IPC:Bastion Kael: Difference between revisions
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| Athletics || d8 ||Common K. || d4-1 || Fighting || d10 | | Athletics || d8 ||Common K. || d4-1 || Fighting || d10 | ||
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|Intimidation || ||Notice || | |Intimidation || ||Notice || d8-1 || Persuasion || d4 | ||
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|Shooting || d10 ||Stealth || d4 || | |Shooting || d10 ||Stealth || d4 || || | ||
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|First Strike: Free attack when enemy closes into Melee range | |First Strike: Free attack when enemy closes into Melee range | ||
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|Bodyguard: Once/turn swap places with adjacent character as free action. | |||
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|Sidekick: V.E.S.P.E.R. | |Sidekick: V.E.S.P.E.R. | ||
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|Regeneration: roll Vigor once/day to recover wounds [3 points] | |Regeneration: roll Vigor once/day to recover wounds [3 points] | ||
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|Super Edge: Missile Deflection; Sidekick [4 points] | |Super Edge: Missile Deflection; Sidekick [4 points] |
Revision as of 23:12, 20 February 2025
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Resistance (Mental): +4 to resist Mental effects, -4 damage from them [1 point] |
Parry: Deflection on missed ranged attack (Fighting) [3 points] |
Regeneration: roll Vigor once/day to recover wounds [3 points] |
Super Edge: Missile Deflection; Sidekick [4 points] |
Combat Edge: Martial Artist |
Integrated Gear: Power Gauntlets & Hard-Light Emitters |
Targeting System: Reduce 2 points of direct-fire penalties |
Enhanced Vision: 50x magnification, negate 4 points of illumination penalties, +2 to Notice (Sight) |
Comms: An integrated communications suite that can connect to other comm devices within 20 miles. |
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