Difference between revisions of "ShatteredPrism:Skill Notes"
Line 1: | Line 1: | ||
+ | ---- | ||
+ | Skills marked with a * usually have no rating, but enable specific feats. | ||
+ | Skills marked with a G are generalized skills, and require selection of a specialty. | ||
+ | ---- | ||
+ | *Combat | ||
+ | **Attack | ||
+ | ***Unarmed | ||
+ | ****Strikes | ||
+ | ****Grappling | ||
+ | ****Throws | ||
+ | ****Disabling | ||
+ | ****Natural Weapons | ||
+ | ****Martial Arts (G) | ||
+ | ****Blind Fighting* | ||
+ | ***Melee | ||
+ | ****Improvised | ||
+ | ****1H Blunt | ||
+ | ****2H Blunt | ||
+ | ****1H Blade | ||
+ | ****2H Blade | ||
+ | ****Axes | ||
+ | ****Polearms | ||
+ | ****Flails | ||
+ | ****Fencing | ||
+ | ****Disarming* | ||
+ | ****Weapon Parry* | ||
+ | ****Quickdraw* | ||
+ | ****Reverse Stroke* | ||
+ | ****Paired Weapons* | ||
+ | ****Blind Fighting* | ||
+ | ***Ranged | ||
+ | ****Small Arms | ||
+ | ****Longarms | ||
+ | ****Heavy Gunner | ||
+ | *****Machine Guns | ||
+ | *****Rocket Launchers | ||
+ | *****Ballistic Launchers | ||
+ | *****Stream Throwers | ||
+ | ****Sniping* | ||
+ | ****Trick Shooting* | ||
+ | ****Paired Weapons* | ||
+ | ****Quickdraw* | ||
+ | ****Rapid Fire* | ||
+ | ****Suppression Fire* | ||
+ | ****Thrown Weapons | ||
+ | ****Archery | ||
+ | ****Crossbows | ||
+ | **Defense | ||
+ | ***Armored | ||
+ | ****Light Armor | ||
+ | ****Med Armor | ||
+ | ****Heavy Armor | ||
+ | ****Augmented Armor | ||
+ | ****Shields | ||
+ | ****Defenders | ||
+ | ***Evasion | ||
+ | ****Blocking | ||
+ | ****Dodging | ||
+ | **Support | ||
+ | ***Awareness | ||
+ | ***Stealth | ||
+ | ***Leadership | ||
+ | ***Strategy | ||
+ | ***Tactics | ||
+ | *Non-Combat | ||
+ | **Physical - Skills enabling specific physical performance or feats. | ||
+ | ***Swimming | ||
+ | ***Climbing | ||
+ | ***Weight Lifting | ||
+ | ***Acrobatics | ||
+ | ***Running | ||
+ | ***Parachuting | ||
+ | ***Mount Riding (G) | ||
+ | ***Zero-G Movement | ||
+ | **Practical - Any skill requiring practice and practical application. | ||
+ | ***Weaponsmith (G) | ||
+ | ***Lockpicking | ||
+ | ***Vehicle Operation/Piloting (G) | ||
+ | ***Animal Handling (G) | ||
+ | ***Artistic Expression (G) | ||
+ | ***Demolitions | ||
+ | ***Scrounging | ||
+ | ***Streetwise | ||
+ | ***Survival (G) | ||
+ | ***Tracking | ||
+ | ***Traps | ||
+ | ***Investigation | ||
+ | **Knowledge - Skills requiring memorization of facts and theoretical application. | ||
+ | ***Engineering (G) | ||
+ | ****Civil | ||
+ | ****Computer | ||
+ | ****Electronic | ||
+ | ****Military | ||
+ | ****Mechanical | ||
+ | ***Computer Operation | ||
+ | ***Computer Programming | ||
+ | ***Medical (G) | ||
+ | ****First Aid | ||
+ | ****Physician | ||
+ | ****Surgery | ||
+ | ****Pharmacology | ||
+ | ***Mechanic (G) | ||
+ | ***Navigation (G) | ||
+ | ***Sciences (G) | ||
+ | **Social - Skills aimed at NPCs. | ||
+ | ***Persuasion | ||
+ | ***Pickpocket | ||
+ | ***Forgery | ||
+ | ***Disguise | ||
+ | ***Sleight of Hand | ||
+ | ***Gambling | ||
+ | ***Hypnotism | ||
+ | ***Languages (G) | ||
+ | ***Merchant | ||
+ | ***Social Grace | ||
+ | ***Diplomacy | ||
+ | ***Shadowing | ||
+ | ***Seduction | ||
+ | ***Intimidation | ||
+ | ***Interrogation | ||
+ | **Abilities | ||
+ | ***Magic | ||
+ | ***Shii'Kho | ||
+ | ***Psi | ||
+ | ***Cybertech | ||
+ | |||
---- | ---- | ||
[[ShatteredPrism:Mechanics_Main|Back]] | [[ShatteredPrism:Mechanics_Main|Back]] |
Revision as of 13:45, 13 March 2008
Skills marked with a * usually have no rating, but enable specific feats. Skills marked with a G are generalized skills, and require selection of a specialty.
- Combat
- Attack
- Unarmed
- Strikes
- Grappling
- Throws
- Disabling
- Natural Weapons
- Martial Arts (G)
- Blind Fighting*
- Melee
- Improvised
- 1H Blunt
- 2H Blunt
- 1H Blade
- 2H Blade
- Axes
- Polearms
- Flails
- Fencing
- Disarming*
- Weapon Parry*
- Quickdraw*
- Reverse Stroke*
- Paired Weapons*
- Blind Fighting*
- Ranged
- Small Arms
- Longarms
- Heavy Gunner
- Machine Guns
- Rocket Launchers
- Ballistic Launchers
- Stream Throwers
- Sniping*
- Trick Shooting*
- Paired Weapons*
- Quickdraw*
- Rapid Fire*
- Suppression Fire*
- Thrown Weapons
- Archery
- Crossbows
- Unarmed
- Defense
- Armored
- Light Armor
- Med Armor
- Heavy Armor
- Augmented Armor
- Shields
- Defenders
- Evasion
- Blocking
- Dodging
- Armored
- Support
- Awareness
- Stealth
- Leadership
- Strategy
- Tactics
- Attack
- Non-Combat
- Physical - Skills enabling specific physical performance or feats.
- Swimming
- Climbing
- Weight Lifting
- Acrobatics
- Running
- Parachuting
- Mount Riding (G)
- Zero-G Movement
- Practical - Any skill requiring practice and practical application.
- Weaponsmith (G)
- Lockpicking
- Vehicle Operation/Piloting (G)
- Animal Handling (G)
- Artistic Expression (G)
- Demolitions
- Scrounging
- Streetwise
- Survival (G)
- Tracking
- Traps
- Investigation
- Knowledge - Skills requiring memorization of facts and theoretical application.
- Engineering (G)
- Civil
- Computer
- Electronic
- Military
- Mechanical
- Computer Operation
- Computer Programming
- Medical (G)
- First Aid
- Physician
- Surgery
- Pharmacology
- Mechanic (G)
- Navigation (G)
- Sciences (G)
- Engineering (G)
- Social - Skills aimed at NPCs.
- Persuasion
- Pickpocket
- Forgery
- Disguise
- Sleight of Hand
- Gambling
- Hypnotism
- Languages (G)
- Merchant
- Social Grace
- Diplomacy
- Shadowing
- Seduction
- Intimidation
- Interrogation
- Abilities
- Magic
- Shii'Kho
- Psi
- Cybertech
- Physical - Skills enabling specific physical performance or feats.