1439 Call of Cthulhu: Difference between revisions
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PC generation is basically as per Call of Cthulhu version 6, with the following changes; | PC generation is basically as per Call of Cthulhu version 6, with the following changes; | ||
Stats; | # Stats; | ||
STR: 3D6 | # STR: 3D6 | ||
CON: 3D6 | # CON: 3D6 | ||
SIZ: 2D6+6 | # SIZ: 2D6+6 | ||
INT: 2D6+6 | # INT: 2D6+6 | ||
POW: 3D6 | # POW: 3D6 | ||
DEX: 3D6 | # DEX: 3D6 | ||
APP: 3D6 | # APP: 3D6 | ||
EDU: 1D6 for commoners, 2D6 educated laity/clerks, 3D6 for specialist laity/clerks | # EDU: 1D6 for commoners, 2D6 educated laity/clerks, 3D6 for specialist laity/clerks | ||
Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80% | Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. | ||
A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points. | A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points. | ||
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Second: EDUx3% | Second: EDUx3% | ||
Third: EDUx2% | Third: EDUx2% | ||
Fourth: EDUx1% | Fourth: EDUx1%. | ||
(Note, a PC learns a language in a particular dialect. The dialects of France are; | (Note, a PC learns a language in a particular dialect. The dialects of France are; | ||
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Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.) | Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.) | ||
Computer Use: N/A | # Computer Use: N/A | ||
Drive Wagon: 15% | # Drive Wagon: 15% | ||
Electrical Repair: N/A | # Electrical Repair: N/A | ||
Electronics: N/A | # Electronics: N/A | ||
Photography: N/A | # Photography: N/A | ||
Pilot (Sail Boat or Row Boat only): 5% | # Pilot (Sail Boat or Row Boat only): 5% | ||
Ride: 20% | # Ride: 20% | ||
=House Rules= | =House Rules= |
Revision as of 07:50, 1 October 2008
Chalkline's Hundred Years War CoC game, set in 1439 Brittany Recruitment
Player Characters
- Pierre de Malavieille, Languedoc Knight, played by Mandacaru
- Simeon Steinmetz, Prussian sapper, played by mortmere
Campaign Setup
PC Generation
Chalklines' Rules
Character Generation. PC generation is basically as per Call of Cthulhu version 6, with the following changes;
- Stats;
- STR: 3D6
- CON: 3D6
- SIZ: 2D6+6
- INT: 2D6+6
- POW: 3D6
- DEX: 3D6
- APP: 3D6
- EDU: 1D6 for commoners, 2D6 educated laity/clerks, 3D6 for specialist laity/clerks
Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points.
Skill bases percentages;
Languages: Native: INTx5% Second: EDUx3% Third: EDUx2% Fourth: EDUx1%.
(Note, a PC learns a language in a particular dialect. The dialects of France are;
* Language isolate: o Basque * Celtic language: o Breton * Germanic languages: o Alsatian (Elsässerdeutsch) o West Flemish dialect of Dutch o Lorraine Franconian * Romance languages: o Catalan o Corsican (Corsu) o Franco-Provençal + Bressan + Dauphinois + Forèzien + Jurassien + Lyonnais + Savoyard o Occitan language (also Lenga d'òc, Langue d'oc): + Vivaroalpenc + Auvergnat + Gascon # Bearnese (Béarnais) # Landese (Landais) + Languedocien + Limousin + Nissart (Niçois or Nissart) + Provençal o Oïl language family: + Bourguignon-Morvandiau + Champenois + Franc-Comtois + French + Gallo + Lorrain + Norman + Picard + Poitevin + Saintongeais + Walloon
Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.)
- Computer Use: N/A
- Drive Wagon: 15%
- Electrical Repair: N/A
- Electronics: N/A
- Photography: N/A
- Pilot (Sail Boat or Row Boat only): 5%
- Ride: 20%