Earl Grey: Difference between revisions
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== Paths == | == Paths == | ||
===Lineage=== | ===Lineage=== | ||
Path Skills: () | Path Skills: (Artistry, Athletics, Esoterica) | ||
Path Attributes: () | Path Attributes: (Physical 1, Social 3) | ||
===Family=== | ===Family (Primary)=== | ||
Path Skills: () | Path Skills: (Enigmas, Medicine, Survival) | ||
Path Attributes: () | Path Attributes: (Mental 5, Physical 2, Social 3) | ||
===Role=== | ===Role (IT Specialist, custom)=== | ||
Path Skills: ( | Path Skills: (Technology, Science, Larceny) | ||
Path Attributes: (Mental 3, Physical 1)) | |||
==Backstory== | ==Backstory== | ||
stuff | stuff | ||
Revision as of 18:39, 1 December 2025
Earl Grey
Concept: Grey alien refugee, hiding on Earth from humans and his own kind as SM&M's IT Manager.
Aspirations
Short-Term Aspiration: Use tech to solve a problem.
Short-Term Aspiration: Use tech to cause a problem (for the bad guys).
Long-Term Aspiration: Reform or shut down the other wayward Greys.
The Curse
Entanglement: 1
Curse Dice: 1
Damnation
Fully Liminal: At 0 curse dice, everyone in the same Area with an unobstructed view glimpses true appearance. Mortals gain Terrified status, Bonds of 3 or more --> 1, Bonds of 2 or more --> 0.
Resolution: Give medical or psychological care to a person or group.
Inheritance
Flatspace Storage: Bleed 1 curse die to extract a +2 Enhancement item from "hammerspace" for related tasks. It possesses 2 tags and it can be weapons, armor, or tools.
Torments
Lineage Torment: Higher Thoughts- become self-absorbed, ignore social obligations, use friends or colleagues as assets in a greater game.
Personal Torment: Only Logical- shut down and become cold and emotionless toward friends.
Spells
| Spell | Cost | Attunements | Effect | Advances |
|---|---|---|---|---|
Lineage/Family Special Traits
Attributes
Intellect: 0
Cunning: 0
Resolve: 0
Might: 0
Dexterity: 0
Stamina: 0
Presence: 0
Manipulation: 0
Composure: 0
Skills
Artistry: 0
Athletics: 0
Close Combat: 0
Culture: 0
Empathy: 0
Enigmas: 0
Esoterica: 0
Larceny: 0
Leadership: 0
Medicine: 0
Persuasion: 0
Pilot: 0
Ranged Combat: 0
Science: 0
Survival: 0
Technology: 0
Other Traits
Defense 1
Integrity 1
Injuries
Armor ---
Bloodied OO
Wounded OO
Maimed OO
Near Death O
Taken Out O
Edges
Edge
Contacts
Contact - 0 notes
Bonds
Bond - 0 notes
Gear
Item tags
Paths
Lineage
Path Skills: (Artistry, Athletics, Esoterica)
Path Attributes: (Physical 1, Social 3)
Family (Primary)
Path Skills: (Enigmas, Medicine, Survival)
Path Attributes: (Mental 5, Physical 2, Social 3)
Role (IT Specialist, custom)
Path Skills: (Technology, Science, Larceny)
Path Attributes: (Mental 3, Physical 1))
Backstory
stuff