NX PC01: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 198: | Line 198: | ||
|'''Mind Shield'''|| 1 || None || Notes | |'''Mind Shield'''|| 1 || None || Notes | ||
|- | |- | ||
|colspan="5"| -2 to mind control and mind reading attempts. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | |colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. | ||
|- | |- | ||
|'''Pace'''|| 3 || Strider. || Notes | |'''Pace'''|| 3 || Strider. || Notes | ||
Line 208: | Line 208: | ||
|colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. | |colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. | ||
|- | |- | ||
|'''Super Edge'''|| | |'''Super Edge'''|| 10 || None || Notes | ||
|- | |- | ||
|colspan="5"| Combat Reflexes, Frenzy, Iron Jaw, Take the Hit. | |colspan="5"| Combat Reflexes, Frenzy, Improved Nerves of Steel, Iron Jaw, Take the Hit. | ||
|- | |- | ||
|'''Super Skill'''|| 7 || None || Notes | |'''Super Skill'''|| 7 || None || Notes |