Jymes Crumwaller - Human Cleric: Difference between revisions
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==Hit Points and Armor Class== | ==Hit Points and Armor Class== | ||
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*AC | *AC 16 | ||
*Attack Bonus +1 | *Attack Bonus +1 | ||
Revision as of 16:51, 22 July 2026
Return to https://wiki.rpg.net/index.php/Dolmenwood_-_The_Phantom_Menaces
Character Details
- Jymes Crumwaller
- Human Cleric 3
- Background: Sheep Farmer
- Alignment:
- Affiliation: Order of St. Sedge (A hand with two fingers raised)
- Moon Sign:
- Languages: Woldish, Liturgic
- XP 5,000/6,000
Attributes
- 11 STR
- 07 INT (-1)
- 14 WIS (+1)
- 12 DEX
- 10 CON
- 10 CHR
Hit Points and Armor Class
- HP 14
- AC 16
- Attack Bonus +1
Save and Skill Targets
- Doom 10
- Ray 11
- Hold 12
- Blast 15
- Spell 13
- Listen 6
- Search 6
- Survival 6
Kindred and Class Traits
- Decisiveness: Humans win all ties for initiative. Treat humans as a separate side, acting before others
- Leadership: The Loyalty rating of retainers in the employ of a human character is increased by 1
- Spirited: +10% XP earned
- Detect Holy Magic Items: The cleric must touch the object and concentrate without distraction. Detecting holy magic takes 1 Turn
- Order of St. Sedge: A cleric of St Sedge can heal by laying their hands on wounded characters. Once a day, the cleric can heal a total of up to 1 Hit Point per Level.
- Turn Undead: A cleric may attempt to drive off undead monsters by presenting their holy symbol and invoking the might of the One True God.
Encumbrance
- Speed X
- Equipped Items
- Slot 1
- Slot 2
- Slot 3
- Slot 4
- Slot 5
- Slot 6
- Slot 7
- Slot 8
- Slot 9
- Slot 10
- Stowed Items
- Slot 1
- Slot 2
- Slot 3
- Slot 4
- Slot 5
- Slot 6
- Slot 7
- Slot 8
- Slot 9
- Slot 10
- No-slot Items
- Backpack
Money and Treasure
- xx