Mano a Mano:Thrown Weapons: Difference between revisions
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===Thrown Weapons=== | ===Thrown Weapons=== | ||
'''Throwing Power''' - The throwing power of a thrown weapon is the weapon's power modifier or the character's size - whichever is greater - plus the | '''Throwing Power''' - The throwing power of a thrown weapon is the weapon's power modifier or the character's size - whichever is greater - plus 2 if the weapon is thrown as a quick attack, or + 5 if the weapon is thrown as a powerful attack. | ||
'''Maximum Range''' - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included. | '''Maximum Range''' - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included. | ||
Revision as of 19:11, 9 July 2007
Thrown Weapons
Throwing Power - The throwing power of a thrown weapon is the weapon's power modifier or the character's size - whichever is greater - plus 2 if the weapon is thrown as a quick attack, or + 5 if the weapon is thrown as a powerful attack.
Maximum Range - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included.
Optional Ability-Based Extra Distance Rule - Add 10% of the maximum range times the character's throwing modifier. For example, if the character has a +3 throwing modifier increase the maximum range by 30%. This reflects special types of strength, flexibility and coordination which contribute specifically to throwing ability.
Slings and Spear Throwers - Slings and spear throwers add to your reach to determine maximum range. They usually also change the heft and attack power of the thrown weapon.