James Curry (Scion): Difference between revisions

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This page describes a PC for the Scion roleplaying game. Please do not edit.
This page describes a PC for the Scion roleplaying game. Please do not edit.



Revision as of 14:15, 18 December 2008

tatacnadr This page describes a PC for the Scion roleplaying game. Please do not edit.

James "Jim" Curry

Scion of Hermes

Nature: Competitor
Attributes: Strength 2, Dexterity 3, Stamina 2; Charisma 3, Manipulation 3, Appearance 3; Perception 3, Intelligence 4, Wits 4
Abilities: Academics 2, Athletics 3, Awareness 3, Control (Automobiles) 2, Craft (Autos) 1, Empathy 2, Fortitude 1, Integrity 1, Investigation 1, Larceny 4, Marksmanship 2, Medicine 1, Melee 2, Occult 1, Presence 1, Science 1, Stealth 3, Thrown 1
Supernatural Powers:
Epic Attributes: Epic Dexterity 2 (Lightning Sprinter, Untouchable opponent), Epic Wits 2 (Meditative Focus, Rabbit Reflexes), Epic Intelligence 1 (Perfect Memory)
Boons: Arete (Larceny) 1, Unbarred Entry, Sky's Grace
Birthrights: Relic 2 (Talaria in the form of cross-trainers, Access to Sky and Psychopomp purviews), Guide 4 ("Mel") Virtues: Expression 2, Intellect 3, Valor 2, Vengeance 2

Willpower: 5

Legend: 3   Legend Points: 9

DDV: 7
PDV: 5 (unarmed light), 3 (unarmed heavy)