Shiori of Eraklyon: Difference between revisions
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==Soft-Spoken Lady of War== | |||
[[File:Shiori Winx.jpeg|400px|thumb|right]] | [[File:Shiori Winx.jpeg|400px|thumb|right]] | ||
==Element== | |||
:Water | |||
==Values== | ==Values== | ||
| Line 23: | Line 25: | ||
===Lady of War=== | ===Lady of War=== | ||
* ''SFX: Hinder: gain a PP when you switch out this distinction's [[file:d8a.png|24px|d8]] for a [[file:d4a.png|24px|d4]]'' | * ''SFX: Hinder: gain a PP when you switch out this distinction's [[file:d8a.png|24px|d8]] for a [[file:d4a.png|24px|d4]]'' | ||
* ''SFX: You | * ''SFX: You'll Have to Go Through Me: The casters' safety is your responsibility. Spend 1PP to declare your protection over someone, giving them your Fight die as a defensive Asset during the scene, so long as you stay near enough to intercede.'' | ||
* ''Skills'': '''Fight''', '''Throw''' | * ''Skills'': '''Fight''', '''Throw''' | ||
===Soft-Spoken=== | ===Soft-Spoken=== | ||
* ''SFX: Hinder: gain a PP when you switch out this distinction's [[file:d8a.png|24px|d8]] for a [[file:d4a.png|24px|d4]]'' | * ''SFX: Hinder: gain a PP when you switch out this distinction's [[file:d8a.png|24px|d8]] for a [[file:d4a.png|24px|d4]]'' | ||
* ''SFX: '' | * ''SFX: Is the wall talking!?: It's usually difficult to find the right words - but when you have time to think, you can drop weighty words. In a conversation you haven't yet spoken in, you may spend 1 PP to step up or double Sneak for one roll and use it in place of Persuade or Trick. Step back Sneak for the rest of the scene.'' | ||
* ''Skills'': '''Notice''', '''Sneak''' | * ''Skills'': '''Notice''', '''Sneak''' | ||
| Line 35: | Line 37: | ||
* ''Skills'': '''Focus''', '''Treat''' | * ''Skills'': '''Focus''', '''Treat''' | ||
==Skills== | ==Skills== | ||
{| class="wikitable" | |||
{| class="wikitable" | |||
|- | |- | ||
! Skill/Spec | |||
! Rating | |||
|- | |- | ||
| '' | | '''Fight''' | ||
| [[file:d10a.png|24px|d10]] | |||
|- | |- | ||
| '' | | ''Outnumbered'' | ||
| [[file:d8a.png|24px|d8]] | |||
|- | |- | ||
| ''Move'' [[file:d8a.png|24px|d8]] | | '''Sneak''' | ||
|- | | [[file:d10a.png|24px|d10]] | ||
| '' | |- style="border-color:inherit;" | ||
|- | | '''Move''' | ||
| '' | | [[file:d8a.png|24px|d8]] | ||
|- | |- style="border-color:inherit;" | ||
| '' | | '''Notice''' | ||
|- | | [[file:d8a.png|24px|d8]] | ||
| '' | |- style="border-color:inherit;" | ||
|- | | '''Throw''' | ||
| '' | | [[file:d8a.png|24px|d8]] | ||
|- style="border-color:inherit;" | |||
| '''Focus''' | |||
| [[file:d6a.png|24px|d6]] | |||
|- style="border-color:inherit;" | |||
| '''Lore''' | |||
| [[file:d6a.png|24px|d6]] | |||
|- style="border-color:inherit;" | |||
| '''Treat''' | |||
| [[file:d6a.png|24px|d6]] | |||
|} | |} | ||
==EVERYTHING BELOW THIS IS STILL WIP, COPIED FROM WISH'S SHEET AS A TEMPLATE== | |||
==Relationships== | ==Relationships== | ||
''one with a PC, the rest can be PCs or NPCs'' | ''one with a PC, the rest can be PCs or NPCs'' | ||
Revision as of 20:56, 6 May 2025
Soft-Spoken Lady of War

Element
- Water
Values
| Connection |
| Courage |
| Knowledge |
| Power |
| Presence |
| Truth |
Distinctions
Lady of War
- SFX: Hinder: gain a PP when you switch out this distinction's
for a 
- SFX: You'll Have to Go Through Me: The casters' safety is your responsibility. Spend 1PP to declare your protection over someone, giving them your Fight die as a defensive Asset during the scene, so long as you stay near enough to intercede.
- Skills: Fight, Throw
Soft-Spoken
- SFX: Hinder: gain a PP when you switch out this distinction's
for a 
- SFX: Is the wall talking!?: It's usually difficult to find the right words - but when you have time to think, you can drop weighty words. In a conversation you haven't yet spoken in, you may spend 1 PP to step up or double Sneak for one roll and use it in place of Persuade or Trick. Step back Sneak for the rest of the scene.
- Skills: Notice, Sneak
Dutiful
Skills
| Skill/Spec | Rating |
|---|---|
| Fight | |
| Outnumbered | |
| Sneak | |
| Move | |
| Notice | |
| Throw | |
| Focus | |
| Lore | |
| Treat |
EVERYTHING BELOW THIS IS STILL WIP, COPIED FROM WISH'S SHEET AS A TEMPLATE
Relationships
one with a PC, the rest can be PCs or NPCs
| Gerald Moore groundskeeper |
| Rose, PC: |
| Coach Rodriguez: |
Signature Assets
Stress
Milestones
- 1 XP: at will
- 3 XP: once per scene
- 10 XP: once per session
Background
Wish had it good. The new presumptive proprietors of the forest were much friendlier to nature than the old ones. The lake was cleaner, the trees were happier, the dryads were frolicking. On top of that, the new family living in the old stone manor had a daughter who just loved the fey. She was half-fey herself. Wish nicknamed her Pet. She was a great playmate, and the two of them would splash in the lake for hours. Then one day the house was abuzz. She'd vanished. Nobody knew where she was. There was a huge panic, and Wish didn't have her favorite playmate. That was not fair. She must have considered it so unfair that she, too, vanished from her familiar lake one evening, and appeared in this old stone place that had no lake at all.
What fun was that? Clearly, she'd have to make her own fun. First, the people here wore clothes, so that was step one. Pet had given her a pendant that could summon clothes for her, because she liked playing dress-up so much. Then she learned this was a school? Where you... learned... things? Pet had taught her things, but this was all stone and dry and weird. Here she was, though. It was time to get to know the people here. She liked people. That would be a good place to start. And she would need a place to sleep that was not one of the scratchy, dry things that land people used.