
Attributes : +2 Str, +1 Con, −2 Cha, −1 Int | Attributes : +2 Str, +1 Con, −2 Cha, −1 Int<br> | ||
Height : 3 ¾ cubits<br> | |||
Weight : 4 talents | |||
'''Halfling''' | '''Halfling''' | ||
Attributes : −2 Str, +2 Dex, −1 Con, Cha −1, Wil +2 | Attributes : −2 Str, +2 Dex, −1 Con, Cha −1, Wil +2<br> | ||
Height : 2 cubits<br> | |||
Weight : ¾ talent | |||
'''Half-giant''' | '''Half-giant''' | ||
Attributes : +4 Str, −1 Dex, +2 Con, −1 Cha, −2 Int, −2 Wil | Attributes : +4 Str, −1 Dex, +2 Con, −1 Cha, −2 Int, −2 Wil<br> | ||
Height : 6 ½ cubits<br> | |||
Weight : 24 talents | |||
'''Thri-kreen''' | '''Thri-kreen''' | ||
Attributes : +2 Dex, −2 Cha, −1 Int, +1 Wil | Attributes : +2 Dex, −2 Cha, −1 Int, +1 Wil<br> | ||
Height : 4 ½ cubits<br> | |||
Weight : 7 talents | |||
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Revision as of 09:14, 27 July 2005
Attributes
The 6 main attributes of D&D system are kept, with only a few changes:
Strength : physical power
Dexterity : quickness, agility, and manual dexterity
Constitution : physical health, toughness
Charisma : personal magnetism and charm, self-confidence, mystic power
Intelligence : reasoning, memory, and perception
Willpower : mental health, force of will
For human characters, attributes range from 0 (disabled) to 6 (maximum).
Attribute cost
1 : provide 3 points
2 : provide 1 point
3 : free
4 : cost 1 point
5 : cost 3 points
6 : cost 6 points
Starting characters have 6 points to buy atrributes. These scores are adjusted by the race of the character. However, players must invest enought points to have at least 1 in all attributes, even with racial penalties.
Races
Human
Attributes : no modifiers
Starting skills : 50 points
Speed : 3
+3 to Confidence
Sorcery : yes
Height : 3 ½ cubits
Weight : 2 ½ talents
Elf
Attributes : +2 Dex, −2 Con, +1 Int, −1 Wil
Starting skills : 30 points
Speed : 4
Bonus skills : Blades 2, Bows 2
Infravision (40 cubits)
+1 to Perception
Run : Able to run (Speed ×2) as long as a human can walk.
Sorcery : yes
Height : 4 ¼ cubits
Weight : 2 talents
Half-elf
Attributes : +1 Dex, −1 Con
Height : 3 ¾ - 4 cubits
Weight : 2 ¼ talents
Dwarf
Attributes : +1 Str, −1 Dex, +2 Con, −2 Cha
Height : 2 ¾ cubits
Weight : 3 talents
Mul
Attributes : +2 Str, +1 Con, −2 Cha, −1 Int
Height : 3 ¾ cubits
Weight : 4 talents
Halfling
Attributes : −2 Str, +2 Dex, −1 Con, Cha −1, Wil +2
Height : 2 cubits
Weight : ¾ talent
Half-giant
Attributes : +4 Str, −1 Dex, +2 Con, −1 Cha, −2 Int, −2 Wil
Height : 6 ½ cubits
Weight : 24 talents
Thri-kreen
Attributes : +2 Dex, −2 Cha, −1 Int, +1 Wil
Height : 4 ½ cubits
Weight : 7 talents