NX PC01: Difference between revisions

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{|class="wikitable"; style="width: 240px";
{|class="wikitable"; style="width: 240px";
|-
|-
|+Abilities
|+Edges
|-
|-
|Strength || 4
|Edge 1 || benefit
|-
|-
|Stamina || 8
|Edge 2 || benefit
|-
|-
|Agility || 8
|Edge 3 || benefit
|-
|-
|Dexterity || 0
|Edge 4 || benefit
|-
|-
|Fighting || 10
|Edge 5 || benefit
|-
|-
|Intellect || 0
|-
|Awareness || 4
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|Presence || 0
|}
|}
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{| class="wikitable";style="width: 240px"|
{| class="wikitable";style="width: 240px"|
|-
|-
|+Skills
|+Hindrances
|-
|Acrobatics || Agility || 0 || 8
|-
|-
|Athletics || Strength || 4 || 8
|Hindrance 1 || Major/minor || Effect
|-
|-
|Expertise (History) || Intellect || 6 || 6
|Hindrance 2 || Major/minor || Effect
|-
|-
|Insight || Awareness || 4 || 8
|Hindrance 3 || Major/minor || Effect
|-
|-
|Intimidation || Presence || 10 || 10
|Hindrance 4 || Major/minor || Effect
|-
|-
|Perception || Awareness || 6 || 10
|Hindrance 5 || Major/minor || Effect
|-
|-
|Persuasion || Presence || 6 || 6
|-
|Stealth || Agility || 0 || 8
|}
|}
|}
|}
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|-valign="top"
|-valign="top"
|
|
|+Advantages
|+Skills
|-
|'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers'''
|-
|Academics || Smarts || - ||
|-
|Athletics || Agility || d4 ||
|-
|Battle || Smarts || - ||
|-
|Boating || Agility || - ||
|-
|Common Knowledge || Smarts || d4 ||
|-
|Driving || Agility || - ||
|-
|Electronics || Smarts || - ||
|-
|Fighting || Agility || - ||
|-
|Focus || Spirit || - ||
|-
|Gambling || Smarts || - ||
|-
|Hacking || Smarts || - ||
|-
|Healing || Smarts || - ||
|-
|Intimidation || Spirit || - ||
|-
|Notice || Smarts || d4 ||
|-
|Occult || Smarts || - ||
|-
|Performance || Spirit || - ||
|-
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|All-Out Attack || Can take up to -5 to Dodge and Parry in exchange for +5 on attack check.
|Persuasion || Spirit || d4 ||  
|-
|-
| Close Attack 5 || +5 bonus to all melee attacks.
|Piloting || Agility || - ||  
|-
|-
|Favored Environment: Flying || +2 to attack checks or active defenses while flying; choose each round.
|Repair || Smarts || - ||  
|-
|-
|Fearless || Immune to fear and intimidation.
|Research || Smarts || - ||  
|-
|-
|Improved Critical (unarmed) 4 || Unarmed attacks threaten a critical on 16-20.
|Riding || Agility || - ||
|-
|-
|Improved Disarm || No penalty when disarming, enemies cannot disarm you in turn.
|Science || Smarts || - ||  
|-
|-
|Jack-of-All-Trades || Use any skill untrained.
|Shooting || Agility || - ||  
|-
|-
|Leadership || As a standard action, spend a hero point to remove Dazed, Stunned or Fatigued from an ally.
|Stealth || Agility || d4 ||  
|-
|-
|Luck 5 || Re-roll a die once per rank.
|Survival || Smarts || - ||
|-
|-
|Precise Attack 2 (melee) || Ignore melee attack check penalties from cover or concealment
|Taunt || Smarts || - ||  
|-
|-
|Startle || Feint using Intimidation instead of Deception.
|Thievery || Agility || - ||  
|}
|}
|}
|}

Revision as of 00:55, 22 March 2025

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Character Name

File:Example.png
"Quotation."
Background
Character Name:
Codename:
Role:
Rank: Novice
XP Total: 0
Description:
Attributes
Agility d6
Smarts d6
Spirit d6
Strength d6
Vigor d6
Secondary Statistics
Pace 6"
Parry 5
Toughness 5
Bennies 5/5
Edges
Edge 1 benefit
Edge 2 benefit
Edge 3 benefit
Edge 4 benefit
Edge 5 benefit
Hindrances
Hindrance 1 Major/minor Effect
Hindrance 2 Major/minor Effect
Hindrance 3 Major/minor Effect
Hindrance 4 Major/minor Effect
Hindrance 5 Major/minor Effect


Skills
Skill Attribute Rank Modifiers
Academics Smarts -
Athletics Agility d4
Battle Smarts -
Boating Agility -
Common Knowledge Smarts d4
Driving Agility -
Electronics Smarts -
Fighting Agility -
Focus Spirit -
Gambling Smarts -
Hacking Smarts -
Healing Smarts -
Intimidation Spirit -
Notice Smarts d4
Occult Smarts -
Performance Spirit -
Persuasion Spirit d4
Piloting Agility -
Repair Smarts -
Research Smarts -
Riding Agility -
Science Smarts -
Shooting Agility -
Stealth Agility d4
Survival Smarts -
Taunt Smarts -
Thievery Agility -
Powers
Eagle Eyes Senses (vision) 6/7 Innate
Counters Invisibility, Danger Sense, Darkvision, Extended
Eagle Wings Flight 8/9 Subtle, Innate Wings
Flight at 2,640'/round/300 MPH
Tough Hide Protection 2/2
+2 Toughness
Ageless Immunity 1/1
Immune to aging effects
Guarded Mind Immunity 5/5
Immune to mind control
Linguist Comprehend 3/6
Can speak, read and understand all languages
Natural Leader Luck Control 1/3
Can spend hero/luck points on others' behalf
Motivations
Challenge Lord Gryphon is centuries old and relishes a new challenge, he is forever seeking new things to do to stave off boredom.
Vengeance He never forgets an insult nor allows it to stand unopposed. Lesser offenses may be forgiven, but treachery must be repaid in blood.
Complications
Honor The Gryphon is an honorable being: he keeps his word, respects courage, and does not harm innocents.
Reputation He is still a ruthless warlord, willing to work for whoever hires him and do whatever is necessary to accomplish his goals.