NX PC07: Difference between revisions

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| Athletics || [[file:d6a.png|24px]]
| Athletics || [[file:d6a.png|24px]]
|-
|-
| C. Knowledge || [[file:d4a.png|24px]]
| C. Knowledge || [[file:d6a.png|24px]]
|-
|-
| Fighting || [[file:d6a.png|24px]]
| Fighting || [[file:d6a.png|24px]]
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|-
|-
| Notice || [[file:d6a.png|24px]] +2
| Notice || [[file:d6a.png|24px]] +2
|-
| Performance || [[file:d8a.png|24px]]
|-
|-
| Persuasion || [[file:d12a.png|24px]]
| Persuasion || [[file:d12a.png|24px]]
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|-
|-
| Body Armor (+4 Armor)
| Body Armor (+4 Armor)
|-
| Personal Force Field (+7 Armor)*
|-
|-
| Cellular Phone
| Cellular Phone
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| Cash ($500)
| Cash ($500)
|-
|-
| style="text-align: center;" | [[File:Lia_Guerrero.jpg|450px]]<br><small></small>
| style="text-align: center;" | [[File:Lia_Guerrero.jpg|450px]]<br><small>*Requires Activation</small>
|}
|}


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! Power !! Effect !! Cost
! Power !! Effect !! Cost
|-
|-
| '''Telekinesis''' || STR d12+7; 12" Range; Fine Control || 26
| '''Telekinesis''' || STR d12+9; 12" Range; Fine Control || 26
|-
|-
| '''Force Field''' || Damage -10; Area (MBT)|| 12
| '''Armor''' || +7 Armor; Requires Activation (Personal Force Field) || --
|-
| '''Whirlwind''' || Point Blank Area; Selective || --
|-
| '''Dodge''' || -3 to be hit by ranged attacks || --
|-
|-
| '''Flight''' || Pace: 24"; -1 to be hit while airborne || 6
| '''Flight''' || Pace: 24"; -1 to be hit while airborne || 6
|-
|-
| '''Extra Actions''' || +2 additional actions per round || 6
| '''Extra Actions''' || +2 additional actions per round (No MAP) || 6
|-
|-
| '''Super Skill''' || Focus (+3 die types), Persuasion (+1 die type) || 4
| '''Super Skill''' || Focus (+4 ranks), Persuasion (+2 ranks) || 4
|}
|}


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! Weapon !! Range !! Damage !! AP !! ROF !! Notes
! Weapon !! Range !! Damage !! AP !! ROF !! Notes
|-
|-
| Unarmed || Melee || Str (d4) || -- || -- ||  
| TK Punch || Melee/12" || d12+9 || -- || 1 ||
|-
| TK: Tank (Class IV) || 3/6/12 || d12+9 + 5d6 || -- || 1 || Heavy Weapon
|-
|-
| TK: Bus (Class III) || 3/6/12 || d12+7 + 4d6 || -- || 1 || Heavy Weapon
| TK: Bus (Class III) || 5/10/20 || d12+9 + 4d6 || -- || 1 || Heavy Weapon
|-
|-
| TK: Car (Class II) || 5/10/20 || d12+7 + 3d6 || -- || 1 || Heavy Weapon
| TK: Car (Class II) || 10/20/40 || d12+9 + 3d6 || -- || 1 || Heavy Weapon
|-
|-
| TK: Motorcycle (Class I) || 10/20/40 || d12+7 + 2d6 || -- || 1 || Heavy Weapon
| TK: Motorcycle (Class I) || 20/40/80 || d12+9 + 2d6 || -- || 1 || Heavy Weapon
|-
|-
| TK: Small Object (Class 0) || 20/40/80 || d12+7 || -- || 1 || Heavy Weapon
| TK: Small Object || 20/40/80 || d12+9 || -- || 1 ||  
|}
|}


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! style="background-color: #651803; color: white;" | BIOGRAPHY
! style="background-color: #651803; color: white;" | BIOGRAPHY
|-
|-
| Faith "Lia" Guerrero is a powerful telekinetic who prefers the strength of her mind over the complexity of machines. Gifted with eyes that radiate a constant psionic glow, she has never quite fit into a world obsessed with technology. Her heroic nature and mild-mannered disposition make her a stabilizing force on any team, even as she grapples with a deep-seated suspicion of the gear her teammates rely on.
|  
|}
|}


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|
|
* Master her telekinetic abilities to better protect the innocent.
* Master her telekinetic abilities to better protect the innocent.
* Overcome her discomfort with X-COM's advanced technology for the sake of the mission.
* Find a place among people who "get" her.
* Find a place among people who "get" her.
|}
|}


[[Neon Xtinction | Back to Main Page]]
[[Neon Xtinction | Back to Main Page]]

Revision as of 04:14, 18 April 2026

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NAME: Faith "Lia" Guerrero

RACE: Human
RANK: Novice
POWER LEVEL: IV (Super)

PACE PARRY TOUGHNESS
6 (24" Fly) 5 8 (4)
SIZE: -1 (Small)
ATTRIBUTES
Agility
Smarts
Spirit
Strength
Vigor
SKILLS
Academics
Athletics
C. Knowledge
Fighting
Focus +2
Language (Native)
Notice +2
Performance
Persuasion
Stealth
GEAR
Body Armor (+4 Armor)
Personal Force Field (+7 Armor)*
Cellular Phone
Cash ($500)

*Requires Activation
HINDRANCES
All Thumbs (Minor)
Distinctive Appearance (Minor)
Heroic (Major)
Mild Mannered (Minor)
Loyal (Minor)
Small (Minor: Size -1)
EDGES & ADVANCES
Alertness
Elan
The Best There Is
Work the Room
SUPER POWERS
Power Effect Cost
Telekinesis STR d12+9; 12" Range; Fine Control 26
Armor +7 Armor; Requires Activation (Personal Force Field) --
Whirlwind Point Blank Area; Selective --
Dodge -3 to be hit by ranged attacks --
Flight Pace: 24"; -1 to be hit while airborne 6
Extra Actions +2 additional actions per round (No MAP) 6
Super Skill Focus (+4 ranks), Persuasion (+2 ranks) 4
WEAPON TABLE
Weapon Range Damage AP ROF Notes
TK Punch Melee/12" d12+9 -- 1
TK: Tank (Class IV) 3/6/12 d12+9 + 5d6 -- 1 Heavy Weapon
TK: Bus (Class III) 5/10/20 d12+9 + 4d6 -- 1 Heavy Weapon
TK: Car (Class II) 10/20/40 d12+9 + 3d6 -- 1 Heavy Weapon
TK: Motorcycle (Class I) 20/40/80 d12+9 + 2d6 -- 1 Heavy Weapon
TK: Small Object 20/40/80 d12+9 -- 1
BIOGRAPHY
PERSONAL MOTIVATIONS
  • Master her telekinetic abilities to better protect the innocent.
  • Find a place among people who "get" her.

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