Optal
Optal, level 11
Warforged, Fighter, Polearm Master
Fighter: Combat Superiority
Fighter Talents: Tempest Technique
Background: Incomplete Creation (+2 to Endurance)
FINAL ABILITY SCORES
Str 20, Con 16, Dex 16, Int 11, Wis 16, Cha 9.
STARTING ABILITY SCORES
Str 16, Con 11, Dex 15, Int 10, Wis 14, Cha 8.
- AC: 27 Fort: 25 Reflex: 21 Will: 22
- HP: 91 Surges: 12 Surge Value: 22
TRAINED SKILLS
Intimidate +11, Endurance +17, Athletics +15
UNTRAINED SKILLS
Acrobatics +8, Arcana +5, Bluff +4, Diplomacy +4, Dungeoneering +8, Heal +8, History +5, Insight +8, Nature +8, Perception +8, Religion +5, Stealth +8, Streetwise +4, Thievery +8
FEATS
- Level 1: Spiked Chain Training
- Level 2: Dragging Flail
- Level 4: Spiked Chain Novice
- Level 6: Two-Weapon Fighting
- Level 8: Martial Versatility (retrained to Armor Specialization (Chainmail) at Level 11)
- Level 10: Spiked Chain Specialist
- Level 11: Lashing Flail
- Tempest Technique: Two Weapon Defense
- Feat User Choice: Paragon Defenses
- Feat User Choice: Weapon Expertise (Flail)
POWERS
- Fighter at-will 1: Knockdown Assault
- Fighter at-will 1: Footwork Lure
- Martial Versatility: Come and Get It
- Fighter encounter 1: Serpent's Coil
- Fighter daily 1: Unstoppable Advance
- Fighter utility 2: Forceful Drag
- Fighter encounter 3: Sweeping Blow (retrained to Chain Trip at Spiked Chain Novice)
- Fighter daily 5: Hounding Longarm
- Fighter utility 6: Rock Steady
- Fighter encounter 7: Not So Fast
- Fighter daily 9: Bloodspike Sweep (retrained to Spiked Shackles at Spiked Chain Specialist)
- Fighter utility 10: Reactive Surge
ITEMS
Staggering Spiked chain +3, Adventurer's Kit, Periapt of Cascading Health +2, Gorilla Gloves (heroic tier), Iron Armbands of Power (heroic tier), Helm of Opportunity (heroic tier), Boots of Adept Charging (heroic tier), Magic Braidmail Armor +3