Difference between revisions of "Jump Ultra Stars Character Sheet Format"
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=HERO'S NAME= | =HERO'S NAME= | ||
− | '''Real Name''': | + | '''Real Name''': |
− | '''Identity''': | + | '''Identity''': |
− | '''Origin''': | + | '''Origin''': |
− | '''Power Source''': | + | '''Power Source''': |
− | ''' | + | '''History''': |
− | '''Personality''': | + | '''Personality''': |
− | '''Heroic Motivation''': | + | '''Heroic Motivation''': |
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− | + | '''Series Information''': | |
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− | ''' | + | =='''PL''': 10== |
+ | *'''Power Points''': 150 | ||
+ | *'''Hero Points''': 1 | ||
+ | *'''Trade-Offs''': +0/-0 Attack/DC Save Modifier; +0/+0 Defense/Toughness | ||
− | ''' | + | ==='''ATTRIBUTES'''=== |
+ | *Strength: 10 [+0] | ||
+ | *Dexterity: 10 [+0] | ||
+ | *Constitution: 10 [+0] | ||
+ | *Intelligence: 10 [+0] | ||
+ | *Wisdom: 10 [+0] | ||
+ | *Charisma: 10 [+0] | ||
− | ''' | + | ==='''COMBAT'''=== |
+ | *Initiative: +0 | ||
+ | *Attack Bonus: +0 (Melee +0/Ranged: +0) | ||
+ | *Defense Bonus: 10 (Flat-Footed: 10) | ||
− | ''' | + | ==='''SAVES'''=== |
+ | *Toughness: +0 (Flat-Footed and/or Impervious) | ||
+ | *Fortitude: +0 | ||
+ | *Reflex: +0 | ||
+ | *Will: +0 | ||
+ | ==='''SKILLS'''=== | ||
+ | * | ||
− | ''' | + | ==='''FEATS'''=== |
+ | * | ||
+ | ==='''POWERS'''=== | ||
+ | * | ||
− | ''' | + | ==='''EQUIPMENT'''=== |
+ | * | ||
+ | ==='''COMPLICATIONS'''=== | ||
+ | * | ||
+ | ==='''DRAWBACKS'''=== | ||
+ | * | ||
− | ''PP total = | + | =====''PP total = Abilities + Skills + Feats + Powers + Combat + Saves - Drawbacks = 150pp''===== |
Revision as of 10:04, 23 October 2008
Back to JumpUltraStars:Main_Page
Contents
HERO'S NAME
Real Name:
Identity:
Origin:
Power Source:
History:
Personality:
Heroic Motivation:
Series Information:
PL: 10
- Power Points: 150
- Hero Points: 1
- Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/+0 Defense/Toughness
ATTRIBUTES
- Strength: 10 [+0]
- Dexterity: 10 [+0]
- Constitution: 10 [+0]
- Intelligence: 10 [+0]
- Wisdom: 10 [+0]
- Charisma: 10 [+0]
COMBAT
- Initiative: +0
- Attack Bonus: +0 (Melee +0/Ranged: +0)
- Defense Bonus: 10 (Flat-Footed: 10)
SAVES
- Toughness: +0 (Flat-Footed and/or Impervious)
- Fortitude: +0
- Reflex: +0
- Will: +0