NX PC01: Difference between revisions
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Created page with " Back to Main Page ==Character Name== [File:portrait.jpg] {|class="wikitable"; style="width: 240px"; |- |+Attributes |- |Agility || d6 |- |Smarts || d6 |- |Spirit || d6 |- |Strength || d6 |- |Vigor || d6 |- |}" |
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==Character Name== | ==Character Name== | ||
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| [[File:Example.png|350px|center]] | |||
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|''"Quotation."'' | |||
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|+Background | |||
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|Character Name: || | |||
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|Codename: || | |||
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|Role: || | |||
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|Rank: || Novice | |||
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|XP Total: || 0 | |||
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|Description: || | |||
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{|class="wikitable"; style=" | {| class="wikitable"; style="text-align:center"| | ||
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|+Attributes | |+Attributes | ||
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|Vigor || d6 | |Vigor || d6 | ||
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|+Secondary Statistics | |||
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|Pace || 6" | |||
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|Parry || 5 | |||
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|Toughness || 5 | |||
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|Bennies || 5/5 | |||
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{|class="wikitable"; style="width: 240px"; | |||
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|+Abilities | |||
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|Strength || 4 | |||
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|Stamina || 8 | |||
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|Agility || 8 | |||
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|Dexterity || 0 | |||
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|Fighting || 10 | |||
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|Intellect || 0 | |||
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|Awareness || 4 | |||
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|Presence || 0 | |||
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{| class="wikitable";style="width: 240px"| | |||
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|+Skills | |||
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|Acrobatics || Agility || 0 || 8 | |||
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|Athletics || Strength || 4 || 8 | |||
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|Expertise (History) || Intellect || 6 || 6 | |||
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|Insight || Awareness || 4 || 8 | |||
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|Intimidation || Presence || 10 || 10 | |||
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|Perception || Awareness || 6 || 10 | |||
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|Persuasion || Presence || 6 || 6 | |||
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|Stealth || Agility || 0 || 8 | |||
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|+Advantages | |||
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|All-Out Attack || Can take up to -5 to Dodge and Parry in exchange for +5 on attack check. | |||
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| Close Attack 5 || +5 bonus to all melee attacks. | |||
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|Favored Environment: Flying || +2 to attack checks or active defenses while flying; choose each round. | |||
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|Fearless || Immune to fear and intimidation. | |||
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|Improved Critical (unarmed) 4 || Unarmed attacks threaten a critical on 16-20. | |||
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|Improved Disarm || No penalty when disarming, enemies cannot disarm you in turn. | |||
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|Jack-of-All-Trades || Use any skill untrained. | |||
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|Leadership || As a standard action, spend a hero point to remove Dazed, Stunned or Fatigued from an ally. | |||
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|Luck 5 || Re-roll a die once per rank. | |||
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|Precise Attack 2 (melee) || Ignore melee attack check penalties from cover or concealment | |||
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|Startle || Feint using Intimidation instead of Deception. | |||
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{| border="1"; style="width: 720px"; | |||
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{| class="wikitable"; style="width: 710px"; | |||
|+Powers | |||
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|'''Eagle Eyes'''|| Senses (vision) || 6/7 || Innate | |||
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|colspan="5"| Counters Invisibility, Danger Sense, Darkvision, Extended | |||
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|'''Eagle Wings''' || Flight || 8/9 ||Subtle, Innate || Wings | |||
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|colspan="5"| Flight at 2,640'/round/300 MPH | |||
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|'''Tough Hide'''|| Protection || 2/2 || | |||
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|colspan="5"| +2 Toughness | |||
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|'''Ageless''' || Immunity || 1/1 || | |||
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|colspan="5"| Immune to aging effects | |||
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|'''Guarded Mind''' || Immunity || 5/5 || | |||
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|colspan="5"| Immune to mind control | |||
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|'''Linguist'''|| Comprehend || 3/6 || | |||
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|colspan="5"| Can speak, read and understand all languages | |||
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|'''Natural Leader''' || Luck Control || 1/3 || | |||
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|colspan="5"| Can spend hero/luck points on others' behalf | |||
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{| border="1"; style="width: 720px"; | |||
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{| class="wikitable"; style="width: 710px"; | |||
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|+Motivations | |||
|Challenge || Lord Gryphon is centuries old and relishes a new challenge, he is forever seeking new things to do to stave off boredom. | |||
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|Vengeance || He never forgets an insult nor allows it to stand unopposed. Lesser offenses may be forgiven, but treachery must be repaid in blood. | |||
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{| class="wikitable"; style="width: 710px"; | |||
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|+Complications | |||
|Honor || The Gryphon is an honorable being: he keeps his word, respects courage, and does not harm innocents. | |||
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|Reputation || He is still a ruthless warlord, willing to work for whoever hires him and do whatever is necessary to accomplish his goals. | |||
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Revision as of 00:42, 22 March 2025
Character Name
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