Zombie Run
This is the bare-bones (watch the pun) wiki page for the savage tale, Zombie Run.
Contents
Characters:
Bernie - 1 XP - 3 Bennies
Brent - 6 XP - 3 Bennie
Garrett - 1 XP - 3 Bennies
Henry - 1 XP - 3 Bennies
Allies
- William - 3 XP
Inventory
With the party
- Weapons and Armor
- Melee Weapons
- 2 short broom handles (STR+d4 reach 1 parry -1)
- 1 long broom handle (STR+d6 reach 1 parry -1)
- Trash can lid (STR+d4 parry -1)
- a large chef's knife (STR+d4)
- Shovel (STR+d6 Parry -1)
- Ranged Weapons
- 13 rounds of .45 ammunition
- 22LR snub revolver 10/20/40 2d6-1
- 35 rounds of .22 ammunition
- William's .32 Rifle 24/48/96 2d8 AP2
- 12 rounds of .32 ammunition
- Explosives
- 7 batches of chemical bombs
- 1 nail bomb
- Melee Weapons
- Food and Drink
- 3 cans of chicken noodle soup
- a box of twinkies and a couple of packages of pre-cooked bacon
- 2 days of vending machine food for 4
- A can of tuna
- Half a bottle of scotch
- Utility Equipment
- portable HAM radio
- an afghan blanket
- Medical Equipment
- enough First Aid supplies for four healing rolls
- Vehicles and Fuel
- Motorcycle (Full Tank)
- Pick-up Truck (Full Tank)
- Police squad car (Full Tank)
- a Police mountain bike
With the larger group
- 2 cans of spam and a package of ramen
- 12 gallons of Aquafina bottled water
- Flashlight with Batteries
- Winchester '76 Rifle (no ammo)
- Three bottles of Canola oil
- Voltmeter
- Cordless Drill and Charger
- 6 bottles of Captain Morgan spiced rum
- 9mm Glock
- 33 rounds of 9mm ammunition
- Swiss Army Knife
- Gas Tank (1 level of fuel)
- Chain (d8+d4)
- Brown Sedan (Full Tank)
- 2 days of vending machine food for the others