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|
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| *(12) Sam*: It's not much of a hospital as such. As sam is essentially a
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| wanderer going from place to place he usually justs set up shop in any
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| available house with decent facilities. A few rooms with beds, running water
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| if someone can fix that for him, as well as power from a fgenerator or solar
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| cells.
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| *(12) Sam*: He usually hires a few locals to act as nurses, training them at
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| the same time. This place doesn't have running water, so he needs to look
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| into that having just arrived.
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| *(12) Sam*: Sometimes one of his old hospitals is still active when he
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| returns after a few years to a place, but mostly it has been abandoned.
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| *(12) Sam*: (( I haven't actually though of this :-) ))
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| *(5) GM*: (( that seems to be just fine. ))
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| *(13) Gideon*: (( seems just fine to me ))
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| _whispering to Elizavetta, Hope this opens a tab_
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| _whispering to Elizavetta, blah, whisper back_
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| *(12) Sam*: This time, apart from the need to ix the place up a bit, there
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| is also need for a few strong arms and someone to keep a gang of kids out.
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| Kids, looking to trob the place of supplies according to a rumour Sam heard.
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| *(12) Sam*: (( All I got now ;-) ))
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| *(5) GM*: (( I seem to be having trouble opening whisper windows myself. ))
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| *(5) GM*: (( Is Elizavetta there? ))
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| *(8) Elizavetta*: (( I'm here ))
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| *(5) GM*: (( Whisper to me ))
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| ** (13) Gideon just happenes to be one drifter among many out in the
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| wastelands, and see's this small rundown town as just one more stop. Seems
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| he heard there was a saw bones here, which is mighty damn convenient as he
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| figures a checkup is in order. **
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| *(8) Elizavetta*: Elizavetta works into the room that makes up the new
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| doctor's makeshift hospital. She goes up to the man that she assumes is in
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| charge and says "Hey, there, I heard that you've had problems with one of
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| your generator. I'm an electrician and I charge a reasonable rate. I'd give
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| you a business card, but I seem to have run out." The young woman smiles at
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| the doctor, waiting for his response.
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| ** (12) Sam smiles at the woman and nods. "Yes, that's true. we really need
| |
| power. I don't have much to offer you, eh. A free check up of course and
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| some trade stuff." He pauses for a moment. "Eh what are your rates?" **
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| ** (13) Gideon manages to detain a random local yokal long enough to get
| |
| directions, then heads on over to the 'hospital' as it were. He may not need
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| a checkup, but he must have been out there long as bath is a given. **
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| ** (8) Elizavetta Elizavetta nods and says "That will do. I'll get right to
| |
| it. My name's Elizavetta, by the way." Having said her piece, the woman goes
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| over to the generator, takes a toolkit from the backpack she's carrying, and
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| gets to work. **
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| *(12) Sam*: Great! Thank you so much. You have no idea what a relief that
| |
| is.
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| *(5) GM*: (( When I say PAUSE in capital letters, do not make any further
| |
| posts, btw. That will be when I throw things into "turns", or write
| |
| something new happened. You may continue. ))
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| ** (12) Sam follows her for a gfew steps and points out the problematic
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| machinery. "Oh, Sam." **
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| ** (8) Elizavetta "I'd usually charge more, Sam, but you're a hospital, and
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| what would I do if I cleaned you out and then I needed your services. That
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| would be pretty stupid." **
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| ** (12) Sam laughs a little and nods agreement **
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| ** (13) Gideon pushes his way into the makeshift waiting room, and does
| |
| indeed Pause as he takes this all in with a slow sweeping gaze. If there's
| |
| an intern or something, he wonders if he gets a nasty look for the still
| |
| slung rife. **
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| ** (12) Sam leaves Elizavetta to it and returns to the main room to check on
| |
| the patients. That little girl with the broken leg needs his attention now.
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| **
| |
| ** (12) Sam then sees the new man waiting. "Ah, welcome Can I help you?" **
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| ** (13) Gideon turns to face the man, and eyes dart to look size him up.
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| "You the doc?" Comes the reply, perfect english but...is that a slight hint
| |
| of an Irish accent? **
| |
| *(13) Gideon*: (( Look him up of course. >.> ))
| |
| *(12) Sam*: Hm, yes. I'm Sam. The doctor.
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| ** (13) Gideon gives him a sligh nod. "We need to talk, if your not busy."
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| **
| |
| *(12) Sam*: Me looks around and gestures the man over to an alcove or small
| |
| room with a drapery in front"No, I can spare a few minutes. Over here
| |
| please"
| |
| ** (12) Sam looks around and gestures the man over to an alcove or small
| |
| room with a drapery in front"No, I can spare a few minutes. Over here
| |
| please" **
| |
| ** (12) Sam isnt sure about the man and hopes this won't mean trouble **
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| ** (13) Gideon looks over, then starts that way without a word, or
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| unslinging his weapon. **
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| *(13) Gideon*: (( Only if you give him sugar. ))
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| *(12) Sam*: HEY! No guns here.
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| *(12) Sam*: (( Oops, misread that ))
| |
| ** (13) Gideon pauses, turns to eye him, then in one deft motion unslings
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| the rifle and drops the mag in a waiting hand. "You want to hold it?" Comes
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| the deadpan reply. **
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| *(5) GM*: (( can you please whisper to me, Sam? (Wish I knew how to open a
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| window) ))
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| *(5) GM*: (( oooo, red ))
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| ** (12) Sam gives the man a startled look and pales slightly bfore he shakes
| |
| his heas briefly. "No, just dont wave it about" **
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| *(5) GM*: _PAUSE_
| |
| *(5) GM*: (( Okay, going back to black font, because this is probably
| |
| annoying ))
| |
| *(5) GM*: *It happened quickly; so quickly, no one has much time to react.
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| In the hospital room people are currently standing, there's a large
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| resounding BANG and the window collapses inwards. A second later, a molotov
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| cocktail falls through, exploding it's contents onto the floor. Flames start
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| to lick the plaster and dry wood of the facility, which has had plenty of
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| time to go dry in the California heat.*
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| *(5) GM*: _UNPAUSE_
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| *(5) GM*: *Screaming starts to resound through the facility, as all of the
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| patients start to panic. Some can't move, but some can; they all rush
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| outside unmolested.*
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| ** (8) Elizavetta looks up, startled at the sound. "Holy Shit" bursts from
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| her mouth as she sees the flames. **
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| ** (13) Gideon was about to reply that he wasn't before when the wall tears
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| open, but he does spin around and slam the magazine back home. Or tries to
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| at least. **
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| *(13) Gideon*: (( Do I need to roll for that? ))
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| ** (12) Sam turns in chock as the place starts to go up in flames "GET THE
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| PATIENTS OUT!" he shouts then pushes the stranger by him towards one of the
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| beds while he starts for the girls with the broken leg. **
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| *(5) GM*: (( see my PM ))
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| ** (8) Elizavetta reacts without thinking, heading for the nearest patient
| |
| and trying to get them out of the burning building **
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| *(5) GM*: *A voice sounds outside the facility. "C'mon out, Samuel! I got a
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| bone to pick with you."*
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| ** (13) Gideon gives the man a look then goes towards one of the beds,
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| reslinging his rifle as he goes. **
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| ** (12) Sam pales even further as he voice calls from outside but carries
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| the whimpering girl out the door as quickly as he can. **
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| *(12) Sam*: "Fuck it", he mumbles
| |
| *(5) GM*: *Patients are evacuated, and Redtree is standing a couple yards
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| away from the door, using the wall for cover. He has in his hands a
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| pump-action 12 gauge shotgun, currently pointed at the doorway. Elizavetta
| |
| and the patient she led out, an aging man with a bad knee, are let out
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| without being molested. However, as Sam is in front of the door, he has to
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| deal with the crooked-tooth grin of the man.*
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| ** (8) Elizavetta carefully seats the aging man a safe distance from the
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| hospital and then turns back to the hospital. She search the area for
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| something that can be used to put out the flames before the whole hospital
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| turns to ash. **
| |
| *(5) GM*: Redtree stands 5'10", and seems to be of mixed Native American
| |
| ancestry. While his teeth ARE crooked, that does not make him particularly
| |
| ugly; although he has let himself go to waste lately. He currently wears a
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| crucific around his neck, and faded blue denim jeans and jacket.
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| ** (12) Sam ignores the man for the few seconds it takes for him to hand his
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| charge over to one of his nurses. "What do you want Redtree?", he says in a
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| tired voice. **
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| *(5) GM*: *The fire is raging quickly, as the cocktail was surprisingly
| |
| close to the ethanol and similar flammable materials kept in a local storage
| |
| cabinet; apparently, this was a planned strike. The flames are currently
| |
| starting to lick the roof.*
| |
| *(13) Gideon*: (( is Gideon still inside? ))
| |
| *(5) GM*: (( Yeah, you're the slowest of the group. But declare an action
| |
| now. ))
| |
| ** (8) Elizavetta gives it up as a lost cause and turns to face the maniac
| |
| who caused the fire. **
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| ** (13) Gideon eyes the flames, so grabs on of the he hopes thick blankets
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| off a nearby bed and tries his best to smother what flames he can. He hopes
| |
| everyone else is outside by now. **
| |
| *(5) GM*: *It's definitely a lost cause. The fire is too powerful and
| |
| spreading too quickly to be put out easily with some blankets, and in fact
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| they merely start to act as fuel for the fire. The heat is starting to get
| |
| intense at such a close range...*
| |
| *(5) GM*: *Redtree doesn't even seem to notice Elizavetta, having his
| |
| attention focused on his obsession. "You're a hard man to catch up with, you
| |
| know." he says simply in response, his gun drawn and ready to be fired.
| |
| "You've kept yourself busy..."*
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| ** (8) Elizavetta tries to get nearer to the maniac without attracting his
| |
| attention. **
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| ** (12) Sam looks resigned to his fate, his expression an odd mix of anger,
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| frustration and guilt. "Well, you found me now. And almost killed 7 people
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| in the process. What do you want?" **
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| ** (13) Gideon see's the flames grow larger, and his stomach seems to have a
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| rock in it as he realizes it's a lost cause. As such he goes to force
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| himself out and towards the door unslinging his rifle as he goes. **
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| ** (5) Jeremiah Redtree seems to not notice Elizavetta as he starts to talk,
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| in what sounds like a southern drawl. "Aw, now, none of seem to be sufferin'
| |
| none. They were in no real danger -- it's you who needs to pay, not them."
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| He grins again. "And Justice is finally gettin' it's hey-day." **
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| ** (8) Elizavetta wonders what in the hell she thinks she's doing as she
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| unslungs her backpack from her back and then clocks him on the back of the
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| head with it, hoping that the 40 plus weight of toolkits and other stuff
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| inside will knock him out. **
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| ** (12) Sam suddenly realized the man had finally snapped and begins to say
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| something just as Eizavetta comes up from behind him **
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| *(5) Jeremiah Redtree*: *A crowd is starting to form, all of them keeping
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| their distance. However, before Elizavetta can get into range, about a
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| couple of yards away, Jeremiah turns his gun on Elizavetta, turning his
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| glare on her. "Now, little one, why don't you let us men handle this?"*
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| ** (8) Elizavetta freezes **
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| ** (13) Gideon more than likely comes out at that moment, and seeing the gun
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| aims his rifle at the man. "Yes, lets." **
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| ** (12) Sam looks on heart sinking but manages to shuffle to the side so he
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| isn't in the range of someone else once Redtree starts shooting. **
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| *(5) Jeremiah Redtree*: *Jeremiah freezes, turning his look on Gideon. A
| |
| look like "Oh crap" appears on his face. Apparently, he should have
| |
| remembered reinforcements.*
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| *(12) Sam*: Redtree, please put the shotgun down so we can talk this through
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| ** (12) Sam doesn't really expect that to work though **
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| *(5) Jeremiah Redtree*: (( go ahead and make a post, Gideon. I should be
| |
| arranging these into turns ))
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| *(12) Sam*: (( Eliza first, then me then Gideon? ))
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| ** (13) Gideon continues to aim dead center at the mans chest as he speaks.
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| "Now what in the blazes posessed you to burn a hopstial down man?" **
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| ** (8) Elizavetta continues to carefully watch the man. If he seems about to
| |
| pull the trigger, she plans on throwing the backpack at him. **
| |
| *(5) Jeremiah Redtree*: (( yes ))
| |
| *(5) Jeremiah Redtree*: (( and Jeremiah goes 'fore all'yall ))
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| *(8) Elizavetta*: (( I'm holding my action: does that help ))
| |
| *(5) Jeremiah Redtree*: *Jeremiah turns his head to Gideon, still keeping
| |
| his gun trained on the woman. "This man..." he says, gesturing to Sam. He
| |
| grins. "Aw, hell, why don't you explain, Sam? You did it, you should
| |
| confess."*
| |
| ** (12) Sam speaks quietly and slowly knowing several poeple's lives
| |
| probably depended on what ha said. "It still doesn't make what you're doing
| |
| right Redtree. torching a hospital never brought anyone back.", Sam
| |
| gestureshelplesly as the inferno behind them, the heat uncomfortable **
| |
| *(5) Jeremiah Redtree*: Redtree swings his shotgun on Sam, anger in his
| |
| eyes. "I said EXPLAIN!" he shouts.
| |
| ** (13) Gideon doesn't take the chance, and as soon as the barrel starts to
| |
| swing he squeezes the trigger. **
| |
| *(5) Jeremiah Redtree*: (( okay, we take a break as I need to make a new
| |
| enemy for Sam. ))
| |
| *(13) Gideon*: (Sorry...>.>)
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| *(12) Sam*: (( Poor Jeremiah... ))
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| *(8) Elizavetta*: (( well that was an anteclimax ))
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| *(13) Gideon*: (( Now remember kids, this is why you don't act rashly when
| |
| someone has a gun pointed /at/ you. ))
| |
| *(8) Elizavetta*: (( that's why Elizavetta is alive and this Redtree is now
| |
| dead. ))
| |
| *(12) Sam*: (( Sam really doesn't like guns, they mess up people's lives and
| |
| backgrounds... ))
| |
| *(5) Jeremiah Redtree*: *A resounding bang sounds from Gideon's Mini-14,
| |
| tearing through Jeremiah's chest. He grunts, but doesn't actually die. In
| |
| fact, he doesn't even collapse from the pain; he swivels his shotgun towards
| |
| the doctor... and lets loose a blast. It's a potential hit, although the
| |
| doctor can attempt to dodge (and probably expend a point of fatigue and
| |
| Dodge and Drop*
| |
| *(5) Jeremiah Redtree*: (And yes, that's even with the -4 from pain)
| |
| ** (12) Sam thrown himself down as the madman's barrel swings his way, it
| |
| happens so quickly he doesn''t have time to be surprised **
| |
| *(13) Gideon*: (( isn't it Eliza's turn? ))
| |
| ** (8) Elizavetta thinking of what to do... **
| |
| *(13) Gideon*: (( sorry, missed it ))
| |
| *(5) Jeremiah Redtree*: (( Elizavetta is a noncombatant and is unsure of
| |
| what she's doing. ))
| |
| ** (13) Gideon doesn't have time to aim, and taps off a three round burst
| |
| from the rifle as he mentally counts the cost. **
| |
| *(5) Jeremiah Redtree*: (( but I'll let her throw her pack if she wishes ))
| |
| *(5) Jeremiah Redtree*: (( actually, I'll let her do that BEFORE the gunman
| |
| shoots. ))
| |
| *(8) Elizavetta*: (( didn't you say he'd be likely to fire if I did that? ))
| |
| *(13) Gideon*: (( Sounds good, he'll hold off at the last second if Redtree
| |
| goes down. Otherwise he'll fire. ))
| |
| *(5) Jeremiah Redtree*: (( he already did fire ))
| |
| *(13) Gideon*: (( He already did, and the guns no longer pointed in your
| |
| direction ))
| |
| *(5) Jeremiah Redtree*: (( he has to slide the pump back to get in a new
| |
| none ))
| |
| *(8) Elizavetta*: (( good point ))
| |
| ** (8) Elizavetta throws her backpack at the back of Redtree's head with all
| |
| her might, and then quickly moves so that she's not where he last saw her.
| |
| **
| |
| *(5) Jeremiah Redtree*: (( one second while I look this up ))
| |
| *(13) Gideon*: (( No worries. ))
| |
| *(8) Elizavetta*: (( I know that her combat skills suck. :( ))
| |
| *(13) Gideon*: (( thats why you have the gun bunny. :) ))
| |
| *(12) Sam*: (( thank God! ))
| |
| *(5) Jeremiah Redtree*: *The pack barely thuds itself into the gunman, doing
| |
| hardly any more damage to Jeremiah. However, it throws him off-aim as he
| |
| instinctively moves a hand out to block out the pack, but is incapable of
| |
| "parrying" it. He gives a small "oof", backing off a step. He looks at
| |
| Samuel on the ground, groaning and putting a hand to his chest. He seems to
| |
| rethink his plan, before turning and bolting.*
| |
| *(5) Jeremiah Redtree*: (( at a much slowed pace thanks to his injury, of
| |
| course. ))
| |
| ** (13) Gideon is about to fire agian, but stops when Redtree runs off. He
| |
| doesn't unshoulder his weapon though. **
| |
| ** (12) Sam is almost unbelieving as he slowly gets to his feet and absently
| |
| dusts himelf off. He gives the stranger who saved him an odd look. "Thank
| |
| you" he says simply. **
| |
| ** (8) Elizavetta goes over and retrieves her backpack, putting it back on.
| |
| **
| |
| *(5) Jeremiah Redtree*: *Jeremiah turns the corner, and Gideon loses his LoS
| |
| thanks to the wall of the burning hospital. As the hospital goes up, Sam
| |
| starts to realize that his entire livelihood is pretty much gone now.*
| |
| *(5) Jeremiah Redtree*: (( "That's okay! I can just claim the insurance
| |
| policy! No need for adventure!" ))
| |
| ** (13) Gideon palms the forgrip of the barrel as he turns to face Sam. "You
| |
| owe me a bullet." **
| |
| ** (8) Elizavetta "Shit! My tools!" Elizavetta shouts, suddenly realising
| |
| she'd left your electrician's toolkit inside the hospital. **
| |
| ** (12) Sam bends down and picks up the pack belonging to Elizavetta and
| |
| hands it to her. He turns round and looks at the burning building, his face
| |
| a mask of pain and heopelesness. **
| |
| *(8) Elizavetta*: (( She'd already picked that up ))
| |
| *(12) Sam*: (( opps ))
| |
| *(8) Elizavetta*: (( Her tools of cause ))
| |
| *(12) Sam*: "A bullet, yes." Sam says absently. "I only have some for a
| |
| .38."
| |
| *(13) Gideon*: "Figures." He turns to eye the patients, then the hospital. "
| |
| Seems someone has a habit of trying to make you dead. Could use someone to
| |
| keep that from happening."
| |
| *(5) Jeremiah Redtree*: *One of the patients, an older gentleman that was
| |
| helped out of the building comes gimping up to the doctor. "Doc..." he says
| |
| with tears on his face. "I'm so sorry..." The crowd starts to move in around
| |
| the doctor, some moaning at this new event. Some others seem to be really be
| |
| taking this personally; they're currently readying up a jeep owned by one of
| |
| the residents, apparently to chase this man down.*
| |
| ** (8) Elizavetta "This Redtree of ours owes me an electrician's toolkit."
| |
| Elizavetta grouses. Turning to Sam she says "At least nobody got killed. You
| |
| saved all the patients". **
| |
| *(5) Jeremiah Redtree*: *In the distance, another engine starts to sound;
| |
| apparently, Jeremiah came with a vehicle*
| |
| *(12) Sam*: "i'm, I'm sorry about all this." Sam says to everyone within
| |
| hearing. "I don't really know what to do now." He turns to the stranger,
| |
| "Yes, I probably nedd a bodyguard. But I couldn't pay you anything. Not now,
| |
| but I thank you for the ofer"
| |
| ** (12) Sam gives Elizavetta a wan smile and nods **
| |
| *(13) Gideon*: "Well, just means I'll have to stick around untill you can.
| |
| Call it added insurance on your part." He smirks a little at that and
| |
| reslings the rifle.
| |
| *(5) Jeremiah Redtree*: Some of the crowd try to shake their heads, some of
| |
| them talking amongst themselves. There seems to be discussion to pull
| |
| together for a new hospital; unfortunately, Redding has been under hard
| |
| times lately. A draught has come, crops have failed, and the town is busting
| |
| itself just trying to survive. This has been a tragedy upon other tragedies.
| |
| ** (12) Sam seems to perk up a little at the amount of support shown for
| |
| him. "We need to get a makeshift place set up. Anyone know of a building?"
| |
| **
| |
| ** (8) Elizavetta Elizavetta turns to Sam. "I'm very good at finding stuff.
| |
| If you want I'll help you out. Same deal as before. You can owe me until
| |
| you've gotten back on your feet. This place needs a hospital. **
| |
| *(12) Sam*: "Thank you. I really could need some help", he says to Gideon.
| |
| "and I will pay you back, a doctor can always find work."
| |
| ** (13) Gideon just nods. "Well, looks like we got ourselves a merry little
| |
| band of misfits. So, whats next boss?" **
| |
| *(5) GM*: *The people show their support, nodding. A young man walks up, one
| |
| of the deputies. "There's no shortage of empty buildin's, doc. But good
| |
| ones? I'm sure we can find somethin' for ya... but we can't do much with it
| |
| for a few months..."*
| |
| ** (12) Sam turns to Elizavetta. "Thank you, that sounds great. Perhaps we
| |
| could find some old medical stores somewhere, or something..." He trails off
| |
| as he knows very well that any easyily got supplies are long gone. **
| |
| ** (8) Elizavetta "I'm pretty good at finding stuff that isn't easily
| |
| found." Elizavetta says with a grin. **
| |
| ** (13) Gideon turns his head to Sam. "I just might be able to help you with
| |
| that, Doc." **
| |
| *(5) GM*: *Fire workers with the town converge to put out the fire.
| |
| Currently, though, it's little better than a line of buckets, with no "real"
| |
| working water system*
| |
| ** (12) Sam smiles at Elizavetta and returns her grin uncertainly before he
| |
| replies to the deputy. "If you can find me decent place and help me fix it
| |
| up, I'll make this town my permanent residence." He raises his voice to be
| |
| heard above the fire. "If anyone has any idea of where I can find supplies,
| |
| please let me know." **
| |
| *(13) Gideon*: (( Did Sam catch Gideons comment? ))
| |
| *(5) GM*: (( just have him speak up about knowing something ))
| |
| *(12) Sam*: (( sorry no. See it now ))
| |
| *(13) Gideon*: (( No worries, just tryinf to do this IC ))
| |
| *(12) Sam*: Hm, excuse me, what did you say? You know of something?
| |
| ** (12) Sam turns to Gideon **
| |
| *(13) Gideon*: "Yeah. Little town a few days out. Passed through, looked
| |
| like they had some extra. Was a bit ago though."
| |
| *(12) Sam*: Worth a trip though.
| |
| *(5) GM*: *The deputy nods. "I know of that, too. Small town. That's a few
| |
| days by vehicle, though, and the gas would be mighty expensive."*
| |
| *(5) GM*: (( DUN DUN DUN ))
| |
| ** (8) Elizavetta turns to Sam and Gideon. "Either of you got enough fuel?"
| |
| **
| |
| *(13) Gideon*: "Dunno, I'm not a doc. It's a chance at least." He first
| |
| shakes his head at Eliz, then turns to the Deputy. "How much we talking for
| |
| the juice?"
| |
| *(12) Sam*: No, sorry. I mostly just hitch a ride or walk
| |
| *(5) GM*: (( Let's see... I think we're talking a full tank of gas... ))
| |
| *(12) Sam*: I got a little to trade with
| |
| *(8) Elizavetta*: I could try to scrounge up some things to trade.
| |
| *(5) GM*: "Shit, a few hundred bucks worth," says the Deputy. "We can't
| |
| spare much, but we need the supplies. And there's not much pickin's around
| |
| here, miss" he says to Elizavetta.
| |
| ** (13) Gideon nods. "Alright, we'd need barter for thet supplies anyway.
| |
| Tell you what, how can we earn the needed Juice Deputy?" **
| |
| *(5) GM*: "Tell you what, let's go get some fuel now. I'll handle the loan.
| |
| You guys can pay it back later," he says. He gestures, and leads you to a
| |
| local "fuel station"; which nowadays mostly are places where they make their
| |
| own fuel out of kerosene, or use the precious few supplies of diesel fuel
| |
| that can be scrounged
| |
| ** (13) Gideon did make sure to pick up his empty brass before walking off.
| |
| **
| |
| ** (12) Sam looks very grateful "Thanks, deputy. Uhm, anyone got a vehicle?"
| |
| **
| |
| ** (13) Gideon gives Sam an amused look. "Sure, I keep it right next to my
| |
| machine gun and moon rocket." **
| |
| *(5) GM*: (( "Well, we got PLENTY of fuel, but..." ))
| |
| ** (8) Elizavetta shakes her head saying "not me". **
| |
| ** (12) Sam laughs a little, thinking the question wasn't *that* stupid. **
| |
| ** (8) Elizavetta turns to the Deputy and says "Deputy, you know of any
| |
| wrecks around here we might be able to fix up." **
| |
| ** (13) Gideon mutters something about 'For want of a nail...' **
| |
| *(5) GM*: "Most of the wrecks I know about aren't capable of running worth
| |
| sh..." he starts to say, before noticing Elizavetta. he decides not to
| |
| finish that sentence. "But you might ask Harry the Junkman, at the local
| |
| junkyard. He's got all sorts of stuff lying around, and he may be able to
| |
| fix you up. Still, though, he'd charge you."
| |
| *(12) Sam*: (( FYI I can't play the "extra" unplaned hour today, so only one
| |
| hour left for me. ))
| |
| ** (8) Elizavetta shrugs. "Still worth asking him." **
| |
| *(13) Gideon*: (( np, I'll need to bounce then aswell. ))
| |
| *(8) Elizavetta*: (( I thought we were only going for another hour
| |
| anyway.... ))
| |
| *(12) Sam*: (( Good ))
| |
| ** (13) Gideon glances to Eliz. "Those wrecks might still be good for parts,
| |
| you know." **
| |
| *(12) Sam*: Worth asking him, thanks. Where do we find him?
| |
| *(8) Elizavetta*: (( GM the sessions are going to be 5 hours long, right? ))
| |
| *(5) GM*: *The deputy points the way. "Keep walkin' that way until you hit
| |
| the big junkyard. Can't miss it in a small town like this."*
| |
| *(5) GM*: (( Hm, if they're starting an hour later, maybe only 4 hours,
| |
| longer if you guys want ))
| |
| *(13) Gideon*: (( >.> ))
| |
| *(8) Elizavetta*: (( 5 hours is fine. I thought that the guys were implying
| |
| that it was 6 :O ))
| |
| ** (8) Elizavetta thanks the Deputy and begins to walk over to the junkyard,
| |
| wondering what treasures she will find there... **
| |
| ** (12) Sam hanks the Deputy and follows the young woman, with a last
| |
| backward glance at the remains of his clinic. He can see his patients are
| |
| well taken care of by the two nurses so he probably doesnt need to be there
| |
| right now. **
| |
| ** (13) Gideon walks along, after all has to keep an eye on the boss. **
| |
| *(5) GM*: *The junkyard is definitely large, at least a few hundred feet by
| |
| a few hundred feet, with stacks of old vehicles and machinery. That which
| |
| isn't rusty has been busted up to near-useless. Harry himself seems to be
| |
| sitting in some kind of shed, some strange doohickey in his hands, with a
| |
| dog sitting at his side.*
| |
| *(5) GM*: *The dog is a german shepard, and looks at the oncomers
| |
| suspiciously*
| |
| ** (8) Elizavetta calls out to Harry, keeping her distance from the dog
| |
| "Hello, there!" **
| |
| ** (12) Sam hangs back a little letting the others deal with this. Hes well
| |
| out of his depth here. **
| |
| *(5) GM*: (( lol, everyone's keeping their distance ))
| |
| ** (13) Gideon eyes the dog, and hangs back with Sam who he looks over to.
| |
| "Names Gideon." As he offers a hand. **
| |
| *(5) GM*: Harry looks outside of his shed, and shouts out, "Why hello there!
| |
| Whaddya want?"
| |
| *(12) Sam*: Hi, Gideon. I really appreciate tis you know. And thanks for
| |
| back there too.
| |
| ** (8) Elizavetta **
| |
| ** (8) Elizavetta calls out: "Need some vehicle parts; hoping to cobble
| |
| together something that actually runs." **
| |
| ** (12) Sam eyes the dog carefully. "Nice dog, he says casually to Gideon"
| |
| **
| |
| *(5) GM*: "Vehicle parts?" the old man opens the door to his shed, hobbling
| |
| out; apparently he's nearing the age of 70, a lucky age in the Wasteland. He
| |
| looks the woman up and down. "You sure...?"
| |
| *(13) Gideon*: "Just try not to make it a habit hmm? Bullets cost alot."
| |
| *(13) Gideon*: (( scratch ))
| |
| ** (8) Elizavetta nods, "Yeah, I'm sure. She's moves up so that she can see
| |
| the grease and oil stains on her clothes. **
| |
| *(13) Gideon*: "Just try not to make it a habit hmm? Bullets cost alot." He
| |
| looks back to the dog. "..Yeah. Real nice."
| |
| *(8) Elizavetta*: (( So that Harry can see the stains. ))
| |
| ** (12) Sam smiles "I'll try not. and so does sticing people up", he ads as
| |
| an afterthought **
| |
| *(13) Gideon*: "Guy was smart, must have been wearing armor."
| |
| *(12) Sam*: Yeah, I guess. He came prepared. So, where're you from?
| |
| ** (12) Sam is obviously changing the subject **
| |
| ** (13) Gideon keeps his eyes on the dog. "Around." Obviously dodging the
| |
| subject. **
| |
| *(12) Sam*: Oh, there. I think I know the place
| |
| *(5) GM*: The old man looks at the woman, and then the two men that are
| |
| trailing back, then back at the woman. "Well, okay, but I don't think
| |
| there's no good parts..." he starts to hobble his way out, looking over the
| |
| wrecks.
| |
| ** (13) Gideon doesn't move when Eliz does. "Yeah." **
| |
| *(12) Sam*: Hey, Elizavetta. Need any help?
| |
| ** (8) Elizavetta turns to Sam and says, "Not right now. This is a bit of a
| |
| long shot, but we'll see." She then goes and roots among the rubbish looking
| |
| for someone that she can either cobble together into a car or, at the very
| |
| least, parts good enough to trade for. **
| |
| ** (13) Gideon breaths a little easier at that. **
| |
| ** (12) Sam shrugs and begins to feel slightly useless. "Ok, then. Just give
| |
| a shout if you do." Then comments "she seems to know what she's doing, think
| |
| she'll find anything?" **
| |
| ** (13) Gideon seems to wait patiently enough. "We could always walk." **
| |
| *(5) GM*: The scavenging takes a while; a few hours, at the least. Where it
| |
| was day, it's starting to move into night. However, fortune smiles (and not
| |
| the GM, as he handled this through random rolls, you luck bastiches). There
| |
| is actually a holed-up vehicle that might just apply, an old Ford Bandit;
| |
| it's a sedan, and really old quality, TL 7, and it's missing some important
| |
| parts. It's gas engine needs repairs, it needs new wheels, it's entire back
| |
| side is practically destroyed (making it's trunk useless), and it looks ugly
| |
| and rusty as sin... buuut...
| |
| ** (12) Sam picks up a few pebles and starts tossing them towards a rusty
| |
| hood of an old car, mostly missing. **
| |
| *(13) Gideon*: (( What, not a highwayman? :p ))
| |
| *(5) GM*: (( I dun wanna deal with Interplay's lawyers. D: ))
| |
| *(13) Gideon*: (( Good point. ))
| |
| ** (8) Elizavetta smiles happily "Did better than I expected. We'd best ask
| |
| Harry how much he wants for this heap." **
| |
| ** (12) Sam looks at her dubioously "Yo can make *that* run?" **
| |
| *(5) GM*: She can, but she needs a few days
| |
| *(5) GM*: At least
| |
| ** (13) Gideon just shakes his head. **
| |
| *(13) Gideon*: "Look we can get it latter, but walking is looking better and
| |
| better."
| |
| ** (8) Elizavetta shrugs. "It'll take at least a few days, but I should be
| |
| able to do it." **
| |
| *(5) GM*: Old man harry comes shambling out of his shed when it looks like
| |
| they're finished. "Find somethin'?" the old geezer asks under his faded
| |
| baseball cap
| |
| ** (8) Elizavetta nods, gesturing at the old heap. **
| |
| *(12) Sam*: Ok, I could use a couple of days to check up on my patients
| |
| ** (13) Gideon glances when the old man comes out and glances around... **
| |
| ** (12) Sam turns to Gideon. "You'd rather walk?" he asks curiously **
| |
| ** (8) Elizavetta turns to Sam, "It's up to you. You're the boss. You also
| |
| have the trade goods, if I remember you correctly." **
| |
| ** (13) Gideon snaps back to Sam. "Cheaper, and timewise it'll even out once
| |
| once this is fixed. Your the boss though." **
| |
| *(13) Gideon*: (( snaps his vision ))
| |
| *(5) GM*: The dog follows his master as the old man starts to walk up to the
| |
| heap. The dog starts to sniff at the strangers curiously, getting closer to
| |
| Gideon than he might like
| |
| ** (8) Elizavetta says "Who's a nice doggy then" **
| |
| ** (13) Gideon swallows a bit and walks over to a nearby pile. "Sure you
| |
| found all the part's we'll need?" **
| |
| ** (12) Sam looks at Gideon and finally suspecting what's going on "I'd
| |
| prefer the car. Yeah, Iit'll cost but we can always sell it later." **
| |
| *(5) GM*: "Well, I can let this go... but it's good gear," says Harry,
| |
| grinning wide. "If you can get it running, I'd say... $500." The dog starts
| |
| to walk up to Gideon...
| |
| ** (8) Elizavetta nods. "I have enough to get it to run." **
| |
| ** (12) Sam doesn't make any particular moves towards the dog, but is
| |
| carefull not to touch it. **
| |
| ** (13) Gideon swallows a bit more, and seems to smile a little. "Nice Dog."
| |
| **
| |
| *(12) Sam*: "500 seems a bit much though", sam glances at Elizavetta
| |
| *(5) GM*: "What'cha talkin' about, boy?" says Harry. "You're talkin' a
| |
| chassis, diesel engine, wheels, and vital parts here! That's a bargain!"
| |
| *(5) GM*: The dog walks away, apparently not very interested in Gideon after
| |
| getting his scent
| |
| ** (13) Gideon lets out a breath he didn't know he was holding as it walks
| |
| away. **
| |
| ** (8) Elizavetta attempts to get Harry to lower his price, but the old man
| |
| is not having any of it. **
| |
| *(12) Sam*: A Bargain? Hardly in the shape it's in. We'd need to do a lot of
| |
| work even to get it out of here.
| |
| *(13) Gideon*: (( Could mention why they need it aswell. ))
| |
| *(5) GM*: (( Ooo, that would probably be worth a bonus on merchant checks ))
| |
| ** (13) Gideon just leans back on a convenient peice of rusted hardware and
| |
| waits for his heart to settle down. **
| |
| *(12) Sam*: (( and everone loves Doc round here. Right, boss. right? ))
| |
| *(13) Gideon*: (( Only untill he pays Gideion back for the bullet. ))
| |
| *(12) Sam*: (( Everyone 'cept Gideon that is. And Redtree ))
| |
| *(13) Gideon*: (( What can I say, survivors are bastards. ;) ))
| |
| *(12) Sam*: (( True. Sad but true ))
| |
| *(5) GM*: (( of course, you guys can roleplay explaining the reason too ))
| |
| *(13) Gideon*: (( thats what I ment ))
| |
| *(5) GM*: (( like, now ))
| |
| ** (8) Elizavetta turns to Harry "We really need this car. Some maniac burnt
| |
| down the doc's hospital and we need supplies to set it up again. The nearest
| |
| town where we might find something is two days away." **
| |
| *(13) Gideon*: "Three, and thats by vehicle."
| |
| *(12) Sam*: The quicker we are, the less chance someone robs us on the way
| |
| too.
| |
| *(5) GM*: The old man blinks. "The hospital's burnt down? Ah... well, damn,
| |
| that's a shame," says the old man, chewing his lip.
| |
| *(5) GM*: "Did anyone get hurt?"
| |
| *(13) Gideon*: "The idiot who burnt it down."
| |
| *(12) Sam*: No, we got everyone out. Barely.
| |
| *(12) Sam*: Yeah, him
| |
| *(8) Elizavetta*: (( I wish I knew how much Sam could afford... ))
| |
| *(12) Sam*: (( has a little less than 300 unspent. ))
| |
| *(13) Gideon*: (( If he didn't mind parting with it, I know Gideons got
| |
| enough ammo to match that. At least. ))
| |
| *(5) GM*: "Well, at least the bastard got what was comin' to 'im," says
| |
| Harry
| |
| ** (8) Elizavetta speaks to Harry: "How about $250 for this heap? You'd be
| |
| helping out the entire community, and we'll be sure to let everyone know
| |
| it." **
| |
| *(13) Gideon*: "The deputy said he'd loan us the gas, just need some
| |
| wheels."
| |