Difference between revisions of "The Complex"

From RPGnet
Jump to: navigation, search
(Basic Campaign Data)
(Basic Campaign Data)
Line 6: Line 6:
 
==Basic Campaign Data==
 
==Basic Campaign Data==
 
The campaign ''The Complex'' is designed for 3 to 5 characters.  It is essentially a Treasure Hunting game taking place in a Post World War III California.  For ease of character creation, some templates are provided as well as a campaign summarization sheet.  Important NPCs, locations, and some maps will also be provided.
 
The campaign ''The Complex'' is designed for 3 to 5 characters.  It is essentially a Treasure Hunting game taking place in a Post World War III California.  For ease of character creation, some templates are provided as well as a campaign summarization sheet.  Important NPCs, locations, and some maps will also be provided.
 +
 +
Characters start with 50 character points, may take up to -30 points in disadvantage, and may take further -5 in quirks.  Quirks do not count towards disadvantage total.
 +
 +
Characters may not take any magical abilities, but are allowed to buy very minor mutations.  Psychic powers are possible, but not powerful and usually not reliable.  The Gadgeteer 1 advantage is allowed, but no further levels.
  
 
==Complex Background==
 
==Complex Background==
  
 
==Complex Templates==
 
==Complex Templates==

Revision as of 09:07, 6 January 2008

3-5 The Complex

Complex Data

Welcome to THE COMPLEX campaign wiki. This wiki site is a resource for a play-by-chat tabletop GURPS role-playing game to run my own campaign, labeled THE COMPLEX, which takes place a few years after World War III. THE COMPLEX is run using the 4th edition GURPS system. The goal of this wiki site is to form a repository of information about the game that is easily accessible and editable to the entire game group. This material is not official and is not endorsed by Steve Jackson Games.

Basic Campaign Data

The campaign The Complex is designed for 3 to 5 characters. It is essentially a Treasure Hunting game taking place in a Post World War III California. For ease of character creation, some templates are provided as well as a campaign summarization sheet. Important NPCs, locations, and some maps will also be provided.

Characters start with 50 character points, may take up to -30 points in disadvantage, and may take further -5 in quirks. Quirks do not count towards disadvantage total.

Characters may not take any magical abilities, but are allowed to buy very minor mutations. Psychic powers are possible, but not powerful and usually not reliable. The Gadgeteer 1 advantage is allowed, but no further levels.

Complex Background

Complex Templates