Difference between revisions of "Salazar 3.5"

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THIS PAGE IS A WORK IN PROGRESS, FORMATTING STOLEN FROM JOHN_C'S [[Crysophraxis]]. I WILL UPDATE IT AS I GO.
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'''Name:''' Salazar<br>
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'''Gender:''' Male <br>
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'''Race:''' Human <br>
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'''Class:''' Warlock 10/Hellfire Warlock 3<br>
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'''XP:''' 78000 <BR>
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'''Alignment:''' Chaotic Good<br>
  
Name: Salazar<br>
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http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg
Gender: Male <br>
 
Race: Human <br>
 
Class: Warlock 10/Hellfire Warlock 3<br>
 
XP: 78000 <BR>
 
Alignment: Chaotic Good<br>
 
  
 
Str: 10 (0 pts) <br>
 
Str: 10 (0 pts) <br>
Line 83: Line 83:
  
 
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Crysophraxis is, to his mind, a dragon. Dammit. <br>
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Background
 
 
Short, yes. <br>
 
 
 
A little...sickly, perhaps, by draconic standards? Fine, yes, very well. <br>
 
 
 
Still and all. He's a dragon. He flies, he breathes fire, he can inspire terror or adoration in lesser mortals with nothing more than the sound of his voice. <br>
 
 
 
Is Crysophraxis outclassed, perhaps, here in Sigil? Not to hear him tell it. He doesn't really understand the place, per se, but does that really matter? He's got power, and plenty of it, and that's enough. <br>
 
 
 
Or so he devoutly hopes.... <br>
 
  
 
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[http://forum.rpg.net/showthread.php?t=355934 Planescape 3.5: The Devourer of Faith]
 
[http://forum.rpg.net/showthread.php?t=355934 Planescape 3.5: The Devourer of Faith]

Revision as of 07:30, 21 May 2008

Name: Salazar
Gender: Male
Race: Human
Class: Warlock 10/Hellfire Warlock 3
XP: 78000
Alignment: Chaotic Good

http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg

Str: 10 (0 pts)
Dex: 22 (6 pts. +3 level +4 Gloves)
Con: 19 (6 pts. +4 Amulet)
Int: 14 (4 pts.)
Wis: 10 (0 pts.)
Cha: 22 (14 pts +4 Cloak)

Hit Points: 100 (13d6+39)
AC: 16 (+6 Dex), Touch: 16, Flat: 10
Init: +6
BAB: +9/+4, Grap: +9
Speed: 30'/ Fly 30' (good)
Fort +12, Ref +14, Will +10

Melee +9/+4
Ranged +15/+10

Trained Skills:

  • Concentration +20 (16 ranks, +4 Con)
  • Use Magic Device +22, +24 scrolls (16 ranks, +6 Cha)
  • Knowledge: the Planes +18 (16 ranks, +2 Int)
  • Intimidate +12 (6 ranks, +6 Cha)
  • Spellcraft +18, +20 decipher scrolls (16 ranks, +2 Int, +2 synergy)
  • Speak Language (2cc ranks)
  • Knowledge: Arcana +8 (6 ranks, +2 Int)

Languages: Common, Infernal, Abyssal, Celestial, Gith

Feats
H Point Blank Shot
1 Precise Shot
3
6 Maximise Spell-Like Ability (Eldritch Blast)
9 Quicken Spell-Like Ability (Eldritch Blast)
12


Warlock Class Abilities

Hellfire Warlock Class Abilities

  • Hellfire Blast +6d6
  • Hellfire Infusion
  • Resistance to Fire 10
  • Hellfire Shield

Invocations

  • Least
    • Eldritch Glaive (2nd, Blast Shape)
    • Eldritch Spear (2nd, Blast Shape)
      • The range of your Eldritch Blase is 250'.
    • See the Unseen (2nd)
      • Gain see invisibility and darkvision to 60' for 24 hours.
  • Lesser
    • Fell Flight (3rd)
      • Flight at speed equal to land speed for 24 hours.
    • Seven League Stride (4th)
      • Teleport yourself and anything you are carrying up to 100' + 10' per invocation caster level, as dimension door. You can't take other creatures with you.
    • Hellrime Blast (3rd)
      • Eldritch Blast deals cold damage and target must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes.
  • Greater
    • Devour Magic (6th)
      • Use greater dispel magic with a touch; gain 5 temporary hp per spell level dispelled.
    • Vitriolic Blast (6th)
      • Eldritch Blast deals acid damage, ignores SR and targets take 2d6 acid damage each round for 1 round per 5 levels.

Equipment (110000)


Background


Planescape 3.5: The Devourer of Faith