Mask of Gilded Whispers
Mask of Gilded Whispers
Ornamental Raksha (Entertainer/Worker)
Anti-detective who clouds the truth
A gently smiling face, sympathetic agreement to all, such is the way of Mask of Gilded Whispers who will find your silver lining or make it up if neccessary. He tries to shape himself to fit in with the local culture. Among his own kind he appears as a young adult man with a faint golden sheen with hair the color of orichalum with tips of dark, swirls.
Motivation
To shroud unpleasant truths in a veil of impenetrable mystery
Attributes
PHYSICAL: Strength 4, Dexterity 5, Stamina 4
SOCIAL: Charisma 4, Manipulation 7, Appearance 5
MENTAL: Perception 7, Intelligence 5, Wits 7
Abilities
Caste Abilities
Bureacracy 4 Integrity 4 Larceny 4 (Alibis) Lore 4 Stealth 4
Favored Abilities
Awareness 5 Investigation 5 (Reconstructing events) Socialize 5 (Discern motive)
Unfavored Abilities
Dodge 1
Backgrounds
Each Background
How much you have in it, and describe it a bit
Artifact
3 dots: One desire circle (three dots) spell, one dot shaping armor, one resonant chorus bow, two samhara (one dot each) oaths. See property section.
Birth
3 dots: See history
Freehold
1 dot: Acquired as fee.
Gossamer
3 dots: Fee's for 'detective' work
Retinue
1 dot: See retinue. Acquired as fee.
Style
2 dots: Has 8 dice in his stunt pool.
Charms
Mask
Assumption of Dreams & Passion: A shaped body able to survive in Creation forged from trust. Permament. Pg 158 & 71
Heart
Charm Name: include short description and page # (GWM & SoE)
Imposition of the Law: one task auto succeeds unless opposed by stunts or charms. Pg. 168 & 77
Bastion of the Self (Sword): Immune to Sword shaping and mundane damage unless stunts or charms are used. pg 168-169 & 78
Spectacular Insanity:Gains essence and Willpower upon entering Bedlam. pg 169-170 & 78
Cup
Charm Name: include short description and page # (GWM & SoE)
1st Cup Excellency: Adds up to Cup dice on Cup rolls. Pg. 154 & 71.
Peerless Ways of the Cup: use Cup DV against any shaping attack. pg. 176 & 82.
Rejection of Desire: Perfectly parry one cup attack. pg. 176 & 82.
Banquet of Crumbs: can feed off ambiant emotion. pg. 176-177 & 82-83
Ravishing the Created Form: can devour Compassion and Temperance from consenting Creation Born. pg. 178-179 &82-83
Heaven Rains Wisdom: Ignores penalty to understand Creation. pg. 183 & 85
Fall of Night Shadows the Truth: Makes something hard to learn about. pg. 184 & 86
Heart Cutting Style: Attack succusses count double. pg. 173 & 80
Untouchable Performer Technique: pg. 173-174 & 80
Ambrosial Ascenscion: Becomes hard to attack when in Bedlam. pg. 170 & 78
Ring
Charm Name: include short description and page # (GWM & SoE)
1st Ring Excellency: Adds up to Ring dice on Ring rolls. pg. 154 & 71
Crippling Destiny Burden: Hit penalizes Sword shaping. pg. 189 & 88
Wyld Curdling Attack: Adds essence in ring or staff damage. pg. 189 & 88.
Essence Forgin Art: Makes gossamer stuff. pg. 193-194 & 91
Staff
Charm Name: include short description and page # (GWM & SoE)
Awakened Dream Manufacture: Makes a servant. pg. 199-200 & 92
Sword
Charm Name: include short description and page # (GWM & SoE)
Intimicies
- Illusions (artform)
- Innocence (precious treasure)
- Truth (just another point of view)
- Facts (sometimes inconvient raw material)
- the Wyld (only sane place)
- Ambiguities (my toys)
- Love (justification)
Essence
Essence: 3
Personal: 21
Committed: 9
Willpower
10
Virtues
Compassion: 5
Conviction: 1
Temperance: 3 (Lure: Truthful Testimony)
Valor: 1
Graces
The Heart: 3
The Cup: 5
The Staff:1
The Ring: 3
The Sword: 1
Shaping Combat
Heart DV: 5
Cup Combat
Cup Attack: 15 [7]+[5]+[3]
Cup Damage: 16 [7]+[9]
Cup DV: 7 Half of [7 + 5 + 2]
Cup Soak: 15 [5] + [10]
Cup Health Levels: 10
Staff Combat
Staff Attack: 13 [5]+[5]+[3]
Staff Damage: 13 [4]+[9]
Staff DV: 6 Half of [5 + 5 + 2]
Staff Soak: 15 [5] + [10]
Staff Health Levels: 2
Ring Combat
Ring Attack: 12 [5]+[4]+[3]
Ring Damage: 16 [7]+[9]
Ring DV: 6 Half of [5 + 4 + 2]
Ring Soak: 17 [7] + [10]
Ring Health Levels: 6
Sword Combat
Sword Attack: 7 [5]+[0]+[2]
Sword Damage: 13 [4]+[9]
Sword DV: 4 Half of [5+ 0 + 2]
Sword Soak: 14 [4] + [10]
Sword Health Levels: 2
Physical Combat
Dodge DV: 5
Parry DV: 3
Bashing Soak: 4
Lethal Soak: 2
Aggravated Soak: 0
Health Levels: -0, -1, -1, -2, -2, -4, Incap
Calcification
Property
List your stuff here, including combat stats if you have weapons, and magical descriptions (including Charms for glamour sorcery). Remember to include descriptions of your five Graces, each are a physical artifact. One Desire Circle spell, Speed 5, Accuracy +3, Damage +9, Defense +2, can be used in entanglements. Rate 1. A brazier of burning hot coals that burns a sweet scent to make people more agreeable. It is an outward facing glamour that has Assumption of Fire Element shape (1), Untouchable performer technique (3), and Thousand Tiny Hooks Technique. It renders victims unable to use mental dodge and resists plans and actions directed against itself. Two Samhara Oaths each of which has Speed 5, Accuracy 0, Damage +8, Defense +2 and Rate 2. Neither currently attuned. Both appear as the shadows of birds that silently flap and caw around the edges of Whispers form. The larger grants Gladdening visage and Heaven Rains Wisdom to one who swears "to walk in Creation as a friend to all", while the smaller provides Shiftless Untamed Beauty to one who swears "To allow no one less beautiful to dominate me." His Resonant Chorus Bow is a standard example of such made from ivory and ebony with strands of gold leafed throughout in swrilly patterns. It Has Speed 6, Accuracy +2, Damage +3, Defense -6, Rate 2, Range 10 and Attune 6 Motes. Likewise his Shaping armor which manifests as a clamshell locket to enclose a Heart Grace. It provides +4 Soak, and 0 mobility and Fatigue modifiers. Attune cost is 2. Whispers Sword appears as a cheep collaspable prop more at home among the games of children than the struggle of soldiers. His Staff from a distance appears to be sturdy cedar but upon close inspection it is riddled cracks and in some areas it but splinters held together by thin gold wire. His Ring is but a simple golden band worn on his ring finger. His Cup is a flask filled with absinthe. His Heart is a standard Adamant Egg holding a reflection of himself inside.
Retinue
Whispers has a small retinue of simple commoners who he dresses up to look vagualy like other raksha and spreads them throughout the freehold to confuse the time and place of where the real raksha actually was.
History
The minds of mortals like the wyld are full of many possibilities, normally trapped within dreams or fiction, sometimes untruths gain a power of their own as people choose to believe and wrap themselves and sometimes entire societies in comforting delusions. It was from such dreams and tales that Whispers shaped himself out of in the Wyld. The Courts of Chaos providing no playground to express his nature he fled inwards to Creation to seek an audience. Where he came across his freehold penant is a mystery to him.
Personality
For a Raksha Whispers is kind, loving and helpful, for a Raksha. He lacks any genuine sense of the difference between a lie everyone accepts and the truth and since acceptable lies are more pleasant than inconvient truths why not spread the first over the latter. Mortals are already half-way there in their white lies, imaginary communities and ability to interprate their life as they wish so why not complete the journey and turn their world into the golden land they so long for? Whispers normally attempts to set up situations behind the scenes without being noticed until he feels he can 'help' other parties.
Goals and Motivations
Currently whispers simply wishes to encourage trust, promote harmony and help people get along without pesky 'facts' and 'truth' getting in the way. If others wish to reward him for this service how much the better.