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taken | == Biography == | ||
Party members | |||
(Bas) Wong Fei-hung: Drunken master | |||
(Mause) Billy Blanks: Stunner | |||
Alignment: True neutral, he is just way to lazy to care about any of that. | |||
Bio: You could say that Alton is a honest guy. A hero send by his tribes elders to rid the world of evil and bring peace to all. It just doesn’t make it true. | |||
The best way to describe Alton is probably as a round leather ball with arms legs and a jet of hot flames. | |||
Together with his friends Wong and Billy-Blanks he has crossed the earth looking for adventure (or just beer). | |||
==Class== | |||
==Build == | |||
LvL 1. | |||
LvL 2. | |||
LvL 3. | |||
LvL 4. | |||
LvL 5. | |||
LvL 6. | |||
LvL 7. | |||
LvL 8. | |||
LvL 9. | |||
LvL 10. | |||
LvL 11. | |||
LvL 12. | |||
LvL 13. | |||
LvL 14. | |||
LvL 15. | |||
LvL 16. | |||
LvL 17. | |||
LvL 18. | |||
LvL 19. | |||
LvL 20. | |||
== Feat’s == | |||
== Skill Trick == | |||
== Invocations == | |||
=== Least === | |||
=== Lesser === | |||
== Equipment: == | |||
'''Anklet of Translocation''' | |||
<nowiki> Body slot: Feet Activation: Swift (command) Number: 2 / day Cost: 1400gp</nowiki> | |||
An anklet of translocation allows you to make short dimensional hops. When it is activated, you can instantly teleport (with no chance of error) up to 10 feet. The new space must be within line of sight and line of effect. | |||
You can’t use the anklet to move into a space occupied by another creature, nor can u teleport into a solid object; if you attempt to do so, the anklet’s activation is wasted. You can bring along objects weighing up to your maximum load, but you can’t bring another creature with you. | |||
'''Amber Amulet of Vermin (giant bee)''' | |||
<nowiki>Body slot: Throat Activation: Standard (command) Number: 1 / day Cost: 500gp</nowiki> | |||
This item summons a giant vermin that appears and obeys your commands for 1 minute (as if summoned by summon nature’s ally). At the end of this duration, the creature vanishes. | |||
Eight varieties of the amber amulet of vermin exist (see table for the details of each version). An amber amulet of vermin works once per day. | |||
Monstrous Scorpion, Huge | |||
Huge Vermin | |||
Hit Dice: 10d8+30 (75 hp) | |||
Initiative: +0 | |||
Speed: 50 ft. (10 squares) | |||
Armor Class: 20 (–2 size, +12 natural), touch 8, flat-footed 20 | |||
Base Attack/Grapple: +7/+21 | |||
Attack: Claw +11 melee (1d8+6) | |||
Full Attack: 2 claws +11 melee (1d8+6) and sting +6 melee (2d4+3 plus poison) | |||
Space/Reach: 15 ft./10 ft. | |||
Special Attacks: Constrict 1d8+6, improved grab, poison | |||
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits | |||
Saves: Fort +10, Ref +3, Will +3 | |||
Abilities: Str 23, Dex 10, Con 16, Int —, Wis 10, Cha 2 | |||
Skills: Climb +10, Hide –4, Spot +4 | |||
'''Dragon spirit cincture''' | |||
Body slot: Waist Activation: X Number: X Cost: 2000gp | |||
While you wear a dragon spirit cincture, your breath weapon damage is increased by one die (or by 1 point if your breath weapon doesn’t deal damage expressed in dice). | |||
If you are holding a magic weapon that deals the same type of damage as your breath weapon, your breath weapon save DC increases by 1. | |||
'''Armband of Elusive Action''' | |||
Price: 800gp Body slot: Arms Activation: Immediate (mental) | |||
An armband of elusive action allows you to protect yourself from the hazards of battlefield chaos. When it is activated, the band allows you to avoid provoking a single attack of opportunity that your action would otherwise incure. | |||
An armband of elusive action functions once per day. | |||
'''Crystal of energy assault (least, fire)''' | |||
Body slot: weapon crystal Activation: X Number: X Cost: 600gp | |||
This crystal adds 1 point of fire damage to the weapon’s damage. | |||
== Journal == | |||
=== Day one, === | |||
Waking up I vaguely remember being in the army and running a bar, the Slap-O-Lumber sounds familiar. Why do we own a bar? It was probably Wong’s idea, the stupid drunk. This is just one of these days you better not question. I’m always long glad that they didn’t slip my throat during those heavy drinking nights. | |||
The room looks familiar, looking around I see some of my furniture. I can’t image carrying those around (just thinking about it makes me tired) so I must life here now. | |||
Coming downstairs I fond Wong and Billy already awake. After a few beers a messenger came in, Colonel Cutter who apparently has been our supervisor for a while now has a new mission for us. The bar they tell us is property of the army and if we don’t do the missions we will lose it again. To make things worsh it also turns out that we didn’t just join the army but have even gone so far as to become members of a top secret black ups team. That’s the last time I’m holding a drinking contest with Wong. | |||
The mission seams simple enough. We have to get into some unknown cave filled with giant monsters and look for signs of some lost squat of army men. A warforged, a human and a goliath. I don’t know why there bothered with what has happened to them, anyone who can’t stand there own shouldn’t be there in the first place. | |||
At least the army will send some replacements to look after the bar while were gone. i douth this mission is any more work then running this bar, time for a vacation. | |||
Near the cave is a small village, we are to get information about the events that have occurred here. the plan was that we would be teleported to the village and that one of the villagers would bring us to the cave. as it turned out however we where teleported even more then a hundered feet from the village and we had to walk all the way there by our selfs. | |||
Entering the village the people seem to be more then willing to help us, we even gotten free drinks. Everyone? Well not everyone was helpful, but after a small bar fight (i didn't even got to join) they where unconscious outside. Billy wanting to increase there insult of being beaten put one body on top of the other in some undignified way. | |||
the creatures from the cave are described as a mix of a frog and a large bear. Oh well you know what they say, love is blind. | |||
the three army men had arrived just after the first attack and had taken the sheriff with them to the hole. the sheriff was found near the entrance of the cave heavily burned and the army men where nowhere to be seen. | |||
Seeing as Billy and Wong havent got a clue about injuries I had go and heal the sheriff so that we might get some better info. It is long way to the sherifs house but I dont like the idea of wandering around the woods for days any better. | |||
It took me a few tryes to find the right house, maybe i should have listened to the bar lady who told me exactly which house it was. | |||
After some tiredsome healing work of the weak human he wasn't even able to tell us anything good. But he was prepared to show us where the cave was if i healed him fully, as if the last 4 seconds wherent eunogh. A full 4 seconds later i was finaly done. | |||
Time to go back to the pub and get some more beer and a good night sleep. I think I more then earned that at least for my hard 8 seconds of work. | |||
=== Day two === | |||
This moring we took some horses to the cave. The entrance was a sheer drop of about 20ft with on the other side a blocked passage. It looks like were not even welcome so its a good thing we have some dumb force with us, it took Wong and billy not to long to make a nice hole througt the blockade. | |||
Before we gone in I used my acrcane force to make Wong and Billy immune to my breath attacks, no use waisting energy on trying not to hit them. And hitting them again they might take offence. | |||
The cave looked smooth, like a dwarfen cave. Wong went ahead to scout, or in plane languish run trough the hallway and we would see if he triggers traps or gets attacked. | |||
When Wong was at the other side of the hallways a creature came at us from the intersection halfway across the hallway and it brought a friend. | |||
Billy was the first they saw so they both came at him. While Wong staggered back to us i hit them both with some slowing breath. No need for us to get tired just because they want to attack. | |||
I could see the fear in the eye's of one of them the moment i released my breath. To bad that even in his shaken state it still seemed decided to fight us. I would have liked him to run, then i might get some rest while the others kill the remaining one. Oh well then i better get this over with quickly. | |||
With a combo of electricity breaths, slow breaths, entangling breaths and breath barriers i was able to rest a few seconds after every attack to keep my strenght up. | |||
It is a shame I overdid it, my last breath barrier was still blazing lightning after both creatures where dead, all that energy wasted. | |||
the corpses seem to hold a number of nice looking stones, Billy took them with him, maybe we can sell them to some fool. We searched the rest of the cave but there was nothing worth our time. just three hallways coming to three rooms and one secret room filled with straw. It does sound plausible that they have eaten the two flessy army men, but the warforged? Oh well, who knows anyway. | |||
With a special magical ring from Cutter we where able to call a army specialist to examine the sight and declare our job done. At least that's what Wong told me. For all i know he just spend a few minutes talking to himself and it was just luck that the specialist arrived shortly afterwards. | |||
I don't think the specialist was to smart, just because I told him I would chatsh him made him think I actually could. Man look at me in a halfling, a h-a-f-l-i-n-g, like in small and weak. I wonder why he was able to teleport all the way to the entrance of the cave but needed my help getting down. At least he didn't dock my pay for it. | |||
He declared the cave cleared of any useful information and send for a demolition team to break down the walls to prevent anyone fining this place and to make sure it can never used again by the enemy. after some nice fireworks we all telepoterd back to the Slap-O-Lumber for soem relexing beers. bored with our own discusting beeer we went to look for a new place to hang. Not far from the Slap-o-Lumber we found a nice quiet little pub. It probably was so quite because anyone who caused any trouble would be killed without a second thought. | |||
of course the moment we walked in Billy started to yell "free drinks at the slap-o-lumber" which emptied the pub pritty quick. yup, this is going to get in the way of me sitting at a table to get some rest. | |||
the bartender gave us a choice, eider we would buy a beer for one gold piece or they would slit our throat and collect it form our dead body's. Wong tryed to haggle with them to make it a silver piece instead but they refused. well what else could we do then, paying a gold piece is just bad for business. | |||
so Billy and Wong gotten in a heavy fight with the bartender and what look like his twin. i didn't really feel like fighting tonight so i stayed back a bit and just healed them a few times. however it seemed like this battle would take forever and i just don't have that much time so i used my breath combo's at them to even the odds (or just to break the odds). | |||
some of the costumers took offence in the bludgeoned and burned body's lying on the bar, but we solved that by giving the deiced bartender's beer away for free and making the biggest of the costumers the ownership of this pub. kicking the body's off the bar the new owner eagerly started to give out beers from behind the bar. | |||
after a few free beers we went back to our own bar. | |||
=== Day three === | |||
The next morning we closed the bar for the day and went to look for some more money. the stones we found in the cave where easy to sell for 100gp each. Its better then nothing i ghes. | |||
at the sheriff's office we found three bounty's, the first was for a groper (500gp). It turns out that there is a man on the prowl that molests Lady's in the night. The second one (1000gp) was for a shop-robber, he is known as a violent and aggressive mugger that robs shops over town. The last bounty (500gp) is for three men who have been seen killing a bartender and his brother. | |||
Wong seems keen on catching the molester, however in a big city like this there is a small chance to find him. especially for this low bounty. we tryed to get a wizard to help us with some divination, but they just ask way to much gold for it. so we decided to drop it for now and ask around for the robber. i walked the streets while Wong and Billy interview the shopkeepers in the area. at nightfall, the robbers striking time we split up across town to look for him. walking tough a number of alleyways i see allot of people one even attacked me. i did like him, he died without any real struggle. | |||
after a few Hours of nothingness i see Wong and Billy again. they have caught the molester. he tryed to run away a few times but was way to slow for that. the man claimed that he cant be the man they just saw attacking a girl because he just left a from the lady's of the night a few seconds ago. there hasn't been time to do anything else. | |||
to be sure that he speaks the trough we drag him to where he claims he has been and interview the woman. it turns out that he was indeed here and couldn't have been attacking a girl a few streets away at the exact same time. | |||
Revision as of 08:30, 8 August 2008
Biography
Party members (Bas) Wong Fei-hung: Drunken master (Mause) Billy Blanks: Stunner
Alignment: True neutral, he is just way to lazy to care about any of that.
Bio: You could say that Alton is a honest guy. A hero send by his tribes elders to rid the world of evil and bring peace to all. It just doesn’t make it true.
The best way to describe Alton is probably as a round leather ball with arms legs and a jet of hot flames.
Together with his friends Wong and Billy-Blanks he has crossed the earth looking for adventure (or just beer).
Class
Build
LvL 1.
LvL 2.
LvL 3.
LvL 4.
LvL 5.
LvL 6.
LvL 7.
LvL 8.
LvL 9.
LvL 10.
LvL 11.
LvL 12.
LvL 13.
LvL 14.
LvL 15.
LvL 16.
LvL 17.
LvL 18.
LvL 19.
LvL 20.
Feat’s
Skill Trick
Invocations
Least
Lesser
Equipment:
Anklet of Translocation
Body slot: Feet Activation: Swift (command) Number: 2 / day Cost: 1400gp
An anklet of translocation allows you to make short dimensional hops. When it is activated, you can instantly teleport (with no chance of error) up to 10 feet. The new space must be within line of sight and line of effect.
You can’t use the anklet to move into a space occupied by another creature, nor can u teleport into a solid object; if you attempt to do so, the anklet’s activation is wasted. You can bring along objects weighing up to your maximum load, but you can’t bring another creature with you.
Amber Amulet of Vermin (giant bee)
Body slot: Throat Activation: Standard (command) Number: 1 / day Cost: 500gp
This item summons a giant vermin that appears and obeys your commands for 1 minute (as if summoned by summon nature’s ally). At the end of this duration, the creature vanishes.
Eight varieties of the amber amulet of vermin exist (see table for the details of each version). An amber amulet of vermin works once per day.
Monstrous Scorpion, Huge
Huge Vermin
Hit Dice: 10d8+30 (75 hp)
Initiative: +0
Speed: 50 ft. (10 squares)
Armor Class: 20 (–2 size, +12 natural), touch 8, flat-footed 20
Base Attack/Grapple: +7/+21
Attack: Claw +11 melee (1d8+6)
Full Attack: 2 claws +11 melee (1d8+6) and sting +6 melee (2d4+3 plus poison)
Space/Reach: 15 ft./10 ft.
Special Attacks: Constrict 1d8+6, improved grab, poison
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves: Fort +10, Ref +3, Will +3
Abilities: Str 23, Dex 10, Con 16, Int —, Wis 10, Cha 2
Skills: Climb +10, Hide –4, Spot +4
Dragon spirit cincture
Body slot: Waist Activation: X Number: X Cost: 2000gp
While you wear a dragon spirit cincture, your breath weapon damage is increased by one die (or by 1 point if your breath weapon doesn’t deal damage expressed in dice).
If you are holding a magic weapon that deals the same type of damage as your breath weapon, your breath weapon save DC increases by 1.
Armband of Elusive Action
Price: 800gp Body slot: Arms Activation: Immediate (mental)
An armband of elusive action allows you to protect yourself from the hazards of battlefield chaos. When it is activated, the band allows you to avoid provoking a single attack of opportunity that your action would otherwise incure.
An armband of elusive action functions once per day.
Crystal of energy assault (least, fire)
Body slot: weapon crystal Activation: X Number: X Cost: 600gp
This crystal adds 1 point of fire damage to the weapon’s damage.
Journal
Day one,
Waking up I vaguely remember being in the army and running a bar, the Slap-O-Lumber sounds familiar. Why do we own a bar? It was probably Wong’s idea, the stupid drunk. This is just one of these days you better not question. I’m always long glad that they didn’t slip my throat during those heavy drinking nights.
The room looks familiar, looking around I see some of my furniture. I can’t image carrying those around (just thinking about it makes me tired) so I must life here now.
Coming downstairs I fond Wong and Billy already awake. After a few beers a messenger came in, Colonel Cutter who apparently has been our supervisor for a while now has a new mission for us. The bar they tell us is property of the army and if we don’t do the missions we will lose it again. To make things worsh it also turns out that we didn’t just join the army but have even gone so far as to become members of a top secret black ups team. That’s the last time I’m holding a drinking contest with Wong.
The mission seams simple enough. We have to get into some unknown cave filled with giant monsters and look for signs of some lost squat of army men. A warforged, a human and a goliath. I don’t know why there bothered with what has happened to them, anyone who can’t stand there own shouldn’t be there in the first place.
At least the army will send some replacements to look after the bar while were gone. i douth this mission is any more work then running this bar, time for a vacation.
Near the cave is a small village, we are to get information about the events that have occurred here. the plan was that we would be teleported to the village and that one of the villagers would bring us to the cave. as it turned out however we where teleported even more then a hundered feet from the village and we had to walk all the way there by our selfs.
Entering the village the people seem to be more then willing to help us, we even gotten free drinks. Everyone? Well not everyone was helpful, but after a small bar fight (i didn't even got to join) they where unconscious outside. Billy wanting to increase there insult of being beaten put one body on top of the other in some undignified way.
the creatures from the cave are described as a mix of a frog and a large bear. Oh well you know what they say, love is blind.
the three army men had arrived just after the first attack and had taken the sheriff with them to the hole. the sheriff was found near the entrance of the cave heavily burned and the army men where nowhere to be seen.
Seeing as Billy and Wong havent got a clue about injuries I had go and heal the sheriff so that we might get some better info. It is long way to the sherifs house but I dont like the idea of wandering around the woods for days any better.
It took me a few tryes to find the right house, maybe i should have listened to the bar lady who told me exactly which house it was.
After some tiredsome healing work of the weak human he wasn't even able to tell us anything good. But he was prepared to show us where the cave was if i healed him fully, as if the last 4 seconds wherent eunogh. A full 4 seconds later i was finaly done.
Time to go back to the pub and get some more beer and a good night sleep. I think I more then earned that at least for my hard 8 seconds of work.
Day two
This moring we took some horses to the cave. The entrance was a sheer drop of about 20ft with on the other side a blocked passage. It looks like were not even welcome so its a good thing we have some dumb force with us, it took Wong and billy not to long to make a nice hole througt the blockade. Before we gone in I used my acrcane force to make Wong and Billy immune to my breath attacks, no use waisting energy on trying not to hit them. And hitting them again they might take offence. The cave looked smooth, like a dwarfen cave. Wong went ahead to scout, or in plane languish run trough the hallway and we would see if he triggers traps or gets attacked. When Wong was at the other side of the hallways a creature came at us from the intersection halfway across the hallway and it brought a friend. Billy was the first they saw so they both came at him. While Wong staggered back to us i hit them both with some slowing breath. No need for us to get tired just because they want to attack. I could see the fear in the eye's of one of them the moment i released my breath. To bad that even in his shaken state it still seemed decided to fight us. I would have liked him to run, then i might get some rest while the others kill the remaining one. Oh well then i better get this over with quickly. With a combo of electricity breaths, slow breaths, entangling breaths and breath barriers i was able to rest a few seconds after every attack to keep my strenght up. It is a shame I overdid it, my last breath barrier was still blazing lightning after both creatures where dead, all that energy wasted. the corpses seem to hold a number of nice looking stones, Billy took them with him, maybe we can sell them to some fool. We searched the rest of the cave but there was nothing worth our time. just three hallways coming to three rooms and one secret room filled with straw. It does sound plausible that they have eaten the two flessy army men, but the warforged? Oh well, who knows anyway.
With a special magical ring from Cutter we where able to call a army specialist to examine the sight and declare our job done. At least that's what Wong told me. For all i know he just spend a few minutes talking to himself and it was just luck that the specialist arrived shortly afterwards. I don't think the specialist was to smart, just because I told him I would chatsh him made him think I actually could. Man look at me in a halfling, a h-a-f-l-i-n-g, like in small and weak. I wonder why he was able to teleport all the way to the entrance of the cave but needed my help getting down. At least he didn't dock my pay for it. He declared the cave cleared of any useful information and send for a demolition team to break down the walls to prevent anyone fining this place and to make sure it can never used again by the enemy. after some nice fireworks we all telepoterd back to the Slap-O-Lumber for soem relexing beers. bored with our own discusting beeer we went to look for a new place to hang. Not far from the Slap-o-Lumber we found a nice quiet little pub. It probably was so quite because anyone who caused any trouble would be killed without a second thought. of course the moment we walked in Billy started to yell "free drinks at the slap-o-lumber" which emptied the pub pritty quick. yup, this is going to get in the way of me sitting at a table to get some rest. the bartender gave us a choice, eider we would buy a beer for one gold piece or they would slit our throat and collect it form our dead body's. Wong tryed to haggle with them to make it a silver piece instead but they refused. well what else could we do then, paying a gold piece is just bad for business. so Billy and Wong gotten in a heavy fight with the bartender and what look like his twin. i didn't really feel like fighting tonight so i stayed back a bit and just healed them a few times. however it seemed like this battle would take forever and i just don't have that much time so i used my breath combo's at them to even the odds (or just to break the odds).
some of the costumers took offence in the bludgeoned and burned body's lying on the bar, but we solved that by giving the deiced bartender's beer away for free and making the biggest of the costumers the ownership of this pub. kicking the body's off the bar the new owner eagerly started to give out beers from behind the bar.
after a few free beers we went back to our own bar.
Day three
The next morning we closed the bar for the day and went to look for some more money. the stones we found in the cave where easy to sell for 100gp each. Its better then nothing i ghes. at the sheriff's office we found three bounty's, the first was for a groper (500gp). It turns out that there is a man on the prowl that molests Lady's in the night. The second one (1000gp) was for a shop-robber, he is known as a violent and aggressive mugger that robs shops over town. The last bounty (500gp) is for three men who have been seen killing a bartender and his brother.
Wong seems keen on catching the molester, however in a big city like this there is a small chance to find him. especially for this low bounty. we tryed to get a wizard to help us with some divination, but they just ask way to much gold for it. so we decided to drop it for now and ask around for the robber. i walked the streets while Wong and Billy interview the shopkeepers in the area. at nightfall, the robbers striking time we split up across town to look for him. walking tough a number of alleyways i see allot of people one even attacked me. i did like him, he died without any real struggle. after a few Hours of nothingness i see Wong and Billy again. they have caught the molester. he tryed to run away a few times but was way to slow for that. the man claimed that he cant be the man they just saw attacking a girl because he just left a from the lady's of the night a few seconds ago. there hasn't been time to do anything else. to be sure that he speaks the trough we drag him to where he claims he has been and interview the woman. it turns out that he was indeed here and couldn't have been attacking a girl a few streets away at the exact same time.