Sefirzi (Savage Sands): Difference between revisions

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Revision as of 03:15, 26 February 2025

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"The truth isn’t going to wait politely for someone to find it. You have to chase it down, corner it, and rip off its mask—no matter what it takes. Now, if you’ll excuse me… I have a mystery to solve." (adjusts glasses, lenses gleaming ominously)

Name: Sefirzi Sandseeker
Role: Survvivalist Assassin
Ancestry: Suarian
Rank: Seasoned (4)
Attributes
AGI SMA SPI STR VIG
d8 d6 d6 d8 d8
Derived
Pace Run Parry Size Tough
6" d6 6 0 10
Ancestry
Armor +2: Scaly skin acts like leather armor
Bite: Natural Weapon that does Strength +d4
Weak to Cold: -4 penalty to resist cold environmental effects, and +4 damage from cold-based attacks
Keen Senses: Gain the Alertness Edge
Outsider (Minor): Saurians tend to live in remote locations and keep to themselves. -2 to Persuade anyone not like themselves.
Skills
Athletics d8 Common K. d6 Fighting d8 Intimidating d6
Notice d6+2 Occult d6 Persuasion d6 Research d6 Stealth d8
Edges
Alertness
Assassin
Hindrances
Outsider (Minor)*
Illiterate (Minor)
Driven (Minor) - protect the nomads of the desert; drive back organized plunder
Wanted (Major) - not by the law, but by the moneyed and organized
Equipment
Scriptorium - Heavy Crossbow, 15/30/60 - 2d8 - AP 2 - User may substitute Focus for Shooting when making attacks, tests, or when qualifying for Edges. Additionally, the weapon does not require reloading.
Bio


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