IPC:Bastion Kael: Difference between revisions
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|Pace||Run||Parry || Size ||Tough | |Pace||Run||Parry || Size ||Tough | ||
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| 6"|| d6|| 8 | | 6"|| d6|| 8 (1)|| 3||16 (6) | ||
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|colspan="5"| Ranged attackers use Parry as TN | |colspan="5"| Ranged attackers use Parry as TN | ||
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| Athletics || d8 ||Common K. || d4-1 || Fighting || d10 | | Athletics || d8 ||Common K. || d4-1 || Fighting || d10 | ||
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|Intimidation || | |Intimidation || ||Notice || d6-1 || Persuasion || d4 | ||
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|Shooting || d10 ||Stealth || d4 || Taunt || | |Shooting || d10 ||Stealth || d4 || Taunt || d6+2 | ||
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|Resistance (Mental): +4 to resist Mental effects, -4 damage from them [1 point] | |Resistance (Mental): +4 to resist Mental effects, -4 damage from them [1 point] | ||
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|Parry: | |Parry: Deflection on missed ranged attack (Fighting) [3 points] | ||
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|Regeneration: roll Vigor once/day to recover wounds [3 points] | |Regeneration: roll Vigor once/day to recover wounds [3 points] | ||
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|Skill Bonus: +2 to Taunt [4 points] | |||
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|Super Edge: Missile Deflection; Sidekick [4 points] | |Super Edge: Missile Deflection; Sidekick [4 points] |
Revision as of 22:36, 20 February 2025
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Resistance (Mental): +4 to resist Mental effects, -4 damage from them [1 point] |
Parry: Deflection on missed ranged attack (Fighting) [3 points] |
Regeneration: roll Vigor once/day to recover wounds [3 points] |
Skill Bonus: +2 to Taunt [4 points] |
Super Edge: Missile Deflection; Sidekick [4 points] |
Combat Edge: Martial Artist |
Integrated Gear: Power Gauntlets & Hard-Light Emitters |
Targeting System: Reduce 2 points of direct-fire penalties |
Enhanced Vision: 50x magnification, negate 4 points of illumination penalties, +2 to Notice (Sight) |
Comms: An integrated communications suite that can connect to other comm devices within 20 miles. |
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