Trinity:Avaos: Difference between revisions

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   ''Precausal:'' Choose a creature adjacent to you. You may deal up to 2 points of damage to them per level. If you do, the next
   ''Precausal:'' Choose a creature adjacent to you. You may deal up to 2 points of damage to them per level. If you do, the next
   time you take damage, you take additional damage equal to the damage you dealt.
   physical attack against you automatically hits; in addition, the next time you take damage, you take double the damage you dealt
  with this avao.
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Revision as of 00:34, 5 October 2007

This is a list of Avaos for the Trinity campaign setting.

Avaos

The following is an alphabetical list of Avaos.

Chaos Nova
  Grade: Subtle
  Active Use Time: 1 standard action
  Range: Personal
  Area: 10-ft. radius burst, centered on you
  Duration: Instantaneous
  Saving Throw: Reflex half
  Chaos Opposition: Yes

  Active: You expel a blast of chaotic energy from yourself, dealing 1d6 points of chaotic damage to all creatures within ten
  feet. A successful Reflex save halves this damage.

  Causal: When you reach -10 hit points and die, you cause yourself to explode in a massive burst of chaotic energy, dealing
  1d6/level points of chaotic damage to all creatures within 10 feet. A successful Reflex save halves this damage.

  Precausal: You explode in a massive burst of chaotic energy, dealing 1d6/level points of chaotic damage to all creatures
  within 10 feet; a successful Reflex save halves this damage. Immediately after, you drop to -10 hit points and die.
Luck
  Grade: Subtle
  Active Use Time: 1 full-round action
  Range: Personal
  Effect: A single reroll; see text
  Duration: 1 round/level or 1 minute/level; see text
  Saving Throw: None
  Chaos Opposition: Yes

  Active: You infuse yourself with a small bit of Chaos. For the duration, you have access to a limited reroll. You may choose,
  at any time, to reroll a roll you must made, before hearing the results. If you do, however, you must keep the second roll.

  Causal: When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, you gain
  a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results.

  Precausal: You may specifically fail a roll to gain a reroll, as per the causal version of this avao. You must choose to
  fail the roll before you actually roll.
Reciprocity
  Grade: Subtle
  Active Use Time: 1 standard action
  Range: Personal
  Targets: You
  Duration: 1 round/level
  Saving Throw: None
  Chaos Opposition: Yes

  Active: You twist cause and effect, such that whenever a creature would strike you, they are also striking a small part of
  themselves. Of any damage dealt to you, the creature that caused that damage suffers one-quarter of the damage.

  Causal: Whenevever you take damage, you may have the creature that dealt the damage suffer one-half of the damage.

  Precausal: Choose a creature adjacent to you. You may deal up to 2 points of damage to them per level. If you do, the next
  physical attack against you automatically hits; in addition, the next time you take damage, you take double the damage you dealt
  with this avao.
Unpredictable Moves
  Grade: Subtle
  Active Use Time: 1 standard action
  Range: Personal
  Targets: You
  Duration: 1 round/level
  Saving Throw: None
  Chaos Opposition: No

  Active: Your movements become partially imbued with Chaos, allowing you to become blurry and massively unpredictable. You gain
  a +2 dodge bonus to AC and Reflex saves for the duration.

  Causal: Whenevever you are subject to an effect that targets an area, you may gain the Evasion ability for 1 round/level.

  Precausal: You may gain Evasion for 1 round/level. If you do, the next effect that targets an area also affects you, even if
  you are not in the area (a fireball blasts a flaming rock your way, or a haphazard spark from a lightning bolt zaps you, etc).