Nell Corbie: Difference between revisions

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|XP Total: || 4
|XP Total: || 4
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|Description: ||
|Description: || mythic Avion death spirit
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|+Secondary Statistics
|+Secondary Statistics
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|Pace || 5 (walking), 12 (flying)
|Pace || 5 (walking), 12 (flying), d4 running die
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|Parry || 12 (with the Dulled Scythe, otherwise just 7)
|Parry || 12 (with the Dulled Scythe, otherwise just 7)
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'''Special Gear'''
'''Special Gear'''
CAN'T SWIM: Avions' wings are a hazard in water. They subtract 2 from Athletics (swimming) rolls and each inch moved in water costs them 3″ of Pace.
FLIGHT: Avions fly at Pace 12 per round. Use Athletics when maneuvering.
FRAIL: Avions have −1 Toughness due to their hollow bones.
KEEN SENSES: Avions are more perceptive than most. They begin with a d6 in Notice (instead of d4) and may raise the skill to d12 + 1.
REDUCED PACE: Dependence on flight and bulky wings make avions slightly slower when walking. Decrease their walking Pace by 1 and their running die by one step.

Revision as of 15:56, 23 June 2025

Nell Corbie, The Death Knell or The Thief of Time

"I wonder sometimes whether I cheated Death or whether Death cheated me."
Background
Character Name: Nell Corbie
Role:
Rank: Seasoned
XP Total: 4
Description: mythic Avion death spirit
Attributes
Agility d6
Smarts d4
Spirit d8
Strength d4
Vigor d10
Secondary Statistics
Pace 5 (walking), 12 (flying), d4 running die
Parry 12 (with the Dulled Scythe, otherwise just 7)
Toughness 12(6)
Bennies 3/3
Edges
Arcane Background: Super Powers what it says on the tin
Brave +2 to Fear checks, substract 2 from fear table
Counterattack Free attack against first enemy to miss
Nerves of Steel Ignore 1 point of Wound penalties
Hindrances
Dependent Minor Her husband, elven antiques dealer Galan Wrensong
Impulsive Major
Shamed Major
Stubborn minor


Skills
Skill Attribute Rank Modifiers
Academics Smarts -
Athletics Agility d6
Battle Smarts -
Boating Agility -
Common Knowledge Smarts d4
Driving Agility -
Electronics Smarts -
Fighting Agility d10
Focus Spirit d8
Gambling Smarts -
Hacking Smarts -
Healing Smarts -
Intimidation Spirit -
Notice Smarts d6
Occult Smarts -
Performance Spirit -
Persuasion Spirit d8
Piloting Agility -
Repair Smarts -
Research Smarts -
Riding Agility -
Science Smarts -
Shooting Agility -
Stealth Agility d6
Survival Smarts -
Taunt Smarts -
Thievery Agility d8
Powers
Armor 3 (AP 6) Point Cost: 5 Notes
The shadows around her deflect incoming damage.
Doesn't Breathe 1 Point Cost: 1 Modifiers: Extreme 1, Device -1 Notes
The Vulture's Veil
Melee Attack 4 Point Cost: 9 Modifiers: Special Weapon 2, Device -2, Armor Piercing 4 (AP 8), Heavy Weapon 1 Notes: Str+2d6 damage, with Dulled Scythe using Staff statblock for Str+d4+3d6 damage
The legendary Dulled Scythe, formerly belonding to Death itself.
Heightened Senses Point Cost: 2 Modifiers: Infravision 1, Low-light vision 1 Notes
She can see in pitch darkness.
Infection 2 Point Cost: 5 Modifiers: Affliction 2, Strong 2, Lethal 1, Requires Touch -2 (Contingent on a Melee Attack) Notes
The very touch of death!
Jinx 4 Point Cost: 6 Modifiers: Greater Jinx 2 Notes
You better not miss, or you'll pay dearly for your hubris as you are caught in fate's strings.
Object Reading 2 Point Cost: 2 Modifiers: none Notes
A deep connection to fate and death provides a glimpse into the past.
Obscure 4 Point Cost: 5 Modifiers: Strong 2, Self -1 Notes
The shadows are one with her.
Parry 4 Point Cost: 2 Modifiers: Device -2 Notes
The Dulled Scythe's divinity bends fate around it and its wielder.
Regeneration 10 Point Cost: 10 Modifiers: none Notes
Nell's life was hard-won and she won't let go so easily.

Special Gear


CAN'T SWIM: Avions' wings are a hazard in water. They subtract 2 from Athletics (swimming) rolls and each inch moved in water costs them 3″ of Pace. FLIGHT: Avions fly at Pace 12 per round. Use Athletics when maneuvering. FRAIL: Avions have −1 Toughness due to their hollow bones. KEEN SENSES: Avions are more perceptive than most. They begin with a d6 in Notice (instead of d4) and may raise the skill to d12 + 1. REDUCED PACE: Dependence on flight and bulky wings make avions slightly slower when walking. Decrease their walking Pace by 1 and their running die by one step.