Madrox, Jamie PL11: Difference between revisions

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'''COMBAT''' (28pp): BASE DEF 5, DEF 19, FLAT 15, MENTAL 19
'''COMBAT''' (28pp): BASE DEF 5, DEF 19, FLAT 15, MENTAL 19
BASE ATT 6, MELEE 9, RANGED 9, MENTAL 10
BASE ATT 6, MELEE 9, RANGED 9, MENTAL 10



Latest revision as of 07:38, 31 March 2008

Madrox, Jamie PL11 (165PP) 1st ed.; created by Judah


Jamie Madrox aka Multiple Man

STATS (32pp): STR 12 (+1), DEX 16(+3), CON 12(+1), INT 18(+4), WIS 18(+4), CHA 16(+3)

SAVES: DMG +8, FORT +1, REF +3, WILL +4

MOVEMENT: INIT +3, BASE SPD 30/60/120

COMBAT (28pp): BASE DEF 5, DEF 19, FLAT 15, MENTAL 19

BASE ATT 6, MELEE 9, RANGED 9, MENTAL 10

SKILLS (34pp): Acrobatics 1(+3,+3), Balance 0(+3,+3), Bluff 2(+3,+3), Computers 1 (+4,+3), Concentration 0(+4,+3), Demolitions 1(+4,+3), Diplomacy 0(+3,+3,+4), Disable Device 1(+4,+3), Disguise 0(+3,+3,+2), Drive 1(+3,+3), Escape Artist 0(+3,+3), Forgery 0(+4,+3), Gather Info 2(+3,+3), Hide 0(+3,+3), Innuendo 1(+3,+3,+2), Intimidate 1 (+3,+3,+2), Knowledge [Culture 1, Geography 1, History 1, Trivia 1] 0(+4,+3)each, Languages 6[French, Spanish, Italian, Japanese, Russian, Hawaiian], Listen 0(+4,+3), Medicine 1(+4,+3), Move Silently 0(+3,+3), Open Lock 1(+3,+3), Perform 0(+3,+3), Pilot 1(+3,+3), Profession [Private Investigator 1, Lawyer 1](+4,+3), Read Lips 1(+4,+3), Repair 1(+4,+3), Science 0(+4,+3), Search 1(+4,+3), Sense Motive 2(+4,+3), Sleight of Hand 1(+3,+3,+2), Spot 1(+4,+3), Survival 0(+4,+3), Taunt 1(+3,+3,+2)

x(+y,+z,[+w]) x=ranks bought, y=ability modifier, z=super-stats 3, w=synergy; in the game I’m in, spending 1 pp gets you 3 ranks in a skill, so the skill modifier would = 3x + y + z [+ w]

FEATS(24pp): Attack Finesse, Connected, Dodge, Evasion, Expertise, Heroic Surge, Inspire, Leadership, Point Blank Shot, Precise Shot, Throwing Mastery

Headquarters may be thrown in to account for the detective agency

POWERS (57pp):

Duplication 10 [extras: Continuous, Absorption Healing, Triggered- Kinetic, Heroic; stunts: Horde x 3; flaws: Feedback, Uncontrolled, Attitude; cost: 36pp; source: mutation]

Super-Stats 3 [extras: Dex, Int, Wis, Cha; flaws: bonus to skill checks only; cost: 12pp; source: re-absorption of dupes]

Amazing Save: Damage 5 [cost: 5pp; source: dividing damage into new dupes]

Device 2 [Kinetic Dampening Shirt- extras: Remove uncontrolled flaw from Duplication, Protection; cost: 4pp; source: Super Science]

WEAKNESSES (-10pp): Unlucky

Stats(32) + Combat(28) + Skills(34) + Feats(24) + Powers(57) + Weaknesses(-10) = 165