Difference between revisions of "Yaman"

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'''Yaman''' male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)
 
'''Yaman''' male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)
 
+
* Initiative +2 [dex +2]
Initiative +2 [dex +2]
+
* Speed 30ft
 
+
* Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14  
Speed 30ft
 
 
 
Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14  
 
 
 
  
 
Attack [role +4 [adapt 1, warrior 3], dex +2] +6
 
Attack [role +4 [adapt 1, warrior 3], dex +2] +6
 
+
* +8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)  
+8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)  
+
* +8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)  
 
 
+8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)  
 
 
 
  
 
Saving Throws:  
 
Saving Throws:  

Revision as of 19:03, 2 September 2008

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Yaman male Haradrim Sorceror (from Near Harad), Adept 3 (Sorceror), Warrior 3 (Soldier)

  • Initiative +2 [dex +2]
  • Speed 30ft
  • Defense (role +4 [adept 1, warrior 3], str/dex +1/+2): Parry 15, Dodge 16, Flat 14

Attack [role +4 [adapt 1, warrior 3], dex +2] +6

  • +8 melee [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3)
  • +8 ranged [masterwork spear +1, attack focus +1] (spear, damage +4, crit 20/+3, range 20ft)

Saving Throws:

  • Toughness [con +1] +1 (+3 in armor [s. leather, see below])
  • Fort [role +4, con +1] +5
  • Reflex [role +2, dex +2] +4
  • Will [role +4, wis +0] +4


Alignment: Light

Nature (light): Honest, (shadow): Secretive

Calling: Save Harad from itself

Reputation: +1

Conviction: 6 [role 5, domain of man +1]

Wealth: +9 [base 8, cha +1]


Attributes

  • Strength +1
  • Dexterity +2
  • Constitution +1
  • Intelligence +4
  • Wisdom +0
  • Charisma +1

Skills

  • Climb 8 [rank 7, str +1]
  • Concentration 8 [rank 7, con +1]
  • Diplomacy 10 [rank 9, cha +1]
  • Knowledge (geography) 11 [rank 7, int +4]
  • Knowledge (history) 10 [rank 6, int +4]
  • Knowledge (supernatural) 13 [rank 9, int +4]
  • Notice 5 [rank 5, wis +0]
  • Ride 12 [rank 9, dex +3]
  • Search 10 [rank 6, int +4]
  • Sneak 15 [rank 9, dex +3, feat +3]
  • Disguise 10 [rank 9, cha +1]
  • Intimidate 9 [rank 8, cha +1]
  • Jump 7 [rank 6, str +1]
  • Sense Motives 10 [rank 9, wis +1]
  • Language +5 languages (none; note: each skill rank you have grants you an additional language that you can speak and understand)


Feats [adaptive +1, for levels +5]: 11

  • Attack Focus (spear)
  • Elemental Shaping (Fire)
  • Valar Shield
  • Cloud Minds
  • Elemental Weapon (Fire)
  • Familiar (snake)
  • Move Object
  • Armor Training (light) [so you can wear the studded leather w/o additional penalties]
  • Second Sight (see magical auras, etc)
  • Canny Defense (add you int or wis modifier to your Defense score, so +4! You lose it if caught flat-footed though)
  • Skill Focus (Sneak +3)


Arcane Powers [base bonus - adept level (3) +3, int +4]: Cloud Minds +10 Elemental Shaping (Fire) +10 Elemental Weapon (Fire) +10 Move Object +10 Valar Shield +10 Second Sight +10


Core Ability: Higher Purpose: Find a bride to unite line with that of Arnor


Traits: Adaptable, the Dominion of Man, Skilled

Speech: Westron, Haradaic plus 4 additional languages (due to intelligence)


Equipment: Masterwork spear (+1 attack bonus), Equipment: Masterwork studded leather (tough +2, APC -0).

Profession: Sorceror (Supernatural knowledge)