Mano a Mano:Mounted Combat: Difference between revisions
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
;When the Animal Attacks: When riding an animal, the animal will fight automatically if it is trained to do so. Every time the animal attacks or defends, the rider must make a roll using their riding ability to stay mounted. | ;When the Animal Attacks: When riding an animal, the animal will fight automatically if it is trained to do so. Every time the animal attacks or defends, the rider must make a roll using their riding ability to stay mounted. | ||
;Stopping the Attack: To keep the animal from attacking the rider must make an animal handling success roll every time the animal is attacked, and every round that the animal's attacker is visible. The difficulty of this roll is +2 modifier against success, or +4 if the animal has stun or | ;Stopping the Attack: To keep the animal from attacking the rider must make an animal handling success roll every time the animal is attacked, and every round that the animal's attacker is visible. The difficulty of this roll is +2 modifier against success, or +4 if the animal has stun or damage. | ||
;Animals that do not Fight: Animals trained to be ridden but not to fight will not attack if they are being ridden. Instead, they will try to run unless the rider makes a successful animal handling roll. This roll has a +3 modifier against success, or +5 if the animal has stun or | ;Animals that do not Fight: Animals trained to be ridden but not to fight will not attack if they are being ridden. Instead, they will try to run unless the rider makes a successful animal handling roll. This roll has a +3 modifier against success, or +5 if the animal has stun or damage. |
Revision as of 21:24, 29 June 2007
Mounted Combat
- When the Animal Attacks
- When riding an animal, the animal will fight automatically if it is trained to do so. Every time the animal attacks or defends, the rider must make a roll using their riding ability to stay mounted.
- Stopping the Attack
- To keep the animal from attacking the rider must make an animal handling success roll every time the animal is attacked, and every round that the animal's attacker is visible. The difficulty of this roll is +2 modifier against success, or +4 if the animal has stun or damage.
- Animals that do not Fight
- Animals trained to be ridden but not to fight will not attack if they are being ridden. Instead, they will try to run unless the rider makes a successful animal handling roll. This roll has a +3 modifier against success, or +5 if the animal has stun or damage.