Mano a Mano:Character CP: Difference between revisions
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Revision as of 01:37, 9 July 2007
Character CP
The CP of the character's template is given in the template.
The CP of a character's build comes from the following table:
CP | Build | Effect | ||
---|---|---|---|---|
small builds | ||||
-1 | small | more agility but less health and power | ||
+1 | small and powerful | more agility but less health | ||
+2 | small and tough | more agility | ||
weaker builds | ||||
-9 | feeble | less agility, health and power | ||
-5 | puny | less health and power | ||
-3 | delicate | less health | ||
-2 | wimpy | less power | ||
typical builds | ||||
+4 | fast (light) | more agility | ||
0 | normal | |||
-4 | slow (heavy) | less agilty | ||
athletic builds | ||||
+7 | fast and tough | more agility and health | ||
+6 | fast and powerful | more agility and power | ||
+3 | tough | more health | ||
+2 | powerful | more power | ||
sarge builds | ||||
+1 | big | more health and power but less agility | ||
+5 | big and fast | more health and power | ||
+9 | big and very fast | more health, power and agility |
A character's ability level has the same CP value as a templates ability modifier. The template's ability modifiers are already included in the template CP, so a character's ability CP is based on the character's ability levels, and not on the character's ability modifiers. For example, if a Character has a +6 modifier in Stealth ability and his Template has +4 Stealth, then he has 2 levels of Stealth, which is worth 3 CP. If a character has a -3 Nearsighted modifier and their template does not have this disability, then he has 3 levels of Nearsighted, which is worth -6 CP.
Disability General Ability or Skill Level 4 3 2 1 1 2 3 4 5 6 7 8 CP -10 -6 -3 -1 1 3 6 10 15 21 28 36
If the character is missing any of the limbs described in their Template, subtract the CP of the missing limbs.
- 3 CP for a Primary Limb
- 2 CP for a Secondary Limb
- 1 CP for an Other Limb
For example, if a Sword fighter looses his primary limb in a fight, his loss subtracts 3 CP from his Total CP. If he still has enough of a stub left to attack with, then his maimed primary limb may still be counted as an "Other Limb", and would only be a loss of 2 CP.