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A PC in the Star Trek Adventures game [https://wiki.rpg.net/index.php/Star_Trek_Hyperion] | |||
== Summary == | |||
'''Bio:''' Betelgeusian <br> | |||
'''Environment:''' Starship or Starbase<br> | |||
'''Upbringing:''' Agricultural/Rural (accepted) <br> | |||
'''Rank:''' Lieutenant<br> | |||
'''Assignment:''' Flight Controller<br> | |||
'''Role Benefit:''' When you attempt an engineering task related to flight or propulsion, you may use your Conn rating instead of Engineering. When you succeed at a Conn task to pilot a starship, you generate 1 bonus Momentum to be used on that task (bonus Momentum may not be saved).<br> | |||
'''Traits:''' Betelgeusian, Ex-Pirate | |||
== Stats == | |||
'''Stress:''' 11 / 11<br> | |||
'''Determination:''' 1 / 3<br> | |||
'''Phaser Type-1 Attack:''' 3 (''Stun/Deadly, Charge, Hidden 1'')<br> | |||
'''Unarmed Strike:''' 3 (''Stun'')<br> | |||
== Attributes & Disciplines == | |||
{|class="wikitable" | |||
! '''Attribute''' | |||
! '''Discipline''' | |||
|- | |||
|Control 11 | |||
|Command 4 | |||
|- | |||
|Daring 8 | |||
|Conn 4 | |||
|- | |||
|Fitness 11 | |||
|Security 3 | |||
|- | |||
|Insight 9 | |||
|Engineering 3 | |||
|- | |||
|Presence 9 | |||
|Science 1 | |||
|- | |||
|Reason 8 | |||
|Medicine 1 | |||
|} | |||
== Talents & Abilities== | |||
'''Cautious: Conn:''' Whenever you attempt a Task with Conn, and you buy one or more d20s by spending Momentum, you may re-roll a single d20.<br> | |||
'''Close-Knit Crew:''' When a scene begins, if there are fewer points of Momentum in the group pool than there are characters in the scene who have this talent, immediately add 1 Momentum to the group pool.<br> | |||
'''Defensive Training (Ranged):''' Ranged Attacks against you increase in Difficulty by 1.<br> | |||
'''Testing a Theory:''' When attempting a Task using Engineering or Science, the first bonus d20 you purchase is free, so long as you succeeded at a previous task covering the same scientific or technological field earlier in the same adventure. If you created a trait that represents a hypothesis about an unknown phenomenon, you may also re-roll one d20 on tasks related to that hypothesis.<br> | |||
'''Species Ability - Strength of the Elders:''' Betelgeusians are descended from predators who us d speed and ferocity to overwhelm their prey. In modern times a Betelgeusian can enter a mental state where they strike their opponent viciously in order to defeat them quickly. A Betelgeusian may use Fitness + Security rather than Daring + Security to make melee attacks. In addition, they inflict +1 Stress with any successful melee attack. (''Note: this is already included in your unarmed strike profile.'')<br> | |||
== Focuses == | |||
Astrophysics<br> | |||
Criminal Organizations<br> | |||
Energy Weapons<br> | |||
Sensor Calibration<br> | |||
Starship Expert (Luna Class)<br> | |||
System Maintenance<br> | |||
==Pastimes== | |||
Hobby: agriculture<br> | |||
== Values == | |||
The mission comes first<br> | |||
Simplicity is the ultimate sophistication<br> | |||
Everybody deserves a second chance<br> | |||
Strength in unity<br> | |||
== Appearance == | |||
X | |||
==Relationship== | |||
x | |||
== Background == | |||
x | |||
Revision as of 10:42, 19 April 2025
A PC in the Star Trek Adventures game [1]
Summary
Bio: Betelgeusian
Environment: Starship or Starbase
Upbringing: Agricultural/Rural (accepted)
Rank: Lieutenant
Assignment: Flight Controller
Role Benefit: When you attempt an engineering task related to flight or propulsion, you may use your Conn rating instead of Engineering. When you succeed at a Conn task to pilot a starship, you generate 1 bonus Momentum to be used on that task (bonus Momentum may not be saved).
Traits: Betelgeusian, Ex-Pirate
Stats
Stress: 11 / 11
Determination: 1 / 3
Phaser Type-1 Attack: 3 (Stun/Deadly, Charge, Hidden 1)
Unarmed Strike: 3 (Stun)
Attributes & Disciplines
| Attribute | Discipline |
|---|---|
| Control 11 | Command 4 |
| Daring 8 | Conn 4 |
| Fitness 11 | Security 3 |
| Insight 9 | Engineering 3 |
| Presence 9 | Science 1 |
| Reason 8 | Medicine 1 |
Talents & Abilities
Cautious: Conn: Whenever you attempt a Task with Conn, and you buy one or more d20s by spending Momentum, you may re-roll a single d20.
Close-Knit Crew: When a scene begins, if there are fewer points of Momentum in the group pool than there are characters in the scene who have this talent, immediately add 1 Momentum to the group pool.
Defensive Training (Ranged): Ranged Attacks against you increase in Difficulty by 1.
Testing a Theory: When attempting a Task using Engineering or Science, the first bonus d20 you purchase is free, so long as you succeeded at a previous task covering the same scientific or technological field earlier in the same adventure. If you created a trait that represents a hypothesis about an unknown phenomenon, you may also re-roll one d20 on tasks related to that hypothesis.
Species Ability - Strength of the Elders: Betelgeusians are descended from predators who us d speed and ferocity to overwhelm their prey. In modern times a Betelgeusian can enter a mental state where they strike their opponent viciously in order to defeat them quickly. A Betelgeusian may use Fitness + Security rather than Daring + Security to make melee attacks. In addition, they inflict +1 Stress with any successful melee attack. (Note: this is already included in your unarmed strike profile.)
Focuses
Astrophysics
Criminal Organizations
Energy Weapons
Sensor Calibration
Starship Expert (Luna Class)
System Maintenance
Pastimes
Hobby: agriculture
Values
The mission comes first
Simplicity is the ultimate sophistication
Everybody deserves a second chance
Strength in unity
Appearance
X
Relationship
x
Background
x