1439 Call of Cthulhu: Difference between revisions
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=PC Generation= | =PC Generation= | ||
= | =ChalkLine's Rules= | ||
Character Generation. | Character Generation. | ||
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Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.) | Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.) | ||
* Accounting: 1% | |||
* Anthropology: 1% | |||
* Archaeology: 1% | |||
* Art | |||
** (Artistic area): 5% | |||
* Astronomy: 1% | |||
* Bargain: 15% | |||
* Biology: 1% (Keeper permission only) | |||
* Chemistry: 1% | |||
* Climb: 40% | |||
* Conceal: 15% | |||
* Craft | |||
** (Craft area): 5% | |||
* Credit Rating: 5% (Poor), 15% (Commoner), 25% (Bourgeoisie), 35% (Gentry), 50% (Nobility/Peerage) | |||
* Cthulhu Mythos: None at character generation | |||
* Computer Use: N/A | * Computer Use: N/A | ||
* Disguise: 1% | |||
* Dodge: DEX x2% | |||
* Drive Wagon: 15% | * Drive Wagon: 15% | ||
* Electrical Repair: N/A | * Electrical Repair: N/A | ||
* Electronics: N/A | * Electronics: N/A | ||
* Fast Talk: 15% | |||
* First Aid: 30% | |||
* Geology: 1% | |||
* Hide: 10% | |||
* History: 5% | |||
* Jump: 25% | |||
* Law: 1% | |||
* Library Use: 1% (Literate only) | |||
* Listen: 25% | |||
* Locksmith: 1% | |||
* Martial Arts: 1% | |||
* Mechanical Repair: 10% | |||
* Medicine: 1% (Literate only) | |||
* Natural History: 10% | |||
* Navigate: 10% | |||
* Occult: 10% | |||
* Operate Heavy Machinery: N/A | |||
* Persuade: 15% | |||
* Pharmacy: 1% | |||
* Photography: N/A | * Photography: N/A | ||
* Physics: N/A | |||
* Pilot (Sail Boat or Row Boat only): 5% | * Pilot (Sail Boat or Row Boat only): 5% | ||
* Psychology: 5% | |||
* Ride: 20% | * Ride: 20% | ||
* Sneak: 10% | |||
* Spot Hidden: 25% | |||
* Swim: 1% | |||
* Throw: 25% | |||
* Track: 10% | |||
* Gunpowder weapons. | * Gunpowder weapons. | ||
** Artillery | ** Artillery |
Revision as of 10:13, 2 October 2008
Chalkline's Hundred Years War CoC game, set in 1439 Brittany Recruitment
Player Characters
- Pierre de Malavieille, Languedoc Knight, played by Mandacaru
- Simeon Steinmetz, Prussian sapper, played by mortmere
- Alain de la Piscine Noir, Breton Merchant, played by MonsterMash
- Character Name, Occupation, played by Player
- Character Name, Occupation, played by Player
- Character Name, Occupation, played by Player
Campaign Setup
PC Generation
ChalkLine's Rules
Character Generation. PC generation is basically as per Call of Cthulhu version 6, with the following changes;
Stats;
- STR: 3D6
- CON: 3D6
- SIZ: 2D6+6
- INT: 2D6+6
- POW: 3D6
- DEX: 3D6
- APP: 3D6
- EDU: 1D6 for commoners, 2D6 educated laity/clerks, 3D6 for specialist laity/clerks
Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points.
Skill bases percentages;
Languages: Native: INTx5% Second: EDUx3% Third: EDUx2% Fourth: EDUx1%.
(Note, a PC learns a language in a particular dialect. The dialects of France are;
* Language isolate: o Basque * Celtic language: o Breton * Germanic languages: o Alsatian (Elsässerdeutsch) o West Flemish dialect of Dutch o Lorraine Franconian * Romance languages: o Catalan o Corsican (Corsu) o Franco-Provençal + Bressan + Dauphinois + Forèzien + Jurassien + Lyonnais + Savoyard o Occitan language (also Lenga d'òc, Langue d'oc): + Vivaroalpenc + Auvergnat + Gascon # Bearnese (Béarnais) # Landese (Landais) + Languedocien + Limousin + Nissart (Niçois or Nissart) + Provençal o Oïl language family: + Bourguignon-Morvandiau + Champenois + Franc-Comtois + French + Gallo + Lorrain + Norman + Picard + Poitevin + Saintongeais + Walloon
Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.)
- Accounting: 1%
- Anthropology: 1%
- Archaeology: 1%
- Art
- (Artistic area): 5%
- Astronomy: 1%
- Bargain: 15%
- Biology: 1% (Keeper permission only)
- Chemistry: 1%
- Climb: 40%
- Conceal: 15%
- Craft
- (Craft area): 5%
- Credit Rating: 5% (Poor), 15% (Commoner), 25% (Bourgeoisie), 35% (Gentry), 50% (Nobility/Peerage)
- Cthulhu Mythos: None at character generation
- Computer Use: N/A
- Disguise: 1%
- Dodge: DEX x2%
- Drive Wagon: 15%
- Electrical Repair: N/A
- Electronics: N/A
- Fast Talk: 15%
- First Aid: 30%
- Geology: 1%
- Hide: 10%
- History: 5%
- Jump: 25%
- Law: 1%
- Library Use: 1% (Literate only)
- Listen: 25%
- Locksmith: 1%
- Martial Arts: 1%
- Mechanical Repair: 10%
- Medicine: 1% (Literate only)
- Natural History: 10%
- Navigate: 10%
- Occult: 10%
- Operate Heavy Machinery: N/A
- Persuade: 15%
- Pharmacy: 1%
- Photography: N/A
- Physics: N/A
- Pilot (Sail Boat or Row Boat only): 5%
- Psychology: 5%
- Ride: 20%
- Sneak: 10%
- Spot Hidden: 25%
- Swim: 1%
- Throw: 25%
- Track: 10%
- Gunpowder weapons.
- Artillery
- Bombard: 1%
- Siege Gun: 1%
- Field Gun: 1%
- Hand Guns
- Arquebus: 30%
- Artillery