Mano a Mano:Introduction: Difference between revisions
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Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat, including effects of size, injury and real time. Mano a Mano can be used for almost any genre of RPG. | Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat, including effects of size, injury and real time. Mano a Mano can be used for almost any genre of RPG. | ||
http://gameartsguild.com/mano-a-mano | |||
You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details: | You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details: | ||
http://creativecommons.org/licenses/by-sa/2.5 |
Revision as of 19:28, 17 August 2007
Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat, including effects of size, injury and real time. Mano a Mano can be used for almost any genre of RPG.
http://gameartsguild.com/mano-a-mano
You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details: