Agamon
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Dirkin
- Class: Warrior (Wildling)
- Profession: Hunter
- XP: 10
- Alignment: Neutral
- Strength: 11
- Agility: 18 (+3)
- Stamina: 10
- Personality: 11
- Intelligence: 13 (+1)
- Luck: 11
- HP: 3
- AC: 18
- Star Sign: Warrior's Arm
- Fortitude Save: 1
- Reflex Save: 4
- Willpower Save: 0
- Languages: Common, Goblin
- Trained Weapon: Short bow (+0)
- Equipment: short bow, spare bowstring, 2 quiver (24?) arrows, club, chainmail armor, small hammer, 50' rope, waterskin, knapsack, strange medallion from hobgoblin, iron rations, 31 cp
- Brief Background/Description: Dirkin spends more time in the local woods hunting and skinning animals, selling the meat to the butcher. As such, he is something of an loner.
Tourin (deceased)
- Profession: Healer
- XP: 1
- Alignment: Neutral
- Strength: 10
- Agility: 12
- Stamina: 16 (+2)
- Personality: 13 (+1)
- Intelligence: 12
- Luck: 9
- HP: 3
- AC: 12
- Star Sign: Fox's Cunning
- Fortitude Save: 2
- Reflex Save: 0
- Willpower Save: 1
- Languages: Common
- Equipment: Club, leather armor, vial of holy water, holy symbol, 34 cp
- Brief Background/Description: As healer and spiritual leader, Tourin does his best to help other members of the village, doing what he can to make their lives a little less tragic.
Jorr (NPC)
- Profession: Weaver
- Alignment: Neutral
- Strength: 11
- Agility: 12
- Stamina: 12
- Personality: 13 (+1)
- Intelligence: 17 (+2)
- Luck: 11
- HP: 2
- AC: 10
- Star Sign: Righteous Heart
- Fortitude Save: 0
- Reflex Save: 0
- Willpower Save: 1
- Languages: Common, Elven, Halfling
- Equipment: Dagger, fine suit of clothes, lantern, 27 cp
- Brief Background/Description: Jorr is a bit of a snob. He creates all sorts of clothing, but only truly enjoys working with rare and expensive fabrics, which not often enough.