Opend20: Air Powers: Difference between revisions

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20  -   
20  -  ''Create'' wind (draft, breeze)


30  -   
30  -  ''Create'' wind (enough to knock small objects over); fog


45  -   
45  -  ''Create'' wind-blast (gale-force); lightning
 
60  -  
 
80  -  


60  -  ''Create'' a thunderstorm


80  -  ''Create'' a tempest; hurricane


=Control Air=
=Control Air=

Revision as of 04:27, 24 September 2005


Change Air

Change Powers have 3 noticable displays.


20 - Change Air into another Air form (vapour into fog)

30 - Change Air into a similar noun-form you have access to (vapour into water)

45 - Change Air into any other noun-form you have access to, vague chemical plausibility (vapour into hydrogen fuel)

60 - Change Air into any other noun-form you have access to, even if chemically implausible (vapour into steel, possibly a crude sword)

80 - Change Air into complex combinations of noun-forms you have access to (vapour into sub-machine gun)


Create Air

Create Powers have 3 noticable displays


20 - Create wind (draft, breeze)

30 - Create wind (enough to knock small objects over); fog

45 - Create wind-blast (gale-force); lightning

60 - Create a thunderstorm

80 - Create a tempest; hurricane

Control Air

Control Powers have 1 noticable display.


20 -

30 -

45 -

60 -

80 -


Destroy Air

Destroy Powers have 2 noticable displays.


20 -

30 -

45 -

60 -

80 -


Sense Air

Sense Powers have no displays as such (they can be purchased as disadvantages). Sense Powers can be noticed by using Sense Motive, Spellcraft or another Sense Power on the character.


20 -

30 -

45 -

60 -

80 -


Summon Air

Summon Powers have 2 noticable displays.


20 -

30 -

45 -

60 -

80 -