Talk:Mano a Mano: Difference between revisions
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! align="left" | standard (similar things on each line) | |||
! align="left" | recipe (one thing on each line) | |||
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Steven (151 CP, 95 kg, 1.6 m height, adult male human robber)<br> | |||
1 speed, 0 agility, 3 power, 7 toughness, 14 stamina<br> | |||
2 unarmed combat, 4 one-handed weapons, 2 craftsmanship<br> | |||
<br> | |||
2 hands (hand, 3 power, 2 attack, 12 defense)<br> | |||
2 feet (3 power, 2 attack, 12 defense)<br> | |||
1 machete (sharp, 0.5 kg, 3 heft, 5 power, 4 attack, ''14 defense'')<br> | |||
<br> | |||
4 ground movement, 10 missile defense, 3 grapple attack, 13 grapple defense<br> | |||
Stun: Damage: | |||
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Revision as of 16:45, 23 October 2008
Text-only
standard (similar things on each line) | recipe (one thing on each line) |
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Steven (151 CP, 95 kg, 1.6 m height, adult male human robber) |
Compact Characters
Compact characters could be used for NPCs who only need combat stats and a few other qualities and abilities. All of the NPCs in a particular battle could fit on two facing pages of a book, possibly with other information about the battle, which would be convenient for the GM. A bestiary can have lots of playable creatures. Compact characters could fit on cards or leave room for explaining how to do basic actions and roll dice for beginning players. Compact characters can be simpler to create by hand than an SVG file (although SVG files are plain text and this can be automated by a script)
- Carrying capacity, equipment mass and encumbrance are mostly just for calculating movement, therefore optional.
- Template ability modifiers, speed, agility, power, toughness, mass, length, variability and CP value are not needed for NPCs.
- Ground, water and air movement, best absorption and total cover can be assumed to be 0 if they are not listed.
- Stun and damage are only needed for characters in the middle of an adventure or battle.
- Lines can be broken after any comma except between parentheses, or lines can be joined with commas or other notation.
standard (similar things on each line) | recipe (one thing on each line) |
---|---|
Steven (151 CP, 95 kg, 1.6 m height, adult male human robber) |
Steven (151 CP, 95 kg, 1.6 m height, adult male human robber) |
run-on (everything on one line) | |
Steven (151 CP, 95 kg, 1.6 m height, adult male human robber), 1 speed, 0 agility, 3 power, 7 toughness, 14 stamina 2 unarmed combat, 4 one-handed weapons, 2 craftsmanship, 2 hands (hand, 3 power, 2 attack, 12 defense), 2 feet (3 power, 2 attack, 12 defense), 1 machete (sharp, 0.5 kg, 3 heft, 5 power, 4 attack, 14 defense), 4 ground movement, 10 missile defense, 3 grapple attack, 3 grapple defense |
Editing Character Sheet
If you change the character sheet format when editing any of the following, you must update the others:
- Blank Character Sheet
- Example Template
- Example Character
- Clone character sheet in the Combat Example!
Be sure you know which character sheet you are updating:
- The template creation example includes both the blank character sheet and the example template.
- The character creation example includes both the example template and the example character sheet.