Quest For The Unknown/Thorne: Difference between revisions
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**Tracking 1+(WIS): +1 (c) | **Tracking 1+(WIS): +1 (c) | ||
*Class Abilities | *Class Abilities | ||
** | **Channel Divnity: 1/day (Lay on Hands) | ||
**Spear specialilzed (2 slots) | |||
**Short bow proficiency (1 slot) | |||
**Cleave 1x / round | |||
*Knacks | *Knacks | ||
**Extra Edge (Combat Maneuvers) | **Extra Edge (Combat Maneuvers: Forced Movement, Stun) | ||
** | *Combat Maneuvers | ||
** | **Forced Movement: STR Mod, Paralysis save, complicated (see pg 135) | ||
**Stun: STR, Paralysis save, failure=stunned for BAB rounds, save at end of round to shake off stun (pg 136) | |||
== Combat == | == Combat == | ||
Revision as of 18:24, 29 July 2026
Thorne
Rank
- Human
- Level 1
- XP: 0/0
- Class: Chosen of Imorras (Paladin)
- Alignment: Neutral
- Player Character
Attributes
- STR 15 (+1)
- INT 10
- WIS 10
- DEX 10
- CON 10
- CHA 14 (+1)
Max Retainers: 5 | Base Hireling/Retainer Morale: +3
Skills
- Languages: Common
- General Skills
- Intimidate 2+(CHA): +3
- Class Skills
- Animal Handling 1+(WIS): +1 (c)
- Ride 1+(STR): +2 (c)
- Survival 3+(WIS): +3 (c)
- Tracking 1+(WIS): +1 (c)
- Class Abilities
- Channel Divnity: 1/day (Lay on Hands)
- Spear specialilzed (2 slots)
- Short bow proficiency (1 slot)
- Cleave 1x / round
- Knacks
- Extra Edge (Combat Maneuvers: Forced Movement, Stun)
- Combat Maneuvers
- Forced Movement: STR Mod, Paralysis save, complicated (see pg 135)
- Stun: STR, Paralysis save, failure=stunned for BAB rounds, save at end of round to shake off stun (pg 136)
Combat
- AC
- HP (just list the max here, list current HP on the front page.)
- 0-level hit points (do not reroll):
- 1st level hit points:
- Movement Rate
- Initiative Modifier
- Passive Perception:
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
- Secondary Melee Attack:
- Primary Ranged Attack:
- Saves:
- Petrification & Paralysis
- Poison & Death
- Blast & Breath
- Staves & Wands
- Spells
Equipment
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
- Then list
- Those things
- Individually